Player Matchup

Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Docteur Ciel
Charybdis
Level 32
God Stats
11W - 9L
1,537 SR
Queue Stats
82W - 91L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
MaaMaaT--
Baron Samedi
Level 59
God Stats
2W - 5L
1,230 SR
Queue Stats
31W - 33L
1,417 Elo+
Party 4
Chaac
Chaac
Yin-Yan-Yang
Chaac
Level 104
God Stats
8W - 7L
1,525 SR
Queue Stats
95W - 78L
1,486 Elo+
Solo
Arachne
Arachne
lesoldat22
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 64
1,459 SR
1,461 Elo+

VS

Team Averages
Level 95
1,410 SR
1,390 Elo+
Set
Set
Pedro__741
Set
Level 69
God Stats
7W - 6L
1,590 SR
Queue Stats
90W - 84L
1,403 Elo+
Party 2
Cerberus
Cerberus
V7_Sancho
Cerberus
Level 146
God Stats
3W - 3L
1,432 SR
Queue Stats
225W - 303L
1,369 Elo+
Party 3
Hachiman
Hachiman
iiTsHackzz
Hachiman
Level 68
God Stats
6W - 14L
1,292 SR
Queue Stats
175W - 230L
1,366 Elo+
Party 3
Vamana
Vamana
kstar123936
Vamana
Level 76
God Stats
6W - 11L
1,362 SR
Queue Stats
244W - 318L
1,393 Elo+
Party 3
Persephone
Persephone
lucagube
Persephone
Level 118
God Stats
1W - 0L
1,372 SR
Queue Stats
68W - 68L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 5 / 2
8,551
534
8,020
16,783
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Docteur Ciel
Charybdis
13
1 / 7 / 1
7,972
498
4,548
11,448
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MaaMaaT--
Baron Samedi
12
1 / 5 / 4
7,529
471
6,944
13,212
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
7,317
457
6,043
9,971
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lesoldat22
Arachne
11
1 / 6 / 1
6,895
431
2,930
12,554
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 7 / 6
10,304
644
11,812
15,055
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
V7_Sancho
Cerberus
12
2 / 1 / 8
7,712
482
6,848
15,037
11,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
iiTsHackzz
Hachiman
15
6 / 0 / 6
9,306
582
11,536
8,924
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
17
3 / 0 / 4
10,065
629
8,648
10,321
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
lucagube
Persephone
14
2 / 1 / 6
9,128
571
9,047
6,292
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
25
25
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
5
2
0.8
L
Charybdis
Docteur Ciel
Charybdis
1
7
1
0.21
L
Baron Samedi
MaaMaaT--
Baron Samedi
1
5
4
0.6
W
12
7
6
2.14
W
Cerberus
V7_Sancho
Cerberus
2
1
8
6
L
0
2
1
0.25
W
Hachiman
iiTsHackzz
Hachiman
6
0
6
9
W
Vamana
3
0
4
5
L
Arachne
lesoldat22
Arachne
1
6
1
0.25
W
Persephone
lucagube
Persephone
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
47,891
63,968
Taken
55,629
34,722
Mitigated
32,720
14,235
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,020
3,530
0
2,878
16,783
17,306
288
5,772
10,742
37,393
0
L
Charybdis
Docteur Ciel
Charybdis
4,548
2,152
0
2,762
11,448
2,653
2,723
2,070
9,378
0
53,505
L
Baron Samedi
MaaMaaT--
Baron Samedi
6,944
334
890
2,325
13,212
4,645
828
3,493
9,490
40,976
0
W
11,812
4,049
0
4,316
15,055
5,630
0
4,073
10,910
0
63,562
W
Cerberus
V7_Sancho
Cerberus
6,848
519
525
3,336
15,037
11,199
305
4,084
10,913
33,156
0
L
6,043
1,352
0
3,299
9,971
5,568
0
983
8,507
0
40,731
W
Hachiman
iiTsHackzz
Hachiman
11,536
6,186
0
4,644
8,924
2,929
2,275
2,485
6,399
0
65,548
W
Vamana
8,648
3,501
0
4,631
10,321
10,580
1,952
1,020
8,869
7,496
66,883
L
Arachne
lesoldat22
Arachne
2,930
1,173
0
2,081
12,554
4,550
0
4,056
8,257
0
30,941
W
Persephone
lucagube
Persephone
9,047
78
0
820
6,292
2,382
0
3,301
2,990
58,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
46,515
366
Minions Killed
570
0
Camps Cleared
0
1,376,018
Distance Traveled
1,531,243
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,551
534
42
3
0
286,389
3
L
Charybdis
7,972
498
107
7
0
258,739
0
L
Baron Samedi
7,529
471
76
5
0
296,498
7
W
Set
10,304
644
96
6
0
314,468
5
W
Cerberus
7,712
482
76
5
0
313,084
7
L
Chaac
7,317
457
87
5
0
216,051
5
W
Hachiman
9,306
582
116
7
0
298,051
1
W
Vamana
10,065
629
175
11
0
296,002
3
L
Arachne
6,895
431
54
3
0
318,341
1
W
Persephone
9,128
571
107
7
0
309,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role