Player Matchup

Pele
Pele
CrimsonPhenix43
Pele
Level 80
God Stats
10W - 5L
1,652 SR
Queue Stats
252W - 212L
1,634 Elo+
Party 1
Khepri
Khepri
GEODUDE4807
Khepri
Level 49
God Stats
3W - 0L
1,485 SR
Queue Stats
25W - 10L
1,788 Elo+
Party 1
Nike
Nike
HenKsTeRiz
Nike
Level 38
God Stats
31W - 22L
1,585 SR
Queue Stats
93W - 99L
1,462 Elo+
Party 4
Hera
Hera
LeVon James6
Hera
Level 117
God Stats
16W - 9L
1,681 SR
Queue Stats
125W - 155L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jameskh
Morgan Le Fay
Level 46
God Stats
6W - 4L
1,532 SR
Queue Stats
209W - 182L
1,513 Elo+
Party 4
Team Averages
Level 66
1,587 SR
1,581 Elo+

VS

Team Averages
Level 77
1,564 SR
1,552 Elo+
Izanami
Izanami
DarkDrinker444
Izanami
Level 122
God Stats
1W - 5L
1,524 SR
Queue Stats
170W - 158L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
MersLess_von
Cthulhu
Level 126
God Stats
3W - 6L
1,383 SR
Queue Stats
155W - 146L
1,545 Elo+
Party 2
Bakasura
Bakasura
TruthfulNova
Bakasura
Level 86
God Stats
3W - 2L
1,772 SR
Queue Stats
23W - 16L
1,571 Elo+
Party 3
Ares
Ares
aarob3
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,593 Elo+
Party 2
Janus
Janus
wolkiller1004
Janus
Level 29
God Stats
10W - 7L
1,641 SR
Queue Stats
128W - 113L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
7,152
650
6,880
7,422
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
11
1 / 2 / 3
6,113
556
4,352
8,272
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 4
5,171
470
1,627
3,134
2,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 0 / 4
6,460
587
6,008
2,694
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
jameskh
Morgan Le Fay
12
7 / 1 / 3
7,507
682
8,073
5,242
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,542
504
793
6,142
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MersLess_von
Cthulhu
10
0 / 3 / 1
5,828
530
6,411
9,533
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
TruthfulNova
Bakasura
11
3 / 4 / 0
6,384
580
3,727
8,489
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
aarob3
Ares
9
0 / 2 / 0
4,870
443
824
7,732
3,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 1
5,817
529
1,258
6,850
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
3
0
0
W
Khepri
1
2
3
1.25
W
0
0
4
2
W
4
0
4
6
L
Cthulhu
MersLess_von
Cthulhu
0
3
1
0.17
L
Bakasura
TruthfulNova
Bakasura
3
4
0
0.75
L
Ares
aarob3
Ares
0
2
0
0
W
Morgan Le Fay
jameskh
Morgan Le Fay
7
1
3
8.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
13,013
26,764
Taken
38,746
10,750
Mitigated
17,639
9,704
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,880
2,179
0
2,904
7,422
2,117
0
685
6,546
0
41,280
L
793
688
0
1,354
6,142
1,453
1,063
993
5,047
0
38,285
W
Khepri
4,352
883
248
3,466
8,272
3,784
0
4,708
2,788
33,354
0
W
1,627
207
0
705
3,134
2,340
0
287
2,847
0
18,750
W
6,008
1,529
0
304
2,694
614
0
85
2,469
37,597
0
L
Cthulhu
MersLess_von
Cthulhu
6,411
1,869
0
3,154
9,533
7,096
90
5,663
3,156
28,642
0
L
Bakasura
TruthfulNova
Bakasura
3,727
2,607
0
2,779
8,489
3,075
0
3,556
4,805
0
24,014
L
Ares
aarob3
Ares
824
56
0
1,000
7,732
3,933
263
3,293
4,325
12,445
0
W
Morgan Le Fay
jameskh
Morgan Le Fay
8,073
1,560
67
2,010
5,242
1,895
0
1,701
3,166
43,679
0
L
1,258
59
0
250
6,850
2,082
94
3,870
2,980
34,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
28,441
325
Minions Killed
310
0
Camps Cleared
0
1,075,053
Distance Traveled
1,077,277
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,152
650
66
6
0
241,009
3
L
Izanami
5,542
504
90
8
0
200,696
0
W
Khepri
6,113
556
62
6
0
207,338
5
W
Nike
5,171
470
41
4
0
190,507
0
W
Hera
6,460
587
76
7
0
217,904
2
L
Cthulhu
5,828
530
55
5
0
201,605
2
L
Bakasura
6,384
580
64
6
0
250,786
0
L
Ares
4,870
443
19
2
0
217,471
3
W
Morgan Le Fay
7,507
682
80
7
0
218,295
4
L
Janus
5,817
529
82
7
0
206,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role