Player Matchup

Thoth
Thoth
Silver I
BajaSTI
Thoth
Silver I
Level 160
God Stats
41W - 37L
1,608 SR
Queue Stats
314W - 363L
1,143 MMR
Party 2
Bastet
Bastet
Gold III
NotSwolsen
Bastet
Gold III
Level 70
God Stats
3W - 1L
1,768 SR
Queue Stats
15W - 12L
1,731 MMR
Solo
Jing Wei
Jing Wei
Gold I
taepacalypse
Jing Wei
Gold I
Level 147
God Stats
1W - 2L
1,325 SR
Queue Stats
193W - 201L
1,724 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,567 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,665 SR
1,492 MMR
Medusa
Medusa
Gold V
Budskii Boy
Medusa
Gold V
Level 129
God Stats
0W - 1L
1,608 SR
Queue Stats
61W - 89L
1,302 MMR
Party 1
Sobek
Sobek
Platinum V
TrashBlazey
Sobek
Platinum V
Level 88
God Stats
4W - 7L
1,474 SR
Queue Stats
167W - 214L
1,414 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
weli48
Baron Samedi
Gold II
Level 154
God Stats
0W - 1L
1,913 SR
Queue Stats
54W - 62L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BajaSTI
Thoth
11
2 / 5 / 10
7,954
663
10,601
7,437
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
NotSwolsen
Bastet
13
4 / 1 / 12
9,535
795
10,222
11,779
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
taepacalypse
Jing Wei
15
10 / 1 / 4
9,912
826
14,698
8,458
3,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesTiamatGilgameshMulanOdin

VS

Bans
GebAh Muzen CabArtioUllrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 6 / 2
7,790
649
8,171
10,448
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 5
8,406
701
6,399
17,362
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
weli48
Baron Samedi
11
2 / 7 / 2
7,683
640
6,105
12,993
5,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
7
7
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
BajaSTI
Thoth
2
5
10
1.4
L
Medusa
3
6
2
0.67
W
Bastet
NotSwolsen
Bastet
4
1
12
10
L
2
3
5
1.5
W
Jing Wei
taepacalypse
Jing Wei
10
1
4
12
L
Baron Samedi
weli48
Baron Samedi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
20,675
27,674
Taken
40,803
15,615
Mitigated
24,662
7,259
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BajaSTI
Thoth
10,601
387
0
440
7,437
2,431
0
3,088
4,349
32,963
0
L
Medusa
8,171
1,943
0
0
10,448
3,368
327
3,092
7,356
0
30,810
W
Bastet
NotSwolsen
Bastet
10,222
2,434
0
2,897
11,779
9,997
269
5,134
6,645
0
23,309
L
6,399
484
0
5,333
17,362
15,840
0
3,743
13,619
14,855
0
W
Jing Wei
taepacalypse
Jing Wei
14,698
11,999
0
3,922
8,458
3,187
1,343
4,763
3,695
0
33,426
L
Baron Samedi
weli48
Baron Samedi
6,105
1,134
822
3,424
12,993
5,454
0
4,342
8,651
23,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
23,879
134
Minions Killed
125
6
Camps Cleared
4
705,407
Distance Traveled
635,889
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,954
663
53
4
1
214,165
1
L
Medusa
7,790
649
62
5
0
210,543
2
W
Bastet
9,535
795
30
3
2
236,668
4
L
Sobek
8,406
701
19
2
0
245,989
6
W
Jing Wei
9,912
826
51
4
3
254,574
3
L
Baron Samedi
7,683
640
44
4
4
179,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role