Player Matchup

Bastet
Bastet
Camgear
Bastet
Level 29
God Stats
3W - 0L
1,946 SR
Queue Stats
17W - 8L
1,614 Elo+
Party 1
Izanami
Izanami
Chanibow
Izanami
Level 123
God Stats
1W - 1L
1,529 SR
Queue Stats
29W - 32L
1,508 Elo+
Party 2
Anubis
Anubis
JUULMASTER
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,507 Elo+
Party 2
King Arthur
King Arthur
JaceSama
King Arthur
Level 49
God Stats
4W - 2L
1,363 SR
Queue Stats
40W - 30L
1,556 Elo+
Party 1
Ares
Ares
McKnalty
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,518 Elo+
Party 2
Team Averages
Level 66
1,568 SR
1,541 Elo+

VS

Team Averages
Level 91
1,363 SR
1,459 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
CheersMF
Yemoja
Level 65
God Stats
3W - 5L
1,379 SR
Queue Stats
57W - 88L
1,374 Elo+
Solo
Loki
Loki
bryanveinte
Loki
Level 159
God Stats
15W - 21L
1,495 SR
Queue Stats
353W - 335L
1,507 Elo+
Party 3
King Arthur
King Arthur
pansita0911
King Arthur
Level 24
God Stats
0W - 1L
1,320 SR
Queue Stats
38W - 38L
1,544 Elo+
Party 3
Apollo
Apollo
vikingo-sagaz090
Apollo
Level 48
God Stats
0W - 4L
1,120 SR
Queue Stats
10W - 18L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Camgear
Bastet
18
6 / 3 / 4
10,916
575
12,577
13,014
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Chanibow
Izanami
17
3 / 3 / 0
10,139
534
7,959
11,787
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
JUULMASTER
Anubis
19
5 / 3 / 3
12,014
632
7,580
9,550
4,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JaceSama
King Arthur
17
5 / 4 / 1
10,876
572
18,514
18,399
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
15
0 / 4 / 6
8,424
443
3,912
13,630
12,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 3 / 6
9,767
514
7,026
10,848
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
CheersMF
Yemoja
13
5 / 1 / 5
9,003
474
6,736
10,151
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 6 / 5
9,463
498
9,102
15,484
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
pansita0911
King Arthur
13
0 / 6 / 2
8,106
427
9,212
21,758
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 3
9,519
501
6,368
12,221
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
19
Kills
17
17
Deaths
19
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
6
1.33
W
Bastet
Camgear
Bastet
6
3
4
2.67
W
Izanami
Chanibow
Izanami
3
3
0
1
L
Yemoja
CheersMF
Yemoja
5
1
5
7.5
W
Anubis
JUULMASTER
Anubis
5
3
3
2.17
W
King Arthur
JaceSama
King Arthur
5
4
1
1.38
W
Ares
0
4
6
0.75
L
5
6
5
1.25
L
King Arthur
pansita0911
King Arthur
0
6
2
0.17
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
38,444
66,380
Taken
70,462
39,422
Mitigated
32,042
21,141
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,026
384
494
4,486
10,848
2,914
0
2,860
7,942
76,451
0
W
Bastet
Camgear
Bastet
12,577
2,652
0
5,314
13,014
4,279
12
2,901
10,076
0
67,523
W
Izanami
Chanibow
Izanami
7,959
6,054
0
5,818
11,787
3,694
2,753
3,285
8,502
0
97,168
L
Yemoja
CheersMF
Yemoja
6,736
1,587
582
3,051
10,151
6,761
581
1,995
8,030
26,989
0
W
Anubis
JUULMASTER
Anubis
7,580
786
0
5,235
9,550
4,856
1,878
4,228
5,322
86,811
0
W
King Arthur
JaceSama
King Arthur
18,514
3,448
0
4,649
18,399
13,955
202
2,734
14,590
9,095
62,802
W
Ares
3,912
960
0
125
13,630
12,638
83
1,622
12,008
28,120
0
L
9,102
3,279
0
3,612
15,484
4,572
0
2,146
13,338
0
65,205
L
King Arthur
pansita0911
King Arthur
9,212
1,105
0
6,583
21,758
14,811
319
1,690
18,858
4,478
40,740
L
6,368
4,133
0
2,063
12,221
2,984
147
4,991
7,230
0
44,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,369
Gold Earned
45,858
590
Minions Killed
488
0
Camps Cleared
0
1,788,776
Distance Traveled
1,684,277
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,767
514
151
8
0
360,472
2
W
Bastet
10,916
575
109
6
0
403,273
4
W
Izanami
10,139
534
155
8
0
338,586
1
L
Yemoja
9,003
474
33
2
0
290,902
4
W
Anubis
12,014
632
173
9
0
315,833
1
W
King Arthur
10,876
572
124
7
0
354,765
1
W
Ares
8,424
443
29
2
0
376,319
2
L
Loki
9,463
498
115
6
0
354,394
2
L
King Arthur
8,106
427
98
5
0
326,352
5
L
Apollo
9,519
501
91
5
0
352,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role