Player Matchup

Chaac
Chaac
Jeratos59
Chaac
Level 46
God Stats
2W - 2L
1,589 SR
Queue Stats
129W - 156L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
LaPacaOfficial
Amaterasu
Level 16
God Stats
0W - 1L
1,776 SR
Queue Stats
4W - 9L
1,398 Elo+
Party 3
Aphrodite
Aphrodite
Meksadd
Aphrodite
Level 16
God Stats
2W - 3L
1,502 SR
Queue Stats
2W - 6L
1,312 Elo+
Party 1
Bacchus
Bacchus
MizUqai12
Bacchus
Level 53
God Stats
3W - 1L
1,622 SR
Queue Stats
12W - 22L
1,399 Elo+
Party 1
Nox
Nox
Pokechespingo
Nox
Level 121
God Stats
5W - 3L
1,599 SR
Queue Stats
147W - 123L
1,590 Elo+
Party 3
Team Averages
Level 50
1,617 SR
1,430 Elo+

VS

Team Averages
Level 72
1,643 SR
1,467 Elo+
Geb
Geb
Beefessence
Geb
Level 112
God Stats
18W - 8L
1,687 SR
Queue Stats
62W - 44L
1,595 Elo+
Solo
Merlin
Merlin
Ekzekutor88
Merlin
Level 107
God Stats
4W - 2L
1,580 SR
Queue Stats
50W - 57L
1,418 Elo+
Solo
Sol
Sol
FenÏx
Sol
Level 37
God Stats
35W - 19L
1,598 SR
Queue Stats
144W - 140L
1,404 Elo+
Solo
Charybdis
Charybdis
NRT_ZeTsuu
Charybdis
Level 39
God Stats
2W - 2L
1,754 SR
Queue Stats
61W - 87L
1,444 Elo+
Party 2
Izanami
Izanami
woziir
Izanami
Level 64
God Stats
9W - 2L
1,596 SR
Queue Stats
53W - 65L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeratos59
Chaac
18
1 / 11 / 2
12,119
866
20,445
32,553
26,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
LaPacaOfficial
Amaterasu
18
1 / 9 / 3
11,672
834
7,372
27,584
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Meksadd
Aphrodite
18
0 / 10 / 2
11,221
802
9,009
27,366
19,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MizUqai12
Bacchus
18
0 / 5 / 2
11,462
819
9,658
31,354
46,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 4 / 2
13,626
973
20,240
16,658
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 28
13,987
999
22,851
21,157
21,979
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
20
5 / 1 / 26
13,349
954
20,438
7,762
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
FenÏx
Sol
20
18 / 2 / 20
15,945
1,139
40,608
14,240
5,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
NRT_ZeTsuu
Charybdis
20
4 / 1 / 28
13,148
939
19,271
12,170
4,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
woziir
Izanami
20
7 / 4 / 22
13,579
970
23,412
15,753
6,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
163
8
Kills
39
39
Deaths
8
11
Assists
124
Player
Kills
Deaths
Assists
KDA
W
5
0
28
19
W
Merlin
5
1
26
18
W
Sol
FenÏx
Sol
18
2
20
14
L
Chaac
Jeratos59
Chaac
1
11
2
0.18
L
Amaterasu
LaPacaOfficial
Amaterasu
1
9
3
0.28
L
Aphrodite
Meksadd
Aphrodite
0
10
2
0.1
L
Bacchus
MizUqai12
Bacchus
0
5
2
0.2
W
Charybdis
NRT_ZeTsuu
Charybdis
4
1
28
18
L
6
4
2
1.75
W
Izanami
woziir
Izanami
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
126,580
135,515
Taken
71,082
117,359
Mitigated
41,616
25,652
Healing
21,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,851
2,715
306
8,890
21,157
21,979
0
12,062
8,465
52,457
0
W
Merlin
20,438
537
963
1,242
7,762
3,048
0
2,150
5,290
45,914
0
W
Sol
FenÏx
Sol
40,608
16,304
0
7,526
14,240
5,336
0
7,279
6,614
64,418
0
L
Chaac
Jeratos59
Chaac
20,445
1,357
0
6,666
32,553
26,215
0
22,888
9,585
0
41,669
L
Amaterasu
LaPacaOfficial
Amaterasu
7,372
3,331
0
1,182
27,584
18,339
0
15,385
12,039
0
23,373
L
Aphrodite
Meksadd
Aphrodite
9,009
540
6,868
10,497
27,366
19,489
0
18,115
8,978
37,043
0
L
Bacchus
MizUqai12
Bacchus
9,658
405
0
0
31,354
46,070
0
19,043
12,151
31,110
0
W
Charybdis
NRT_ZeTsuu
Charybdis
19,271
9,617
144
1,778
12,170
4,868
0
6,259
5,540
0
29,968
L
20,240
1,816
0
439
16,658
7,246
0
7,793
8,865
59,297
0
W
Izanami
woziir
Izanami
23,412
19,777
0
792
15,753
6,385
0
11,157
4,278
0
51,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,100
Gold Earned
70,008
276
Minions Killed
295
6
Camps Cleared
11
1,311,019
Distance Traveled
1,327,748
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,987
999
64
5
6
294,616
1
W
Merlin
13,349
954
58
4
2
278,043
1
W
Sol
15,945
1,139
55
4
2
255,904
0
L
Chaac
12,119
866
61
4
1
281,249
0
L
Amaterasu
11,672
834
28
2
1
242,729
0
L
Aphrodite
11,221
802
65
5
1
251,140
3
L
Bacchus
11,462
819
46
3
1
270,797
0
W
Charybdis
13,148
939
37
3
0
255,325
0
L
Nox
13,626
973
76
5
2
265,104
0
W
Izanami
13,579
970
81
6
1
243,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role