Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dahaan33
Guan Yu
Level 49
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 10L
1,185 Elo+
Solo
Rama
Rama
Hariann
Rama
Level 116
God Stats
9W - 5L
1,718 SR
Queue Stats
210W - 145L
1,645 Elo+
Party 1
Anubis
Anubis
fat-tony7
Anubis
Level 45
God Stats
5W - 6L
1,650 SR
Queue Stats
23W - 21L
1,538 Elo+
Party 1
Bastet
Bastet
mrjammie
Bastet
Level 122
God Stats
1W - 4L
1,446 SR
Queue Stats
84W - 80L
1,551 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,484 Elo+

VS

Team Averages
Level 82
1,534 SR
1,522 Elo+
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kurhea
Morgan Le Fay
Level 114
God Stats
12W - 10L
1,555 SR
Queue Stats
655W - 586L
1,635 Elo+
Party 2
Yemoja
Yemoja
Nova 127497
Yemoja
Level 26
God Stats
18W - 14L
1,604 SR
Queue Stats
50W - 47L
1,495 Elo+
Party 2
Loki
Loki
PRO-GANKS-
Loki
Level 45
God Stats
4W - 9L
1,387 SR
Queue Stats
184W - 230L
1,387 Elo+
Solo
Cernunnos
Cernunnos
SirAliMrEnno
Cernunnos
Level 102
God Stats
34W - 29L
1,624 SR
Queue Stats
429W - 363L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 5 / 5
4,944
549
4,501
10,207
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Dahaan33
Guan Yu
8
0 / 2 / 0
4,771
530
1,426
7,106
2,183
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Hariann
Rama
11
6 / 1 / 2
5,910
657
7,653
8,043
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
fat-tony7
Anubis
8
1 / 3 / 0
4,558
506
1,334
5,096
1,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
mrjammie
Bastet
7
3 / 1 / 0
4,837
537
2,254
3,865
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 3 / 3
6,512
724
5,791
6,449
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Kurhea
Morgan Le Fay
11
4 / 0 / 4
6,569
730
8,276
4,341
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
0 / 2 / 2
4,931
548
1,838
5,871
1,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,876
653
3,572
4,048
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
SirAliMrEnno
Cernunnos
8
1 / 5 / 0
4,918
546
5,111
8,532
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
12
12
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
5
0.5
W
Awilix
 
Awilix
5
3
3
2.17
L
Guan Yu
Dahaan33
Guan Yu
0
2
0
0
L
Rama
Hariann
Rama
6
1
2
7
W
Morgan Le Fay
Kurhea
Morgan Le Fay
4
0
4
6
W
Yemoja
0
2
2
0.5
W
2
0
1
2.5
W
Cernunnos
SirAliMrEnno
Cernunnos
1
5
0
0.2
L
Anubis
fat-tony7
Anubis
1
3
0
0.33
L
Bastet
mrjammie
Bastet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
24,588
34,317
Taken
29,241
10,954
Mitigated
7,113
12,756
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,501
638
1,274
2,622
10,207
4,407
0
6,226
3,981
13,576
0
W
Awilix
 
Awilix
5,791
2,198
0
2,335
6,449
1,639
0
172
6,277
0
31,693
L
Guan Yu
Dahaan33
Guan Yu
1,426
314
0
2,840
7,106
2,183
0
0
7,106
0
17,810
L
Rama
Hariann
Rama
7,653
6,670
0
2,865
8,043
1,646
272
933
7,110
0
32,044
W
Morgan Le Fay
Kurhea
Morgan Le Fay
8,276
1,531
0
817
4,341
1,391
0
1,769
2,572
43,001
0
W
Yemoja
1,838
523
1,336
1,719
5,871
1,194
0
2,267
3,604
8,406
0
W
3,572
674
0
1,832
4,048
1,439
0
304
3,744
0
29,751
W
Cernunnos
SirAliMrEnno
Cernunnos
5,111
2,888
0
1,904
8,532
1,450
500
1,323
7,209
0
25,715
L
Anubis
fat-tony7
Anubis
1,334
0
0
1,640
5,096
1,800
0
2,003
3,093
19,752
0
L
Bastet
mrjammie
Bastet
2,254
466
0
1,515
3,865
918
0
952
2,913
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
28,806
202
Minions Killed
258
0
Camps Cleared
0
866,361
Distance Traveled
991,510
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,944
549
15
2
0
187,646
2
W
Awilix
6,512
724
65
7
0
221,777
2
L
Guan Yu
4,771
530
51
6
0
190,836
1
L
Rama
5,910
657
54
6
0
158,539
1
W
Morgan Le Fay
6,569
730
75
8
0
199,066
2
W
Yemoja
4,931
548
13
1
0
187,500
1
W
Loki
5,876
653
58
6
0
213,434
3
W
Cernunnos
4,918
546
47
5
0
169,733
2
L
Anubis
4,558
506
47
5
0
184,508
0
L
Bastet
4,837
537
35
4
0
144,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role