Player Matchup

Ares
Ares
Tonytuggs69
Ares
Level 43
God Stats
1W - 0L
1,696 SR
Queue Stats
13W - 3L
1,621 Elo+
Party 1
Skadi
Skadi
WonG_GuYY
Skadi
Level 145
God Stats
4W - 0L
1,693 SR
Queue Stats
11W - 4L
1,578 Elo+
Party 1
Zeus
Zeus
WonG_Weaver
Zeus
Level 112
God Stats
12W - 2L
1,579 SR
Queue Stats
30W - 17L
1,588 Elo+
Party 1
Team Averages
Level 100
1,656 SR
1,596 Elo+

VS

Team Averages
Level 94
1,682 SR
1,535 Elo+
Neith
Neith
Aberto8Vical
Neith
Level 121
God Stats
2W - 3L
1,617 SR
Queue Stats
38W - 56L
1,433 Elo+
Solo
Hades
Hades
AlSharam
Hades
Level 105
God Stats
54W - 25L
1,743 SR
Queue Stats
231W - 164L
1,585 Elo+
Party 2
Ymir
Ymir
GrinKo1
Ymir
Level 55
God Stats
2W - 2L
1,685 SR
Queue Stats
368W - 198L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 18
12,662
703
7,707
21,579
29,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
WonG_GuYY
Skadi
17
9 / 6 / 11
13,372
743
27,862
17,705
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 6 / 8
13,123
729
18,749
11,353
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
12,258
681
14,394
18,182
4,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
AlSharam
Hades
17
5 / 8 / 7
12,988
722
15,279
22,846
18,542
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
GrinKo1
Ymir
17
5 / 7 / 9
12,788
710
9,097
20,249
17,050
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
23
Kills
16
16
Deaths
23
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Hades
AlSharam
Hades
5
8
7
1.06
L
Ymir
GrinKo1
Ymir
5
7
9
1.36
W
3
4
18
3
W
Skadi
WonG_GuYY
Skadi
9
6
11
2.42
W
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,318
Damage
38,770
50,637
Taken
61,277
41,675
Mitigated
40,516
6,558
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,394
3,753
0
3,792
18,182
4,924
936
6,197
11,985
0
49,519
L
Hades
AlSharam
Hades
15,279
667
513
6,444
22,846
18,542
423
10,448
12,398
46,870
0
L
Ymir
GrinKo1
Ymir
9,097
1,038
0
3,915
20,249
17,050
0
11,038
9,211
28,550
0
W
7,707
404
435
1,532
21,579
29,183
362
7,217
13,615
15,119
0
W
Skadi
WonG_GuYY
Skadi
27,862
12,825
0
4,216
17,705
7,821
1,680
9,414
7,786
0
77,034
W
18,749
2,244
0
375
11,353
4,671
270
6,575
4,313
53,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,157
Gold Earned
38,034
189
Minions Killed
176
8
Camps Cleared
6
858,569
Distance Traveled
835,075
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,258
681
61
3
1
263,916
1
L
Hades
12,988
722
75
4
4
284,750
0
L
Ymir
12,788
710
40
2
1
286,409
1
W
Ares
12,662
703
10
1
1
299,729
0
W
Skadi
13,372
743
95
5
5
284,095
3
W
Zeus
13,123
729
84
5
2
274,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role