Player Matchup

Sol
Sol
DodoSlayer55
Sol
Level 48
God Stats
5W - 8L
1,446 SR
Queue Stats
125W - 226L
1,378 Elo+
Party 1
Artemis
Artemis
Dodomore22
Artemis
Level 109
God Stats
20W - 9L
1,654 SR
Queue Stats
705W - 832L
1,487 Elo+
Party 1
Artio
Artio
PSYCHONATOR69420
Artio
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 124L
1,478 Elo+
Solo
Hades
Hades
Rachi443
Hades
Level 84
God Stats
46W - 44L
1,564 SR
Queue Stats
261W - 407L
1,405 Elo+
Party 1
Anubis
Anubis
Sam HDLC
Anubis
Level 146
God Stats
1W - 6L
1,138 SR
Queue Stats
97W - 105L
1,437 Elo+
Party 1
Team Averages
Level 87
1,460 SR
1,437 Elo+

VS

Team Averages
Level 62
1,446 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AzulaFeetPics
Charybdis
Level 36
God Stats
8W - 1L
1,755 SR
Queue Stats
140W - 120L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DamonultheAnimal
Morgan Le Fay
Level 17
God Stats
3W - 10L
1,280 SR
Queue Stats
22W - 26L
1,466 Elo+
Party 2
Sol
Sol
TOMMYGUNOLD
Sol
Level 44
God Stats
1W - 1L
1,308 SR
Queue Stats
99W - 108L
1,436 Elo+
Solo
Loki
Loki
TheVeryPro
Loki
Level 55
God Stats
7W - 12L
1,390 SR
Queue Stats
168W - 167L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,069
448
4,410
11,742
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Dodomore22
Artemis
15
4 / 4 / 4
9,062
503
11,237
11,042
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,643
425
6,821
14,200
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Rachi443
Hades
12
4 / 2 / 3
8,279
460
6,258
8,102
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Sam HDLC
Anubis
15
6 / 6 / 4
9,220
512
9,997
12,143
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 2 / 0
10,639
591
7,660
16,436
11,715
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
AzulaFeetPics
Charybdis
16
7 / 2 / 3
10,016
556
8,846
12,812
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
DamonultheAnimal
Morgan Le Fay
16
3 / 5 / 6
10,092
561
10,481
9,992
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
8,524
474
3,661
9,638
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 6
9,859
548
8,336
12,080
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
16
Kills
21
21
Deaths
16
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
0
2.5
W
Charybdis
AzulaFeetPics
Charybdis
7
2
3
4.25
W
Morgan Le Fay
DamonultheAnimal
Morgan Le Fay
3
5
6
1.2
L
2
5
4
0.8
L
Artemis
Dodomore22
Artemis
4
4
4
1.5
L
0
4
1
0.13
L
Hades
Rachi443
Hades
4
2
3
2.75
L
Anubis
Sam HDLC
Anubis
6
6
4
1.33
W
2
4
3
0.88
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,723
Damage
38,984
57,229
Taken
60,958
24,478
Mitigated
23,912
20,441
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,660
1,014
0
7,519
16,436
11,715
1,116
9,664
5,456
68,311
0
W
Charybdis
AzulaFeetPics
Charybdis
8,846
4,574
0
6,467
12,812
3,127
297
4,346
8,466
0
69,750
W
Morgan Le Fay
DamonultheAnimal
Morgan Le Fay
10,481
522
0
827
9,992
3,376
0
5,352
4,640
59,473
0
L
4,410
664
0
3,489
11,742
3,648
968
4,820
6,922
39,174
2,410
L
Artemis
Dodomore22
Artemis
11,237
4,925
0
3,192
11,042
2,859
860
1,907
9,135
0
53,317
L
6,821
1,254
0
5,056
14,200
10,587
0
6,399
7,801
40,276
0
L
Hades
Rachi443
Hades
6,258
978
187
4,568
8,102
3,060
0
2,938
5,164
34,957
0
L
Anubis
Sam HDLC
Anubis
9,997
392
0
3,949
12,143
4,324
172
5,221
6,922
49,145
0
W
3,661
1,507
0
2,411
9,638
2,454
2,039
3,378
6,260
42,353
4,610
W
8,336
2,270
0
3,612
12,080
3,240
0
3,345
8,735
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
49,130
386
Minions Killed
553
0
Camps Cleared
0
1,432,870
Distance Traveled
1,663,198
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,639
591
159
9
0
307,934
2
W
Charybdis
10,016
556
115
6
0
300,858
3
W
Morgan Le Fay
10,092
561
108
6
0
349,628
0
L
Sol
8,069
448
65
4
0
320,359
3
L
Artemis
9,062
503
93
5
0
316,733
8
L
Artio
7,643
425
77
4
0
252,674
1
L
Hades
8,279
460
61
3
0
242,382
1
L
Anubis
9,220
512
90
5
0
300,722
3
W
Sol
8,524
474
89
5
0
343,094
2
W
Loki
9,859
548
82
5
0
361,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role