Player Matchup

Kali
Kali
AtoZ1to9
Kali
Level 55
God Stats
15W - 10L
1,534 SR
Queue Stats
122W - 138L
1,382 Elo+
Solo
Athena
Athena
Fleshking1
Athena
Level 62
God Stats
1W - 4L
1,332 SR
Queue Stats
236W - 259L
1,466 Elo+
Party 2
Sol
Sol
JoXCa
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,689 Elo+
Solo
Zhong Kui
Zhong Kui
Niaz19889
Zhong Kui
Level 105
God Stats
10W - 11L
1,559 SR
Queue Stats
428W - 473L
1,496 Elo+
Solo
Apollo
Apollo
anas3408
Apollo
Level 69
God Stats
2W - 3L
1,485 SR
Queue Stats
382W - 403L
1,396 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,486 Elo+

VS

Team Averages
Level 73
1,353 SR
1,435 Elo+
Sylvanus
Sylvanus
Dieux8
Sylvanus
Level 66
God Stats
2W - 2L
1,547 SR
Queue Stats
117W - 124L
1,477 Elo+
Party 1
Rama
Rama
Misshee
Rama
Level 101
God Stats
11W - 7L
1,449 SR
Queue Stats
259W - 262L
1,403 Elo+
Party 1
Ra
Ra
Morysh
Ra
Level 49
God Stats
2W - 7L
1,181 SR
Queue Stats
102W - 142L
1,366 Elo+
Solo
Mulan
Mulan
Wasabii_on_YTB
Mulan
Level 87
God Stats
1W - 1L
1,158 SR
Queue Stats
196W - 196L
1,478 Elo+
Solo
Loki
Loki
broodjekaas
Loki
Level 63
God Stats
3W - 3L
1,431 SR
Queue Stats
35W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
2 / 2 / 1
5,704
634
3,961
5,862
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Fleshking1
Athena
3
0 / 1 / 0
3,593
399
593
2,442
752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
JoXCa
Sol
9
3 / 1 / 2
5,419
602
6,076
4,783
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Niaz19889
Zhong Kui
9
1 / 3 / 0
5,064
563
3,603
6,039
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
anas3408
Apollo
4
0 / 2 / 0
3,745
416
2,714
2,812
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dieux8
Sylvanus
7
0 / 1 / 5
4,920
547
2,119
5,964
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Misshee
Rama
10
4 / 0 / 2
6,147
683
4,274
5,250
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
10
1 / 2 / 0
5,698
633
1,470
4,008
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
3 / 1 / 0
6,087
676
4,182
6,037
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 2 / 2
5,260
584
1,960
5,726
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
9
9
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
2
2
1
1.25
W
Sylvanus
Dieux8
Sylvanus
0
1
5
2.5
L
Athena
Fleshking1
Athena
0
1
0
0
L
Sol
JoXCa
Sol
3
1
2
4
W
Rama
Misshee
Rama
4
0
2
5
W
Ra
1
2
0
0.5
L
Zhong Kui
Niaz19889
Zhong Kui
1
3
0
0.33
W
3
1
0
3
L
Apollo
anas3408
Apollo
0
2
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,947
Damage
14,005
21,938
Taken
26,985
8,352
Mitigated
10,040
8,365
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,961
1,912
0
1,667
5,862
2,296
0
136
5,613
0
27,767
W
Sylvanus
Dieux8
Sylvanus
2,119
984
820
2,501
5,964
2,947
138
3,214
2,676
9,115
0
L
Athena
Fleshking1
Athena
593
229
0
966
2,442
752
0
460
1,982
2,901
0
L
Sol
JoXCa
Sol
6,076
1,777
0
2,371
4,783
1,337
37
1,723
2,926
25,214
3,098
W
Rama
Misshee
Rama
4,274
3,729
0
2,435
5,250
1,094
1,152
146
5,104
0
34,085
W
Ra
1,470
48
61
756
4,008
1,340
0
1,865
2,143
33,347
0
L
Zhong Kui
Niaz19889
Zhong Kui
3,603
615
0
2,418
6,039
3,429
0
729
5,064
26,379
0
W
4,182
958
0
1,947
6,037
3,118
689
2,271
3,519
0
30,068
L
Apollo
anas3408
Apollo
2,714
1,984
0
943
2,812
538
0
391
2,421
0
10,024
W
1,960
375
0
2,567
5,726
1,541
0
1,841
3,885
0
25,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
28,112
196
Minions Killed
280
0
Camps Cleared
0
621,353
Distance Traveled
875,851
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,704
634
57
6
0
167,277
1
W
Sylvanus
4,920
547
18
2
0
175,546
2
L
Athena
3,593
399
6
1
0
61,667
0
L
Sol
5,419
602
58
6
0
169,963
3
W
Rama
6,147
683
74
8
0
151,815
0
W
Ra
5,698
633
67
7
0
186,118
2
L
Zhong Kui
5,064
563
55
6
0
158,382
3
W
Mulan
6,087
676
67
7
0
155,997
1
L
Apollo
3,745
416
20
2
0
64,064
0
W
Loki
5,260
584
54
6
0
206,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role