Player Matchup

Ymir
Ymir
Im bad1294
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
NanashiΜumei
Guan Yu
Level 60
God Stats
1W - 0L
1,841 SR
Queue Stats
8W - 0L
1,665 Elo+
Party 1
Hachiman
Hachiman
One Sleepy Weeb
Hachiman
Level 22
God Stats
1W - 0L
1,726 SR
Queue Stats
15W - 2L
1,691 Elo+
Party 1
Team Averages
Level 32
1,689 SR
1,674 Elo+

VS

Team Averages
Level 78
1,592 SR
1,642 Elo+
Erlang Shen
Erlang Shen
Jch1851
Erlang Shen
Level 23
God Stats
1W - 1L
1,699 SR
Queue Stats
37W - 17L
1,685 Elo+
Party 2
Ra
Ra
XxPublic_ENMY1xX
Ra
Level 124
God Stats
4W - 6L
1,482 SR
Queue Stats
637W - 542L
1,618 Elo+
Party 2
Bacchus
Bacchus
Zangy_Kong421
Bacchus
Level 88
God Stats
111W - 78L
1,595 SR
Queue Stats
286W - 197L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
8,368
837
10,829
10,880
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
11
4 / 2 / 12
7,672
767
7,810
8,092
4,233
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
13
9 / 1 / 9
8,646
865
10,163
5,829
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jch1851
Erlang Shen
9
0 / 7 / 3
5,861
586
7,648
12,351
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 8 / 2
6,386
639
5,223
8,574
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
10
2 / 4 / 2
7,027
703
6,993
13,625
13,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
3
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Erlang Shen
Jch1851
Erlang Shen
0
7
3
0.21
W
Guan Yu
4
2
12
5
W
Hachiman
9
1
9
13.5
L
1
8
2
0.25
L
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
19,864
24,801
Taken
34,550
17,164
Mitigated
23,639
5,916
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,829
3,333
0
1,692
10,880
10,790
335
4,734
6,146
17,711
0
L
Erlang Shen
Jch1851
Erlang Shen
7,648
4,100
528
2,093
12,351
6,803
0
3,615
8,496
835
19,703
W
Guan Yu
7,810
1,907
1,470
1,516
8,092
4,233
680
4,296
3,796
1,618
16,103
W
Hachiman
10,163
6,959
0
1,238
5,829
2,141
2,014
3,404
2,425
0
29,609
L
5,223
785
434
878
8,574
2,856
0
3,369
4,844
25,645
0
L
Bacchus
6,993
823
888
3,130
13,625
13,980
0
3,864
9,401
11,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
19,274
103
Minions Killed
82
5
Camps Cleared
4
510,859
Distance Traveled
474,260
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,368
837
23
2
0
163,198
2
L
Erlang Shen
5,861
586
20
2
4
153,524
2
W
Guan Yu
7,672
767
25
3
2
167,504
3
W
Hachiman
8,646
865
55
6
3
180,157
0
L
Ra
6,386
639
52
5
0
134,140
2
L
Bacchus
7,027
703
10
1
0
186,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role