Player Matchup

Chang'e
Chang'e
AngelP11Rs
Chang'e
Level 75
God Stats
2W - 1L
1,782 SR
Queue Stats
25W - 26L
1,428 Elo+
Solo
Vulcan
Vulcan
DirtySquid99
Vulcan
Level 70
God Stats
6W - 2L
1,539 SR
Queue Stats
173W - 161L
1,390 Elo+
Party 1
Cerberus
Cerberus
GumBear69
Cerberus
Level 131
God Stats
3W - 5L
1,483 SR
Queue Stats
530W - 553L
1,414 Elo+
Solo
Ah Puch
Ah Puch
GunSLngrMatt
Ah Puch
Level 77
God Stats
2W - 3L
1,615 SR
Queue Stats
289W - 256L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReaperOfmars825
Ah Muzen Cab
Level 139
God Stats
1W - 4L
1,311 SR
Queue Stats
150W - 123L
1,472 Elo+
Party 1
Team Averages
Level 98
1,546 SR
1,430 Elo+

VS

Team Averages
Level 88
1,626 SR
1,428 Elo+
Atlas
Atlas
LuffyTaro6966
Atlas
Level 82
God Stats
5W - 3L
1,640 SR
Queue Stats
339W - 369L
1,423 Elo+
Party 2
Terra
Terra
Oz_Flexington14
Terra
Level 42
God Stats
2W - 0L
1,726 SR
Queue Stats
115W - 135L
1,346 Elo+
Solo
Cthulhu
Cthulhu
PandaJC9378
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,477 Elo+
Solo
Vamana
Vamana
RTlachi
Vamana
Level 96
God Stats
1W - 1L
1,809 SR
Queue Stats
40W - 28L
1,431 Elo+
Solo
Nox
Nox
Xboxxturnoff368
Nox
Level 120
God Stats
15W - 13L
1,457 SR
Queue Stats
1,271W - 1,344L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelP11Rs
Chang'e
16
4 / 8 / 12
10,568
661
6,002
15,852
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
18
4 / 8 / 11
10,685
668
15,959
18,206
6,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GumBear69
Cerberus
16
2 / 6 / 14
10,000
625
8,775
20,385
20,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
GunSLngrMatt
Ah Puch
18
2 / 5 / 13
10,833
677
11,100
13,077
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ReaperOfmars825
Ah Muzen Cab
18
8 / 6 / 9
11,364
710
29,134
18,765
7,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 21
13,803
863
18,111
17,650
22,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 21
11,192
700
8,137
22,834
22,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PandaJC9378
Cthulhu
18
5 / 6 / 16
11,227
702
17,230
20,682
24,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
RTlachi
Vamana
18
11 / 5 / 6
12,156
760
14,528
21,580
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 3 / 17
12,856
804
16,551
10,521
4,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
114
20
Kills
33
33
Deaths
22
59
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngelP11Rs
Chang'e
4
8
12
1.25
L
Vulcan
4
8
11
1.19
L
Cerberus
GumBear69
Cerberus
2
6
14
1.5
L
Ah Puch
GunSLngrMatt
Ah Puch
2
5
13
1.7
W
8
2
21
9.25
W
2
6
21
2.08
W
Cthulhu
PandaJC9378
Cthulhu
5
6
16
2.17
W
Vamana
RTlachi
Vamana
11
5
6
2.8
L
Ah Muzen Cab
ReaperOfmars825
Ah Muzen Cab
8
6
9
2.08
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,970
Damage
74,557
86,285
Taken
93,267
45,368
Mitigated
95,201
28,908
Healing
40,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngelP11Rs
Chang'e
6,002
611
4,509
3,081
15,852
5,450
156
12,257
3,359
9,176
0
L
Vulcan
15,959
8,487
1,040
1,925
18,206
6,826
0
14,507
3,247
31,220
0
L
Cerberus
GumBear69
Cerberus
8,775
401
1,384
6,669
20,385
20,989
114
8,154
11,195
25,127
0
L
Ah Puch
GunSLngrMatt
Ah Puch
11,100
592
138
3,571
13,077
4,659
395
10,461
2,419
29,436
0
W
18,111
5,138
4,327
4,517
17,650
22,531
1,000
9,848
7,546
34,837
0
W
8,137
1,218
4,502
5,615
22,834
22,757
601
9,111
13,602
28,235
0
W
Cthulhu
PandaJC9378
Cthulhu
17,230
474
4,214
3,620
20,682
24,308
277
7,799
12,596
25,099
0
W
Vamana
RTlachi
Vamana
14,528
6,878
1,782
7,391
21,580
20,636
731
7,505
13,961
0
27,413
L
Ah Muzen Cab
ReaperOfmars825
Ah Muzen Cab
29,134
13,563
1,374
5,217
18,765
7,444
815
13,131
5,033
0
50,983
W
16,551
452
3,038
1,549
10,521
4,969
2,519
6,681
3,726
43,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
61,234
174
Minions Killed
191
0
Camps Cleared
0
1,267,356
Distance Traveled
1,517,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,568
661
14
1
0
227,682
0
L
Vulcan
10,685
668
38
2
0
267,085
0
L
Cerberus
10,000
625
49
3
0
275,839
0
L
Ah Puch
10,833
677
38
2
0
255,606
0
W
Atlas
13,803
863
28
2
0
309,968
0
W
Terra
11,192
700
41
3
0
298,882
0
W
Cthulhu
11,227
702
32
2
0
299,421
0
W
Vamana
12,156
760
26
2
0
317,112
0
L
Ah Muzen Cab
11,364
710
35
2
0
241,144
0
W
Nox
12,856
804
64
4
0
291,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role