Player Matchup

Achilles
Achilles
ArTuR200212
Achilles
Level 69
God Stats
24W - 26L
1,493 SR
Queue Stats
139W - 129L
1,425 Elo+
Solo
Cerberus
Cerberus
E_nigma666
Cerberus
Level 116
God Stats
5W - 6L
1,455 SR
Queue Stats
254W - 242L
1,473 Elo+
Solo
Chiron
Chiron
Wolf664
Chiron
Level 67
God Stats
1W - 0L
1,445 SR
Queue Stats
15W - 11L
1,484 Elo+
Solo
Izanami
Izanami
kot-walczacy
Izanami
Level 81
God Stats
292W - 325L
1,502 SR
Queue Stats
444W - 524L
1,425 Elo+
Solo
Fenrir
Fenrir
wilesy24
Fenrir
Level 58
God Stats
2W - 2L
1,264 SR
Queue Stats
63W - 83L
1,485 Elo+
Solo
Team Averages
Level 78
1,432 SR
1,458 Elo+

VS

Team Averages
Level 65
1,439 SR
1,426 Elo+
Neith
Neith
Ardayasar67
Neith
Level 53
God Stats
0W - 4L
1,206 SR
Queue Stats
114W - 183L
1,332 Elo+
Party 1
Ymir
Ymir
Mrloek69
Ymir
Level 78
God Stats
17W - 10L
1,595 SR
Queue Stats
178W - 136L
1,451 Elo+
Solo
Sol
Sol
Pixel Nurse
Sol
Level 64
God Stats
178W - 193L
1,504 SR
Queue Stats
269W - 293L
1,431 Elo+
Solo
Medusa
Medusa
Velli65
Medusa
Level 75
God Stats
21W - 15L
1,704 SR
Queue Stats
404W - 418L
1,514 Elo+
Solo
Ne Zha
Ne Zha
aogiri_yoshimura
Ne Zha
Level 57
God Stats
0W - 5L
1,187 SR
Queue Stats
157W - 157L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArTuR200212
Achilles
14
6 / 1 / 8
8,676
578
8,566
8,617
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
E_nigma666
Cerberus
11
1 / 0 / 12
7,175
478
6,147
10,546
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Wolf664
Chiron
13
9 / 4 / 9
8,819
588
10,740
10,484
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
kot-walczacy
Izanami
13
1 / 4 / 1
8,069
538
4,895
9,621
3,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
wilesy24
Fenrir
15
11 / 3 / 8
9,532
635
13,408
12,572
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,128
475
5,560
9,714
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 3 / 3
6,827
455
3,420
14,585
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 10 / 3
7,058
471
5,775
10,647
2,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Velli65
Medusa
12
3 / 6 / 2
7,542
503
8,576
10,598
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 2
8,664
578
6,793
11,510
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
28
Kills
12
12
Deaths
28
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArTuR200212
Achilles
6
1
8
10
L
1
6
3
0.42
W
Cerberus
E_nigma666
Cerberus
1
0
12
7
L
Ymir
2
3
3
1.17
L
1
10
3
0.25
L
Medusa
Velli65
Medusa
3
6
2
0.67
W
Chiron
Wolf664
Chiron
9
4
9
3.38
L
5
3
2
2
W
Izanami
kot-walczacy
Izanami
1
4
1
0.38
W
Fenrir
wilesy24
Fenrir
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,756
Damage
30,124
51,840
Taken
57,054
28,493
Mitigated
21,738
14,612
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArTuR200212
Achilles
8,566
2,110
0
2,630
8,617
6,844
406
557
8,060
0
41,974
L
5,560
1,590
0
2,215
9,714
2,554
0
376
8,888
0
26,697
W
Cerberus
E_nigma666
Cerberus
6,147
446
0
2,485
10,546
9,624
0
1,950
8,596
19,343
0
L
Ymir
3,420
622
174
2,185
14,585
10,467
150
3,164
11,256
17,583
0
L
5,775
2,022
205
2,000
10,647
2,399
276
736
9,788
25,865
0
L
Medusa
Velli65
Medusa
8,576
3,257
194
1,584
10,598
2,945
1,208
1,289
9,272
0
43,366
W
Chiron
Wolf664
Chiron
10,740
4,676
412
3,101
10,484
3,680
0
3,279
7,205
0
40,966
L
6,793
1,010
0
4,817
11,510
3,373
0
582
10,842
0
41,482
W
Izanami
kot-walczacy
Izanami
4,895
2,553
0
3,040
9,621
3,064
3,285
2,159
7,462
0
63,705
W
Fenrir
wilesy24
Fenrir
13,408
3,971
0
2,944
12,572
5,281
54
1,250
11,322
0
56,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
37,219
412
Minions Killed
277
0
Camps Cleared
0
1,447,063
Distance Traveled
1,334,475
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,676
578
86
6
0
297,997
4
L
Neith
7,128
475
60
4
0
271,666
2
W
Cerberus
7,175
478
42
3
0
330,051
4
L
Ymir
6,827
455
28
2
0
235,550
2
L
Sol
7,058
471
36
2
0
230,340
3
L
Medusa
7,542
503
72
5
0
277,695
0
W
Chiron
8,819
588
75
5
0
282,058
7
L
Ne Zha
8,664
578
81
5
0
319,224
0
W
Izanami
8,069
538
118
8
0
238,821
3
W
Fenrir
9,532
635
91
6
0
298,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role