Player Matchup

Medusa
Medusa
CatKong1002
Medusa
Level 24
God Stats
1W - 1L
1,857 SR
Queue Stats
6W - 18L
1,422 Elo+
Party 2
Athena
Athena
Disc0rded
Athena
Level 63
God Stats
0W - 1L
1,570 SR
Queue Stats
35W - 31L
1,578 Elo+
Party 2
Chaac
Chaac
Gillionaire
Chaac
Level 88
God Stats
0W - 2L
1,608 SR
Queue Stats
11W - 20L
1,440 Elo+
Solo
Team Averages
Level 58
1,678 SR
1,480 Elo+

VS

Team Averages
Level 68
1,556 SR
1,632 Elo+
Tiamat
Tiamat
SlimPack1337
Tiamat
Level 69
God Stats
10W - 6L
1,544 SR
Queue Stats
191W - 94L
1,713 Elo+
Party 1
Mulan
Mulan
XDRAGONsorrowX
Mulan
Level 108
God Stats
26W - 17L
1,624 SR
Queue Stats
226W - 161L
1,541 Elo+
Party 1
Neith
Neith
promin3nce187
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 10 / 1
7,021
540
4,316
13,242
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Disc0rded
Athena
9
1 / 9 / 1
7,616
586
6,209
20,633
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 9 / 1
7,591
584
6,676
21,724
16,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
10 / 0 / 15
10,522
809
13,054
8,803
5,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 18
9,507
731
12,953
11,565
5,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
13 / 0 / 12
10,957
843
22,546
6,002
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
28
28
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
10
1
0.05
L
Athena
Disc0rded
Athena
1
9
1
0.17
L
1
9
1
0.17
W
Tiamat
10
0
15
17.5
W
5
2
18
7
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
48,553
55,599
Taken
26,370
37,064
Mitigated
13,065
6,987
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,316
1,742
0
445
13,242
3,895
0
4,106
9,136
0
14,535
L
Athena
Disc0rded
Athena
6,209
2,029
0
1,881
20,633
17,061
0
4,551
16,082
15,790
0
L
6,676
846
334
4,327
21,724
16,108
0
4,727
16,997
0
23,450
W
Tiamat
13,054
734
0
4,951
8,803
5,067
619
1,885
6,793
34,186
0
W
12,953
1,731
302
2,161
11,565
5,697
1,341
3,092
8,473
0
29,162
W
22,546
9,609
0
2,150
6,002
2,301
1,450
1,508
4,452
0
53,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
30,986
96
Minions Killed
144
2
Camps Cleared
6
580,180
Distance Traveled
689,761
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,021
540
22
2
1
182,144
0
L
Athena
7,616
586
29
2
0
208,113
4
L
Chaac
7,591
584
45
3
1
189,923
1
W
Tiamat
10,522
809
41
3
5
231,737
1
W
Mulan
9,507
731
29
2
1
227,314
1
W
Neith
10,957
843
74
6
0
230,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role