Player Matchup

Jing Wei
Jing Wei
Anginorub
Jing Wei
Level 109
God Stats
2W - 3L
1,304 SR
Queue Stats
512W - 544L
1,461 Elo+
Solo
Hera
Hera
Dank Shweed
Hera
Level 154
God Stats
8W - 2L
1,670 SR
Queue Stats
147W - 166L
1,442 Elo+
Solo
Cthulhu
Cthulhu
DarkDay96
Cthulhu
Level 125
God Stats
3W - 0L
1,670 SR
Queue Stats
316W - 339L
1,489 Elo+
Solo
Tyr
Tyr
SullenestMass26
Tyr
Level 155
God Stats
5W - 6L
1,409 SR
Queue Stats
916W - 908L
1,405 Elo+
Solo
Eset
Eset
pedrohdias
Eset
Level 85
God Stats
2W - 2L
1,341 SR
Queue Stats
185W - 186L
1,427 Elo+
Solo
Team Averages
Level 126
1,479 SR
1,445 Elo+

VS

Team Averages
Level 99
1,525 SR
1,423 Elo+
Sobek
Sobek
BZH JonKalott
Sobek
Level 147
God Stats
7W - 7L
1,491 SR
Queue Stats
459W - 504L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
EienKurayami
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Mercury
Mercury
Xxxcv1900
Mercury
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
135W - 151L
1,453 Elo+
Party 1
Mulan
Mulan
bairock
Mulan
Level 98
God Stats
1W - 1L
1,750 SR
Queue Stats
93W - 107L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
rtmanolo
Sun Wukong
Level 127
God Stats
0W - 2L
1,169 SR
Queue Stats
108W - 117L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anginorub
Jing Wei
17
4 / 0 / 16
9,477
862
12,245
12,909
7,301
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 9
8,799
800
10,549
8,206
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DarkDay96
Cthulhu
16
2 / 0 / 18
9,982
907
14,466
12,629
13,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 14
9,004
819
7,376
12,419
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 1 / 11
9,510
865
14,137
11,314
5,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
8,619
784
11,113
15,820
21,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
EienKurayami
Kuzenbo
10
0 / 8 / 2
6,650
605
5,115
15,763
17,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Xxxcv1900
Mercury
7
0 / 1 / 0
6,068
552
960
2,806
1,308
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
bairock
Mulan
14
3 / 7 / 0
7,452
677
5,254
12,969
14,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
rtmanolo
Sun Wukong
17
2 / 3 / 5
8,078
734
14,243
17,405
18,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
21
Kills
6
7
Deaths
21
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Anginorub
Jing Wei
4
0
16
12
L
1
2
5
1.75
W
4
5
9
1.7
W
Cthulhu
DarkDay96
Cthulhu
2
0
18
11
L
Kuzenbo
EienKurayami
Kuzenbo
0
8
2
0.13
W
3
1
14
10
L
Mercury
Xxxcv1900
Mercury
0
1
0
0
L
Mulan
bairock
Mulan
3
7
0
0.43
W
8
1
11
13.5
L
Sun Wukong
rtmanolo
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,773
Damage
36,685
57,477
Taken
64,763
45,920
Mitigated
73,587
24,799
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Anginorub
Jing Wei
12,245
10,308
1,379
2,057
12,909
7,301
1,497
3,892
8,529
0
26,053
L
11,113
33
411
6,578
15,820
21,421
0
9,193
6,345
24,793
0
W
10,549
3,837
522
1,029
8,206
3,809
297
1,573
6,419
23,878
0
W
Cthulhu
DarkDay96
Cthulhu
14,466
1,598
3,781
3,088
12,629
13,303
127
3,573
8,593
26,642
0
L
Kuzenbo
EienKurayami
Kuzenbo
5,115
2,001
0
566
15,763
17,793
0
8,183
7,311
7,103
0
W
7,376
990
1,363
4,170
12,419
15,577
304
3,902
8,119
0
12,516
L
Mercury
Xxxcv1900
Mercury
960
0
242
396
2,806
1,308
0
2,398
408
0
2,968
L
Mulan
bairock
Mulan
5,254
633
324
1,708
12,969
14,447
0
7,756
5,033
0
12,198
W
14,137
1,578
4,048
3,362
11,314
5,930
795
3,288
7,864
23,059
0
L
Sun Wukong
rtmanolo
Sun Wukong
14,243
444
825
7,065
17,405
18,618
0
11,622
5,537
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
36,867
126
Minions Killed
78
0
Camps Cleared
0
1,020,317
Distance Traveled
821,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,477
862
27
2
0
200,417
0
L
Sobek
8,619
784
29
3
0
190,715
2
W
Hera
8,799
800
24
2
0
195,802
1
W
Cthulhu
9,982
907
32
3
0
220,855
0
L
Kuzenbo
6,650
605
8
1
0
168,197
0
W
Tyr
9,004
819
16
1
0
197,115
0
L
Mercury
6,068
552
5
0
0
85,147
0
L
Mulan
7,452
677
7
1
0
166,180
0
W
Eset
9,510
865
27
2
0
206,128
0
L
Sun Wukong
8,078
734
29
3
0
210,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role