Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Anthony6098
Heimdallr
Level 66
God Stats
3W - 2L
1,316 SR
Queue Stats
43W - 38L
1,480 Elo+
Solo
Bastet
Bastet
DiamondHandJay
Bastet
Level 107
God Stats
2W - 1L
1,597 SR
Queue Stats
517W - 531L
1,420 Elo+
Solo
Chaac
Chaac
JustDontBeSad
Chaac
Level 125
God Stats
18W - 9L
1,641 SR
Queue Stats
645W - 589L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Ya Boi Kurrick
Xing Tian
Level 100
God Stats
7W - 9L
1,605 SR
Queue Stats
237W - 294L
1,461 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,473 Elo+

VS

Team Averages
Level 77
1,526 SR
1,455 Elo+
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AztecShaggy
Fenrir
Level 104
God Stats
3W - 3L
1,571 SR
Queue Stats
127W - 124L
1,396 Elo+
Solo
Skadi
Skadi
SylasUchiha
Skadi
Level 62
God Stats
30W - 12L
1,697 SR
Queue Stats
50W - 53L
1,466 Elo+
Party 1
Achilles
Achilles
Thy Headstrong
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,437 Elo+
Party 1
Discordia
Discordia
godofnothing1
Discordia
Level 98
God Stats
2W - 2L
1,360 SR
Queue Stats
261W - 241L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 1 / 10
10,181
536
8,293
6,594
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Anthony6098
Heimdallr
15
4 / 4 / 6
9,292
489
9,795
13,094
5,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 5 / 7
10,324
543
11,485
15,663
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 4
11,523
606
15,797
18,034
16,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
Ya Boi Kurrick
Xing Tian
15
3 / 0 / 10
9,600
505
7,459
17,587
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 6 / 4
8,800
463
10,139
17,627
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
5 / 5 / 1
9,642
507
8,542
14,872
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 7 / 3
8,222
433
8,842
11,862
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
0 / 6 / 2
8,547
450
6,912
16,766
16,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
godofnothing1
Discordia
15
1 / 4 / 0
8,828
465
6,431
9,139
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
28
Kills
11
11
Deaths
28
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
10
7
L
Ares
 
Ares
2
6
4
0.67
W
Heimdallr
Anthony6098
Heimdallr
4
4
6
1.75
L
Fenrir
5
5
1
1.1
W
9
5
7
2.5
W
10
1
4
12
L
3
7
3
0.64
L
Achilles
0
6
2
0.17
W
Xing Tian
Ya Boi Kurrick
Xing Tian
3
0
10
8
L
Discordia
godofnothing1
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,829
Damage
40,866
70,972
Taken
70,266
47,951
Mitigated
48,036
25,006
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,293
562
0
2,119
6,594
2,822
0
2,887
3,338
71,234
0
L
Ares
 
Ares
10,139
523
0
1,218
17,627
16,745
0
5,634
11,993
27,781
0
W
Heimdallr
Anthony6098
Heimdallr
9,795
3,494
0
2,895
13,094
5,406
1,203
3,158
9,862
0
55,171
L
Fenrir
8,542
1,948
0
4,416
14,872
6,372
0
1,489
13,244
0
61,605
W
11,485
1,799
0
5,440
15,663
6,423
122
2,171
13,384
0
59,196
W
15,797
4,031
0
10,467
18,034
16,566
0
1,174
16,124
0
87,348
L
8,842
4,206
0
299
11,862
4,731
220
3,450
8,304
0
49,506
L
Achilles
6,912
2,078
80
3,723
16,766
16,604
721
2,085
13,829
0
46,088
W
Xing Tian
Ya Boi Kurrick
Xing Tian
7,459
644
605
3,480
17,587
16,734
182
6,500
10,897
36,943
0
L
Discordia
godofnothing1
Discordia
6,431
0
0
2,165
9,139
3,584
0
3,094
6,045
63,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
44,039
563
Minions Killed
452
0
Camps Cleared
0
1,882,452
Distance Traveled
1,769,430
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,181
536
144
8
0
364,826
5
L
Ares
8,800
463
24
1
0
362,776
3
W
Heimdallr
9,292
489
107
6
0
342,573
4
L
Fenrir
9,642
507
112
6
0
403,158
2
W
Bastet
10,324
543
101
5
0
401,131
0
W
Chaac
11,523
606
162
9
0
383,736
7
L
Skadi
8,222
433
93
5
0
329,027
0
L
Achilles
8,547
450
86
5
0
315,610
2
W
Xing Tian
9,600
505
49
3
0
390,186
3
L
Discordia
8,828
465
137
7
0
358,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role