Player Matchup

Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Egarrocks
Bacchus
Level 67
God Stats
3W - 1L
1,629 SR
Queue Stats
28W - 31L
1,541 Elo+
Solo
Anubis
Anubis
GCA1939
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,584 Elo+
Solo
Chronos
Chronos
Nadenet
Chronos
Level 123
God Stats
1W - 1L
1,472 SR
Queue Stats
168W - 167L
1,508 Elo+
Solo
Fenrir
Fenrir
Xentril
Fenrir
Level 137
God Stats
3W - 3L
1,614 SR
Queue Stats
210W - 196L
1,500 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,526 Elo+

VS

Team Averages
Level 112
1,619 SR
1,536 Elo+
Athena
Athena
Caelcifer
Athena
Level 128
God Stats
11W - 5L
1,726 SR
Queue Stats
512W - 531L
1,558 Elo+
Solo
Izanami
Izanami
Hdback
Izanami
Level 47
God Stats
2W - 2L
1,584 SR
Queue Stats
281W - 280L
1,572 Elo+
Solo
Loki
Loki
WickedVerus
Loki
Level 108
God Stats
3W - 2L
1,498 SR
Queue Stats
151W - 143L
1,505 Elo+
Solo
Sylvanus
Sylvanus
ZoomInKey
Sylvanus
Level 156
God Stats
1W - 2L
1,422 SR
Queue Stats
264W - 268L
1,483 Elo+
Solo
Chiron
Chiron
krumlesmulen
Chiron
Level 120
God Stats
3W - 1L
1,866 SR
Queue Stats
218W - 177L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
6 / 3 / 19
12,878
758
17,808
24,358
23,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Egarrocks
Bacchus
20
9 / 1 / 19
14,392
847
23,994
23,912
37,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
GCA1939
Anubis
20
11 / 5 / 13
13,618
801
16,341
15,183
8,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Nadenet
Chronos
20
1 / 3 / 17
12,199
718
13,963
17,162
7,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Xentril
Fenrir
18
3 / 5 / 19
11,420
672
16,431
25,431
20,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caelcifer
Athena
15
1 / 5 / 8
9,838
579
10,528
24,742
27,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Hdback
Izanami
20
5 / 6 / 9
12,062
710
24,332
18,312
9,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 8 / 6
11,648
685
13,336
16,160
7,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
ZoomInKey
Sylvanus
19
2 / 6 / 12
11,391
670
13,685
24,974
25,930
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
4 / 5 / 9
12,126
713
24,346
18,459
9,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
30
Kills
17
17
Deaths
30
87
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
3
19
5.17
L
Athena
Caelcifer
Athena
1
5
8
1
W
Bacchus
Egarrocks
Bacchus
9
1
19
18.5
W
Anubis
GCA1939
Anubis
11
5
13
3.5
L
Izanami
Hdback
Izanami
5
6
9
1.58
W
Chronos
Nadenet
Chronos
1
3
17
3.17
L
5
8
6
1
W
Fenrir
Xentril
Fenrir
3
5
19
2.5
L
Sylvanus
ZoomInKey
Sylvanus
2
6
12
1.33
L
Chiron
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,537
Damage
86,227
106,046
Taken
102,647
98,223
Mitigated
79,524
52,717
Healing
41,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
17,808
1,298
11,657
9,915
24,358
23,972
112
4,361
19,997
24,775
0
L
Athena
Caelcifer
Athena
10,528
2,078
2,306
5,538
24,742
27,350
49
15,851
8,581
13,035
0
W
Bacchus
Egarrocks
Bacchus
23,994
2,645
1,994
4,191
23,912
37,837
846
5,022
18,890
35,476
0
W
Anubis
GCA1939
Anubis
16,341
1,336
4,500
5,151
15,183
8,597
1,309
4,391
10,792
48,273
0
L
Izanami
Hdback
Izanami
24,332
15,959
1,982
4,633
18,312
9,329
2,953
14,415
3,725
0
63,045
W
Chronos
Nadenet
Chronos
13,963
4,390
2,828
5,074
17,162
7,581
3,035
4,538
12,624
46,944
0
L
13,336
1,664
595
1,120
16,160
7,535
0
12,040
3,860
0
21,346
W
Fenrir
Xentril
Fenrir
16,431
2,988
1,408
5,999
25,431
20,236
1,184
5,901
19,530
4,196
17,918
L
Sylvanus
ZoomInKey
Sylvanus
13,685
2,709
10,116
6,773
24,974
25,930
349
16,394
8,225
20,151
0
L
Chiron
24,346
8,145
4,029
4,186
18,459
9,380
772
15,032
3,264
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,507
Gold Earned
57,065
187
Minions Killed
178
0
Camps Cleared
0
1,547,775
Distance Traveled
1,316,736
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,878
758
14
1
0
337,082
1
L
Athena
9,838
579
4
0
0
277,009
0
W
Bacchus
14,392
847
20
1
0
375,025
1
W
Anubis
13,618
801
69
4
0
259,200
0
L
Izanami
12,062
710
88
5
0
224,581
4
W
Chronos
12,199
718
71
4
0
277,864
0
L
Loki
11,648
685
13
1
0
308,727
0
W
Fenrir
11,420
672
13
1
0
298,604
0
L
Sylvanus
11,391
670
12
1
0
255,169
0
L
Chiron
12,126
713
61
4
0
251,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role