Player Matchup

Ao Kuang
Ao Kuang
EWeatherup
Ao Kuang
Level 56
God Stats
2W - 1L
1,753 SR
Queue Stats
184W - 170L
1,436 Elo+
Party 3
Athena
Athena
Lunerie65
Athena
Level 69
God Stats
12W - 22L
1,390 SR
Queue Stats
134W - 141L
1,409 Elo+
Party 2
Osiris
Osiris
Nerfnextpatch99
Osiris
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 76L
1,410 Elo+
Party 3
Janus
Janus
gibralfaro
Janus
Level 123
God Stats
1W - 1L
1,688 SR
Queue Stats
76W - 70L
1,470 Elo+
Party 2
Ullr
Ullr
meowswares
Ullr
Level 87
God Stats
7W - 8L
1,603 SR
Queue Stats
45W - 49L
1,418 Elo+
Party 2
Team Averages
Level 72
1,587 SR
1,429 Elo+

VS

Team Averages
Level 120
1,396 SR
1,412 Elo+
Ratatoskr
Ratatoskr
Its-_DJZort_-
Ratatoskr
Level 159
God Stats
1W - 1L
1,250 SR
Queue Stats
256W - 205L
1,546 Elo+
Party 1
Camazotz
Camazotz
JesHX11
Camazotz
Level 155
God Stats
8W - 9L
1,541 SR
Queue Stats
580W - 597L
1,370 Elo+
Party 1
Ymir
Ymir
LLuvaBasket12
Ymir
Level 53
God Stats
15W - 10L
1,455 SR
Queue Stats
64W - 100L
1,294 Elo+
Party 1
Sol
Sol
Ladoles
Sol
Level 110
God Stats
18W - 20L
1,480 SR
Queue Stats
458W - 464L
1,371 Elo+
Party 1
Zeus
Zeus
XpR3sS93
Zeus
Level 124
God Stats
5W - 4L
1,255 SR
Queue Stats
116W - 113L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EWeatherup
Ao Kuang
10
0 / 6 / 0
6,630
390
3,831
15,785
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Lunerie65
Athena
9
2 / 7 / 3
6,697
394
5,193
15,948
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 0
6,945
409
5,582
12,111
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
12
1 / 8 / 1
7,726
454
8,574
10,618
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 9 / 3
8,004
471
9,770
12,949
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Its-_DJZort_-
Ratatoskr
15
12 / 1 / 11
10,480
616
14,364
10,525
3,792
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
JesHX11
Camazotz
18
6 / 0 / 3
10,713
630
11,107
13,606
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 2 / 12
8,810
518
2,642
15,505
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
13
1 / 3 / 11
8,483
499
6,159
10,906
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
16
12 / 1 / 5
10,717
630
17,790
8,499
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
34
34
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EWeatherup
Ao Kuang
0
6
0
0
W
Ratatoskr
Its-_DJZort_-
Ratatoskr
12
1
11
17.5
W
Camazotz
JesHX11
Camazotz
6
0
3
7.5
W
3
2
12
4.5
W
Sol
1
3
11
2.17
L
Athena
Lunerie65
Athena
2
7
3
0.5
L
0
4
0
0
W
Zeus
12
1
5
14.5
L
Janus
1
8
1
0.19
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
52,062
67,411
Taken
59,041
29,359
Mitigated
35,505
12,316
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EWeatherup
Ao Kuang
3,831
1,325
98
5,428
15,785
4,445
0
5,409
9,961
28,845
0
W
Ratatoskr
Its-_DJZort_-
Ratatoskr
14,364
4,456
0
2,960
10,525
3,792
0
4,234
6,172
0
55,069
W
Camazotz
JesHX11
Camazotz
11,107
3,275
0
10,052
13,606
8,119
66
3,129
9,691
0
72,997
W
2,642
368
0
2,068
15,505
16,610
269
4,420
10,911
22,591
0
W
Sol
6,159
2,759
0
6,028
10,906
3,646
2,461
1,819
9,023
50,044
7,418
L
Athena
Lunerie65
Athena
5,193
1,199
0
979
15,948
11,211
532
8,388
7,288
18,889
0
L
5,582
1,648
0
3,787
12,111
6,836
42
779
10,704
0
36,351
W
Zeus
17,790
2,440
163
3,809
8,499
3,338
312
3,789
4,457
79,567
0
L
Janus
8,574
206
0
295
10,618
2,726
0
3,563
6,937
40,438
0
L
9,770
5,115
0
1,729
12,949
4,141
806
7,029
5,775
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
49,203
303
Minions Killed
506
0
Camps Cleared
0
1,556,765
Distance Traveled
1,631,850
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,630
390
69
4
0
323,015
1
W
Ratatoskr
10,480
616
91
5
0
394,356
0
W
Camazotz
10,713
630
155
9
0
332,237
8
W
Ymir
8,810
518
28
2
0
306,972
0
W
Sol
8,483
499
93
5
0
272,435
6
L
Athena
6,697
394
31
2
0
312,539
6
L
Osiris
6,945
409
60
4
0
321,726
4
W
Zeus
10,717
630
139
8
0
325,850
5
L
Janus
7,726
454
77
5
0
313,599
3
L
Ullr
8,004
471
66
4
0
285,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role