Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AchillesFN
Ne Zha
Level 106
God Stats
33W - 32L
1,589 SR
Queue Stats
575W - 612L
1,485 Elo+
Solo
Scylla
Scylla
HasbuIla Sr
Scylla
Level 95
God Stats
6W - 3L
1,668 SR
Queue Stats
84W - 88L
1,480 Elo+
Solo
Chiron
Chiron
Hotrod3520
Chiron
Level 78
God Stats
6W - 7L
1,540 SR
Queue Stats
198W - 194L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thapandamaster
Morgan Le Fay
Level 108
God Stats
7W - 12L
1,529 SR
Queue Stats
535W - 573L
1,395 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,470 Elo+

VS

Team Averages
Level 103
1,655 SR
1,550 Elo+
Sol
Sol
DroboHobbit
Sol
Level 111
God Stats
3W - 0L
1,702 SR
Queue Stats
42W - 32L
1,501 Elo+
Solo
Persephone
Persephone
JeffSlater14
Persephone
Level 106
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 6L
1,246 Elo+
Party 1
Ymir
Ymir
KingJonesDC
Ymir
Level 64
God Stats
1W - 4L
1,717 SR
Queue Stats
25W - 20L
1,642 Elo+
Party 1
Medusa
Medusa
Melascula-Faith
Medusa
Level 107
God Stats
2W - 0L
1,609 SR
Queue Stats
24W - 6L
1,716 Elo+
Party 1
Hercules
Hercules
Twerk4Herc
Hercules
Level 127
God Stats
14W - 10L
1,634 SR
Queue Stats
170W - 106L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 7 / 1
7,290
729
6,018
14,988
13,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
AchillesFN
Ne Zha
12
0 / 2 / 3
6,068
607
6,028
10,706
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
12
2 / 5 / 0
7,188
719
4,928
6,817
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Hotrod3520
Chiron
13
0 / 5 / 2
6,277
628
5,464
11,115
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
thapandamaster
Morgan Le Fay
12
0 / 3 / 0
6,006
601
5,083
5,471
2,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
9,068
907
10,163
5,255
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
JeffSlater14
Persephone
15
3 / 0 / 11
8,479
848
11,822
4,831
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 0 / 14
8,199
820
3,577
10,326
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 13
8,672
867
8,543
9,543
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Twerk4Herc
Hercules
15
9 / 0 / 8
9,983
998
10,290
11,627
9,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
4
Kills
22
22
Deaths
4
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
1
0.36
L
Ne Zha
AchillesFN
Ne Zha
0
2
3
0.75
W
5
1
15
12.5
L
Scylla
2
5
0
0.4
L
Chiron
Hotrod3520
Chiron
0
5
2
0.2
W
Persephone
JeffSlater14
Persephone
3
0
11
8.5
W
1
0
14
8
W
4
3
13
3.5
W
Hercules
Twerk4Herc
Hercules
9
0
8
13
L
Morgan Le Fay
thapandamaster
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
44,395
49,097
Taken
41,582
28,555
Mitigated
29,006
4,396
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,018
1,050
0
310
14,988
13,242
0
6,430
8,558
0
19,339
L
Ne Zha
AchillesFN
Ne Zha
6,028
437
0
805
10,706
5,955
0
6,006
4,700
0
17,318
W
10,163
5,784
0
2,541
5,255
2,387
3,735
1,046
4,135
29,588
2,996
L
Scylla
4,928
460
0
250
6,817
2,497
0
3,986
2,831
19,688
0
L
Chiron
Hotrod3520
Chiron
5,464
1,107
836
1,653
11,115
3,992
0
5,720
5,395
0
22,741
W
Persephone
JeffSlater14
Persephone
11,822
123
0
1,090
4,831
1,839
277
910
3,812
31,273
0
W
3,577
828
573
2,466
10,326
10,948
0
2,136
8,076
12,293
0
W
8,543
3,288
0
2,949
9,543
3,961
1,062
2,720
6,675
0
35,677
W
Hercules
Twerk4Herc
Hercules
10,290
3,552
453
5,636
11,627
9,871
247
3,679
7,764
0
17,920
L
Morgan Le Fay
thapandamaster
Morgan Le Fay
5,083
341
0
542
5,471
2,869
0
2,730
2,741
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
44,401
181
Minions Killed
218
5
Camps Cleared
9
948,704
Distance Traveled
1,004,177
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,290
729
26
3
1
189,431
2
L
Ne Zha
6,068
607
16
2
1
198,812
1
W
Sol
9,068
907
57
6
4
187,268
1
L
Scylla
7,188
719
42
4
2
180,644
3
L
Chiron
6,277
628
54
5
0
179,570
0
W
Persephone
8,479
848
46
5
0
205,707
2
W
Ymir
8,199
820
27
3
1
201,146
1
W
Medusa
8,672
867
56
6
4
199,733
1
W
Hercules
9,983
998
32
3
0
210,323
0
L
Morgan Le Fay
6,006
601
43
4
1
200,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role