Player Matchup

Kuzenbo
Kuzenbo
Ranaghar03
Kuzenbo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tarboon12
Ah Muzen Cab
Level 39
God Stats
1W - 0L
1,328 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
TheGladiator
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
dremzy96
Sun Wukong
Level 80
God Stats
1W - 0L
1,290 SR
Queue Stats
154W - 134L
1,522 Elo+
Party 3
Janus
Janus
p1nh3ad3
Janus
Level 46
God Stats
2W - 0L
1,580 SR
Queue Stats
150W - 108L
1,601 Elo+
Party 3
Team Averages
Level 62
1,440 SR
1,528 Elo+

VS

Team Averages
Level 54
1,512 SR
1,499 Elo+
Fenrir
Fenrir
GodRapist
Fenrir
Level 100
God Stats
13W - 14L
1,542 SR
Queue Stats
392W - 378L
1,593 Elo+
Party 2
Jormungandr
Jormungandr
Nociram
Jormungandr
Level 43
God Stats
9W - 5L
1,576 SR
Queue Stats
195W - 120L
1,607 Elo+
Solo
Vulcan
Vulcan
RokudoTV
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,446 Elo+
Party 4
Apollo
Apollo
UriBuri17
Apollo
Level 14
God Stats
7W - 13L
1,533 SR
Queue Stats
30W - 36L
1,434 Elo+
Party 2
Yemoja
Yemoja
Yggdrasil-Mort
Yemoja
Level 89
God Stats
7W - 13L
1,409 SR
Queue Stats
161W - 187L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ranaghar03
Kuzenbo
17
2 / 7 / 8
11,913
477
10,962
23,196
37,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Tarboon12
Ah Muzen Cab
17
2 / 8 / 5
11,644
466
14,624
16,031
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
5 / 1 / 8
13,730
549
14,510
25,138
15,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
dremzy96
Sun Wukong
20
15 / 5 / 4
15,748
630
24,728
28,290
14,328
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
p1nh3ad3
Janus
20
6 / 2 / 8
14,046
562
18,059
13,615
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodRapist
Fenrir
20
16 / 4 / 3
14,173
567
22,103
24,770
11,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Nociram
Jormungandr
12
1 / 2 / 1
9,658
386
5,180
10,710
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
RokudoTV
Vulcan
17
2 / 13 / 8
10,759
430
12,501
21,871
8,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
UriBuri17
Apollo
18
2 / 8 / 9
11,483
459
10,081
25,284
8,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 10
11,816
473
5,263
19,739
18,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
30
Kills
22
23
Deaths
30
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GodRapist
Fenrir
16
4
3
4.38
L
Jormungandr
Nociram
Jormungandr
1
2
1
0.75
W
Kuzenbo
Ranaghar03
Kuzenbo
2
7
8
0.86
L
Vulcan
RokudoTV
Vulcan
2
13
8
0.46
W
Ah Muzen Cab
Tarboon12
Ah Muzen Cab
2
8
5
0.56
W
Serqet
5
1
8
9
L
Apollo
UriBuri17
Apollo
2
8
9
0.81
L
1
3
10
2
W
Sun Wukong
dremzy96
Sun Wukong
15
5
4
3.4
W
Janus
p1nh3ad3
Janus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,883
Damage
55,128
106,270
Taken
102,374
77,923
Mitigated
56,354
26,065
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GodRapist
Fenrir
22,103
7,172
0
6,997
24,770
11,707
0
6,573
17,983
0
92,107
L
Jormungandr
Nociram
Jormungandr
5,180
2,174
0
3,165
10,710
9,059
264
0
10,166
35,535
0
W
Kuzenbo
Ranaghar03
Kuzenbo
10,962
2,788
0
1,413
23,196
37,152
324
3,767
19,326
27,030
0
L
Vulcan
RokudoTV
Vulcan
12,501
3,429
0
390
21,871
8,573
0
7,778
13,556
65,372
0
W
Ah Muzen Cab
Tarboon12
Ah Muzen Cab
14,624
7,298
0
3,195
16,031
6,056
3,595
2,997
12,994
0
115,501
W
Serqet
14,510
3,448
0
6,920
25,138
15,679
1,398
8,367
15,573
0
77,392
L
Apollo
UriBuri17
Apollo
10,081
7,554
0
5,362
25,284
8,961
0
6,951
18,178
0
84,216
L
5,263
607
5,632
2,746
19,739
18,054
123
6,850
12,271
35,389
0
W
Sun Wukong
dremzy96
Sun Wukong
24,728
7,476
0
11,204
28,290
14,328
4,509
4,367
22,321
0
117,563
W
Janus
p1nh3ad3
Janus
18,059
1,020
79
3,254
13,615
4,708
2,239
3,272
10,199
104,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,081
Gold Earned
57,889
632
Minions Killed
511
0
Camps Cleared
0
2,368,817
Distance Traveled
1,955,015
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,173
567
130
5
0
496,953
2
L
Jormungandr
9,658
386
64
3
0
223,353
2
W
Kuzenbo
11,913
477
37
1
0
423,896
0
L
Vulcan
10,759
430
111
4
0
411,547
3
W
Ah Muzen Cab
11,644
466
142
6
0
427,761
4
W
Serqet
13,730
549
121
5
0
507,360
5
L
Apollo
11,483
459
142
6
0
407,726
10
L
Yemoja
11,816
473
64
3
0
415,436
0
W
Sun Wukong
15,748
630
149
6
0
539,224
0
W
Janus
14,046
562
183
7
0
470,576
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role