Player Matchup

Fafnir
Fafnir
AkOne1
Fafnir
Level 143
God Stats
3W - 1L
1,533 SR
Queue Stats
6W - 3L
1,623 Elo+
Party 1
Medusa
Medusa
B3TZ1VU
Medusa
Level 118
God Stats
7W - 4L
1,691 SR
Queue Stats
39W - 33L
1,541 Elo+
Party 1
Ratatoskr
Ratatoskr
Kingjocke
Ratatoskr
Level 32
God Stats
6W - 4L
1,374 SR
Queue Stats
120W - 89L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
MyApologise
Nu Wa
Level 144
God Stats
6W - 0L
1,613 SR
Queue Stats
52W - 40L
1,580 Elo+
Party 1
King Arthur
King Arthur
Rabitibike
King Arthur
Level 127
God Stats
2W - 1L
1,665 SR
Queue Stats
33W - 19L
1,641 Elo+
Party 1
Team Averages
Level 113
1,575 SR
1,585 Elo+

VS

Team Averages
Level 63
1,469 SR
1,444 Elo+
Ymir
Ymir
Al3xFreeman
Ymir
Level 29
God Stats
4W - 4L
1,609 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 2
Chaac
Chaac
Dangess
Chaac
Level 44
God Stats
1W - 1L
1,437 SR
Queue Stats
70W - 78L
1,388 Elo+
Solo
Tiamat
Tiamat
RokudoTV
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,433 Elo+
Party 3
Freya
Freya
Talkal13
Freya
Level 125
God Stats
1W - 6L
1,298 SR
Queue Stats
156W - 152L
1,516 Elo+
Party 2
Ullr
Ullr
Yggdrasil-Mort
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 187L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AkOne1
Fafnir
16
3 / 0 / 18
11,043
552
6,153
16,208
23,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
B3TZ1VU
Medusa
18
12 / 0 / 7
11,932
597
16,804
10,017
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Kingjocke
Ratatoskr
20
5 / 0 / 13
11,971
599
14,124
16,622
7,340
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 3 / 7
12,107
605
14,780
10,502
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Rabitibike
King Arthur
18
4 / 2 / 5
11,541
577
12,143
12,657
14,410
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,167
408
3,837
17,523
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Dangess
Chaac
15
1 / 6 / 0
9,135
457
9,095
18,294
17,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
RokudoTV
Tiamat
14
3 / 9 / 0
9,217
461
9,692
15,038
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Talkal13
Freya
15
1 / 5 / 0
9,655
483
7,544
15,656
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 2
8,553
428
2,719
19,234
6,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
33
Kills
5
5
Deaths
33
50
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AkOne1
Fafnir
3
0
18
12
L
0
6
1
0.08
W
Medusa
B3TZ1VU
Medusa
12
0
7
15.5
L
Chaac
Dangess
Chaac
1
6
0
0.17
W
Ratatoskr
Kingjocke
Ratatoskr
5
0
13
11.5
W
9
3
7
4.17
W
King Arthur
Rabitibike
King Arthur
4
2
5
3.25
L
Tiamat
RokudoTV
Tiamat
3
9
0
0.33
L
Freya
Talkal13
Freya
1
5
0
0.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,004
Damage
32,887
66,006
Taken
85,745
53,307
Mitigated
56,252
20,782
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AkOne1
Fafnir
6,153
752
1,128
5,527
16,208
23,651
530
5,584
10,320
20,393
0
L
3,837
190
0
1,258
17,523
20,711
0
3,812
13,711
20,226
0
W
Medusa
B3TZ1VU
Medusa
16,804
7,990
0
1,053
10,017
3,947
6,122
4,691
5,228
0
94,842
L
Chaac
Dangess
Chaac
9,095
1,866
0
6,255
18,294
17,338
0
2,005
16,289
0
59,660
W
Ratatoskr
Kingjocke
Ratatoskr
14,124
5,565
0
5,702
16,622
7,340
969
3,457
12,664
0
107,385
W
14,780
2,233
662
3,508
10,502
3,959
2,850
5,633
4,360
94,957
0
W
King Arthur
Rabitibike
King Arthur
12,143
2,406
862
2,340
12,657
14,410
218
995
10,812
0
70,012
L
Tiamat
RokudoTV
Tiamat
9,692
721
0
2,017
15,038
6,766
39
6,600
8,438
44,102
0
L
Freya
Talkal13
Freya
7,544
2,387
0
5,740
15,656
5,098
0
4,574
11,082
72,353
0
L
2,719
609
0
4,034
19,234
6,339
0
3,942
15,292
0
49,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,594
Gold Earned
44,727
612
Minions Killed
444
0
Camps Cleared
0
2,032,877
Distance Traveled
1,737,722
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,043
552
30
2
0
425,053
13
L
Ymir
8,167
408
21
1
0
338,453
8
W
Medusa
11,932
597
159
8
0
411,071
4
L
Chaac
9,135
457
113
6
0
362,295
7
W
Ratatoskr
11,971
599
148
7
0
443,259
14
W
Nu Wa
12,107
605
140
7
0
347,908
5
W
King Arthur
11,541
577
135
7
0
405,586
4
L
Tiamat
9,217
461
77
4
0
307,415
3
L
Freya
9,655
483
134
7
0
345,484
1
L
Ullr
8,553
428
99
5
0
384,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role