Player Matchup

Atlas
Atlas
PlantManBrad
Atlas
Level 98
God Stats
0W - 1L
1,740 SR
Queue Stats
19W - 34L
1,363 Elo+
Solo
Neith
Neith
SirusX
Neith
Level 36
God Stats
28W - 42L
1,592 SR
Queue Stats
38W - 54L
1,378 Elo+
Solo
He Bo
He Bo
SmoothGroove123
He Bo
Level 45
God Stats
1W - 6L
1,304 SR
Queue Stats
153W - 161L
1,452 Elo+
Solo
Team Averages
Level 60
1,546 SR
1,398 Elo+

VS

Team Averages
Level 134
1,634 SR
1,558 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
X-cooks41-X
Sol
Level 147
God Stats
4W - 1L
1,679 SR
Queue Stats
331W - 237L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
blackstar93100
Sylvanus
Level 126
God Stats
5W - 0L
1,723 SR
Queue Stats
212W - 153L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,377
638
3,756
9,847
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SirusX
Neith
10
0 / 5 / 1
5,965
597
6,843
6,372
2,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 9 / 1
5,775
578
6,809
8,973
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 11
8,009
801
6,554
4,451
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
10 / 0 / 6
9,210
921
11,912
10,913
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
2 / 1 / 15
7,610
761
2,693
6,976
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
11
11.5
L
1
4
0
0.25
L
Neith
SirusX
Neith
0
5
1
0.1
L
0
9
1
0.06
W
10
0
6
13
W
Sylvanus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
21,159
25,192
Taken
22,340
11,036
Mitigated
10,500
2,577
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,554
1,307
0
884
4,451
2,713
0
2,447
2,004
0
12,830
L
3,756
1,145
102
1,205
9,847
6,387
0
4,827
4,798
9,383
0
L
Neith
SirusX
Neith
6,843
1,942
171
1,099
6,372
2,156
0
4,616
1,680
0
22,917
L
6,809
601
0
0
8,973
2,493
0
4,981
3,695
18,651
0
W
11,912
6,001
0
6,696
10,913
3,500
2,214
5,211
5,702
45,847
0
W
Sylvanus
2,693
830
2,270
3,343
6,976
4,287
430
3,311
3,665
8,415
1,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,117
Gold Earned
24,829
83
Minions Killed
105
1
Camps Cleared
8
442,860
Distance Traveled
535,213
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,009
801
13
1
0
186,215
2
L
Atlas
6,377
638
7
1
0
131,226
3
L
Neith
5,965
597
38
4
1
159,030
0
L
He Bo
5,775
578
38
4
0
152,604
0
W
Sol
9,210
921
74
7
7
183,853
2
W
Sylvanus
7,610
761
18
2
1
165,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role