Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Silver III
DanielFrench
Achilles
Silver III
Level 89
God Stats
54W - 77L
1,443 SR
Queue Stats
189W - 242L
872 MMR
Party 2
Olorun
Olorun
Bronze III
WinyHeartache
Olorun
Bronze III
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 67L
1,165 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,481 SR
1,179 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,534 SR
1,244 MMR
Eset
Eset
Silver II
DVDwr
Eset
Silver II
Level 120
God Stats
7W - 5L
1,707 SR
Queue Stats
146W - 193L
1,156 MMR
Solo
Hachiman
Hachiman
Bronze III
OussamiBenladen
Hachiman
Bronze III
Level 39
God Stats
3W - 6L
1,462 SR
Queue Stats
9W - 19L
1,260 MMR
Party 1
Chaac
Chaac
Bronze III
Usore
Chaac
Bronze III
Level 66
God Stats
1W - 5L
1,433 SR
Queue Stats
1W - 9L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 14
10,852
723
12,858
16,700
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
DanielFrench
Achilles
16
7 / 1 / 9
11,872
791
15,064
16,893
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 2 / 8
10,873
725
15,130
12,526
4,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ThothAthenaGilgameshAh PuchMedusa

VS

Bans
ArtemisScyllaAh Muzen CabAnubisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DVDwr
Eset
11
1 / 7 / 3
8,495
566
10,348
13,306
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
12
1 / 6 / 3
8,657
577
8,879
15,256
5,201
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Usore
Chaac
11
3 / 5 / 2
9,222
615
13,962
18,269
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
14
5
L
Eset
DVDwr
Eset
1
7
3
0.36
W
Achilles
DanielFrench
Achilles
7
1
9
11.5
L
Hachiman
1
6
3
0.42
L
Chaac
Usore
Chaac
3
5
2
0.8
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,052
Damage
33,189
46,119
Taken
46,831
34,251
Mitigated
20,968
23,176
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,858
1,089
0
6,056
16,700
14,305
356
2,942
12,951
32,124
0
L
Eset
DVDwr
Eset
10,348
637
51
2,344
13,306
5,067
0
7,798
5,508
24,780
0
W
Achilles
DanielFrench
Achilles
15,064
4,952
646
5,901
16,893
14,954
477
4,091
12,057
0
43,933
L
Hachiman
8,879
4,568
0
2,010
15,256
5,201
0
8,440
6,816
0
27,312
L
Chaac
Usore
Chaac
13,962
1,254
0
6,492
18,269
10,700
0
12,006
6,263
0
28,891
W
15,130
8,340
3,294
7,279
12,526
4,992
1,660
2,705
9,202
52,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
26,374
169
Minions Killed
126
10
Camps Cleared
3
877,074
Distance Traveled
738,736
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,852
723
34
2
3
297,692
5
L
Eset
8,495
566
46
3
1
213,543
4
W
Achilles
11,872
791
55
4
3
298,618
3
L
Hachiman
8,657
577
38
3
2
247,375
1
L
Chaac
9,222
615
42
3
0
277,818
3
W
Olorun
10,873
725
80
5
4
280,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role