Player Matchup

Loki
Loki
Breadmaster66
Loki
Level 82
God Stats
12W - 6L
1,315 SR
Queue Stats
187W - 207L
1,367 Elo+
Party 1
Merlin
Merlin
MadMonkeyMBR
Merlin
Level 94
God Stats
11W - 8L
1,358 SR
Queue Stats
176W - 220L
1,405 Elo+
Party 3
Cerberus
Cerberus
OrangeVenom
Cerberus
Level 32
God Stats
18W - 22L
1,495 SR
Queue Stats
76W - 95L
1,349 Elo+
Party 1
Neith
Neith
kittiegh0st
Neith
Level 63
God Stats
3W - 18L
1,216 SR
Queue Stats
181W - 237L
1,369 Elo+
Party 3
Guan Yu
Guan Yu
smokeyay
Guan Yu
Level 61
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 8L
1,307 Elo+
Solo
Team Averages
Level 66
1,425 SR
1,359 Elo+

VS

Team Averages
Level 58
1,408 SR
1,364 Elo+
Arachne
Arachne
Alvidola
Arachne
Level 57
God Stats
51W - 58L
1,507 SR
Queue Stats
282W - 330L
1,406 Elo+
Solo
Tiamat
Tiamat
DuqueQuiros2002
Tiamat
Level 85
God Stats
21W - 26L
1,347 SR
Queue Stats
150W - 199L
1,439 Elo+
Party 4
Ullr
Ullr
LordGreen2002
Ullr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 197L
1,375 Elo+
Party 4
Cerberus
Cerberus
TopitoTryhard
Cerberus
Level 26
God Stats
19W - 25L
1,423 SR
Queue Stats
51W - 77L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chameromolina
Ah Muzen Cab
Level 45
God Stats
8W - 18L
1,262 SR
Queue Stats
114W - 163L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,143
649
4,220
5,974
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
3 / 0 / 1
7,139
649
4,593
5,386
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
OrangeVenom
Cerberus
9
2 / 0 / 3
6,068
552
1,980
5,679
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 4
5,316
483
4,740
5,534
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
smokeyay
Guan Yu
11
2 / 0 / 1
6,415
583
3,353
5,479
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alvidola
Arachne
1
0 / 0 / 0
3,531
321
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 0
5,422
493
3,421
7,498
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,424
493
2,367
6,190
2,086
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TopitoTryhard
Cerberus
6
0 / 4 / 0
4,611
419
2,938
8,495
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
chameromolina
Ah Muzen Cab
8
0 / 2 / 0
4,586
417
3,375
3,554
700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alvidola
Arachne
0
0
0
0
W
5
1
4
7
L
1
4
0
0.25
L
0
3
0
0
W
Merlin
3
0
1
3.5
W
Cerberus
OrangeVenom
Cerberus
2
0
3
3.5
L
Cerberus
TopitoTryhard
Cerberus
0
4
0
0
L
Ah Muzen Cab
chameromolina
Ah Muzen Cab
0
2
0
0
W
1
0
4
3
W
Guan Yu
smokeyay
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
12,101
28,052
Taken
25,737
14,359
Mitigated
9,270
13,430
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alvidola
Arachne
0
0
0
0
0
0
0
0
0
0
594
W
4,220
605
0
2,776
5,974
1,860
0
471
5,503
0
44,496
L
3,421
443
0
862
7,498
3,408
0
4,593
2,905
28,839
0
L
2,367
1,771
0
1,117
6,190
2,086
270
0
6,190
0
28,133
W
Merlin
4,593
308
0
3,153
5,386
1,965
1,407
3,007
2,379
44,901
0
W
Cerberus
OrangeVenom
Cerberus
1,980
257
0
1,911
5,679
3,288
125
1,475
4,204
22,553
0
L
Cerberus
TopitoTryhard
Cerberus
2,938
58
0
2,078
8,495
3,076
0
1,317
7,178
12,062
0
L
Ah Muzen Cab
chameromolina
Ah Muzen Cab
3,375
1,655
0
766
3,554
700
116
663
2,891
0
21,793
W
4,740
2,107
315
2,784
5,534
1,986
465
1,406
4,128
0
23,256
W
Guan Yu
smokeyay
Guan Yu
3,353
316
0
2,491
5,479
5,260
266
0
5,479
0
32,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
23,574
360
Minions Killed
180
0
Camps Cleared
0
1,061,620
Distance Traveled
801,359
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,531
321
2
0
0
92,807
0
W
Loki
7,143
649
83
8
0
247,125
1
L
Tiamat
5,422
493
58
5
0
193,491
3
L
Ullr
5,424
493
59
5
0
170,386
2
W
Merlin
7,139
649
103
9
0
194,399
0
W
Cerberus
6,068
552
53
5
0
188,245
1
L
Cerberus
4,611
419
15
1
0
175,079
1
L
Ah Muzen Cab
4,586
417
46
4
0
169,596
0
W
Neith
5,316
483
58
5
0
207,540
3
W
Guan Yu
6,415
583
63
6
0
224,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role