Player Matchup

Sol
Sol
AuRisPULL
Sol
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Fushz
Sun Wukong
Level 29
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Camazotz
Camazotz
LyLyaYa13
Camazotz
Level 120
God Stats
1W - 0L
1,660 SR
Queue Stats
20W - 29L
1,425 Elo+
Party 1
Tiamat
Tiamat
iTsRealiity
Tiamat
Level 107
God Stats
1W - 4L
1,607 SR
Queue Stats
19W - 25L
1,437 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,460 Elo+

VS

Team Averages
Level 97
1,500 SR
1,435 Elo+
Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LordMoakim
Tiamat
Level 158
God Stats
14W - 12L
1,460 SR
Queue Stats
213W - 201L
1,609 Elo+
Solo
Neith
Neith
Smile-34-Smile
Neith
Level 28
God Stats
0W - 2L
1,447 SR
Queue Stats
2W - 8L
1,189 Elo+
Solo
Anubis
Anubis
Touchdamnation
Anubis
Level 125
God Stats
2W - 3L
1,594 SR
Queue Stats
17W - 15L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,326
833
5,885
5,691
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Fushz
Sun Wukong
14
4 / 2 / 8
8,980
898
3,944
10,157
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
LyLyaYa13
Camazotz
15
5 / 0 / 8
9,204
920
8,739
13,228
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
4 / 0 / 8
8,875
888
8,233
6,043
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 6 / 2
6,536
654
2,599
8,625
8,343
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
LordMoakim
Tiamat
14
1 / 2 / 0
7,561
756
8,283
8,199
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
6,227
623
2,382
4,154
1,379
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 1
7,137
714
7,859
8,012
4,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
4
5
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
2
0.33
W
3
3
2
1.33
W
Sun Wukong
Fushz
Sun Wukong
4
2
8
4
L
Tiamat
LordMoakim
Tiamat
1
2
0
0.5
W
Camazotz
LyLyaYa13
Camazotz
5
0
8
9
L
0
3
0
0
L
2
5
1
0.5
W
Tiamat
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
21,123
35,119
Taken
28,990
19,218
Mitigated
18,485
16,199
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,599
1,330
0
506
8,625
8,343
0
4,283
3,955
0
3,462
W
5,885
1,918
0
1,413
5,691
1,865
4,001
4,134
1,459
23,969
3,036
W
Sun Wukong
Fushz
Sun Wukong
3,944
626
247
2,105
10,157
5,533
1,014
5,304
4,677
0
24,266
L
Tiamat
LordMoakim
Tiamat
8,283
337
0
3,254
8,199
4,701
0
4,753
3,212
33,073
0
W
Camazotz
LyLyaYa13
Camazotz
8,739
1,329
1,099
8,998
13,228
7,744
440
4,336
8,726
0
27,064
L
2,382
288
0
58
4,154
1,379
0
1,446
2,470
0
7,883
L
7,859
312
0
1,825
8,012
4,062
0
3,553
4,126
24,767
0
W
Tiamat
8,233
896
0
2,337
6,043
4,076
1,017
2,102
3,826
29,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,385
Gold Earned
27,461
195
Minions Killed
129
11
Camps Cleared
7
805,999
Distance Traveled
506,267
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,536
654
1
0
0
103,923
0
W
Sol
8,326
833
48
5
4
158,755
1
W
Sun Wukong
8,980
898
56
6
0
213,250
3
L
Tiamat
7,561
756
76
8
5
175,322
3
W
Camazotz
9,204
920
50
5
3
223,681
4
L
Neith
6,227
623
16
2
0
102,368
0
L
Anubis
7,137
714
36
4
2
124,654
1
W
Tiamat
8,875
888
41
4
4
210,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role