Player Matchup

Atlas
Atlas
CroddyPoo2
Atlas
Level 43
God Stats
3W - 2L
1,591 SR
Queue Stats
75W - 54L
1,629 Elo+
Solo
Susano
Susano
Foaler
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 128L
1,598 Elo+
Solo
Charybdis
Charybdis
Yealsey
Charybdis
Level 109
God Stats
3W - 3L
1,242 SR
Queue Stats
143W - 148L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
cesari1997
Zhong Kui
Level 125
God Stats
5W - 5L
1,479 SR
Queue Stats
291W - 297L
1,503 Elo+
Solo
Mulan
Mulan
insanitycentral
Mulan
Level 158
God Stats
10W - 6L
1,588 SR
Queue Stats
99W - 111L
1,508 Elo+
Party 1
Team Averages
Level 104
1,480 SR
1,548 Elo+

VS

Team Averages
Level 88
1,560 SR
1,547 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
AP0STL3
Chernobog
Level 88
God Stats
1W - 3L
1,455 SR
Queue Stats
187W - 190L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
domim
Sun Wukong
Level 112
God Stats
9W - 7L
1,484 SR
Queue Stats
573W - 552L
1,588 Elo+
Party 3
Horus
Horus
dywolf
Horus
Level 69
God Stats
6W - 11L
1,533 SR
Queue Stats
92W - 99L
1,490 Elo+
Solo
Ullr
Ullr
imLOSTTTT
Ullr
Level 26
God Stats
4W - 4L
1,830 SR
Queue Stats
90W - 76L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 1 / 5
5,127
513
2,494
6,622
3,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Susano
Foaler
Susano
11
3 / 1 / 4
6,293
629
4,059
6,861
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Yealsey
Charybdis
11
4 / 1 / 0
6,100
610
6,339
5,651
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
cesari1997
Zhong Kui
10
2 / 2 / 3
5,924
592
6,003
6,478
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 0
6,822
682
7,398
5,833
5,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 4
5,057
506
2,896
8,898
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
AP0STL3
Chernobog
10
3 / 3 / 1
6,324
632
4,103
6,501
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
domim
Sun Wukong
11
2 / 1 / 1
5,910
591
2,436
8,468
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
dywolf
Horus
8
0 / 4 / 1
4,740
474
3,157
8,263
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
9
1 / 2 / 0
5,334
533
1,847
5,050
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
6
6
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
4
1
L
Chernobog
AP0STL3
Chernobog
3
3
1
1.17
W
Atlas
0
1
5
2.5
W
Susano
Foaler
Susano
3
1
4
5
W
Charybdis
Yealsey
Charybdis
4
1
0
4
W
Zhong Kui
cesari1997
Zhong Kui
2
2
3
1.75
L
Sun Wukong
domim
Sun Wukong
2
1
1
2.5
L
Horus
dywolf
Horus
0
4
1
0.13
L
Ullr
1
2
0
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
14,439
31,445
Taken
37,180
15,971
Mitigated
14,358
13,326
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,896
547
124
2,428
8,898
3,663
0
2,331
6,567
12,230
0
L
Chernobog
AP0STL3
Chernobog
4,103
2,785
0
1,282
6,501
2,327
124
4,564
1,937
0
41,794
W
Atlas
2,494
1,023
336
1,688
6,622
3,438
63
1,190
5,432
13,754
0
W
Susano
Foaler
Susano
4,059
1,556
0
3,629
6,861
1,941
0
18
6,807
0
35,867
W
Charybdis
Yealsey
Charybdis
6,339
3,506
0
2,479
5,651
1,574
0
1,156
4,495
0
39,758
W
Zhong Kui
cesari1997
Zhong Kui
6,003
743
109
3,088
6,478
3,976
312
532
5,907
38,529
0
L
Sun Wukong
domim
Sun Wukong
2,436
734
0
2,131
8,468
4,486
0
0
8,468
0
30,429
L
Horus
dywolf
Horus
3,157
1,819
210
2,473
8,263
2,883
0
843
7,420
0
20,679
L
Ullr
1,847
802
0
250
5,050
999
472
759
4,291
0
31,840
W
7,398
964
0
1,997
5,833
5,042
0
0
5,495
0
42,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
27,365
361
Minions Killed
309
0
Camps Cleared
0
1,047,375
Distance Traveled
1,015,769
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,057
506
22
2
0
216,092
2
L
Chernobog
6,324
632
87
9
0
201,277
4
W
Atlas
5,127
513
19
2
0
220,077
1
W
Susano
6,293
629
87
9
0
233,099
3
W
Charybdis
6,100
610
77
8
0
201,316
4
W
Zhong Kui
5,924
592
76
8
0
183,284
0
L
Sun Wukong
5,910
591
84
8
0
221,969
1
L
Horus
4,740
474
49
5
0
185,272
4
L
Ullr
5,334
533
67
7
0
191,159
0
W
Mulan
6,822
682
102
10
0
209,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role