Player Matchup

Discordia
Discordia
Gio__the__hunter
Discordia
Level 43
God Stats
5W - 3L
1,486 SR
Queue Stats
100W - 118L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
bernyboy84
Ne Zha
Level 153
God Stats
24W - 25L
1,425 SR
Queue Stats
841W - 889L
1,470 Elo+
Party 2
Tsukuyomi
Tsukuyomi
farm95
Tsukuyomi
Level 102
God Stats
8W - 2L
1,791 SR
Queue Stats
167W - 176L
1,524 Elo+
Party 2
Raijin
Raijin
ramirez0706
Raijin
Level 103
God Stats
9W - 4L
1,499 SR
Queue Stats
217W - 212L
1,432 Elo+
Solo
Hades
Hades
rspinky
Hades
Level 97
God Stats
8W - 2L
1,526 SR
Queue Stats
192W - 187L
1,416 Elo+
Solo
Team Averages
Level 100
1,545 SR
1,462 Elo+

VS

Team Averages
Level 118
1,522 SR
1,468 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ROTTWEIL90
Anubis
Level 106
God Stats
0W - 2L
1,677 SR
Queue Stats
84W - 87L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
TheBLEEK
Nu Wa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,450 Elo+
Party 1
King Arthur
King Arthur
Vovanhik
King Arthur
Level 128
God Stats
3W - 5L
1,431 SR
Queue Stats
320W - 295L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
2 / 3 / 21
9,534
681
9,612
8,226
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
bernyboy84
Ne Zha
17
4 / 5 / 21
10,546
753
12,184
13,799
5,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
farm95
Tsukuyomi
15
5 / 8 / 20
10,500
750
13,129
12,268
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
19
9 / 2 / 17
11,551
825
12,846
8,809
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
rspinky
Hades
20
22 / 1 / 18
15,208
1,086
28,972
20,724
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 5 / 8
9,016
644
6,683
20,802
17,435
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
 
Merlin
13
1 / 6 / 7
8,309
594
7,059
8,525
4,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ROTTWEIL90
Anubis
15
6 / 11 / 3
9,548
682
12,416
17,964
8,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
TheBLEEK
Nu Wa
17
5 / 10 / 5
9,920
709
11,273
14,308
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Vovanhik
King Arthur
14
2 / 10 / 9
9,589
685
6,842
20,248
17,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
50
42
Kills
18
19
Deaths
42
97
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
5
8
1.6
L
Merlin
 
Merlin
1
6
7
0.75
W
Discordia
2
3
21
4.17
L
Anubis
ROTTWEIL90
Anubis
6
11
3
0.68
L
Nu Wa
TheBLEEK
Nu Wa
5
10
5
0.75
L
King Arthur
Vovanhik
King Arthur
2
10
9
0.65
W
Ne Zha
bernyboy84
Ne Zha
4
5
21
2.9
W
Tsukuyomi
farm95
Tsukuyomi
5
8
20
1.88
W
Raijin
9
2
17
8.75
W
Hades
rspinky
Hades
22
1
18
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,743
Damage
44,273
63,826
Taken
81,847
30,606
Mitigated
52,320
31,482
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,683
769
1,258
6,315
20,802
17,435
0
11,321
8,937
17,201
0
L
Merlin
 
Merlin
7,059
246
304
669
8,525
4,081
0
5,954
2,431
18,072
0
W
Discordia
9,612
415
730
2,108
8,226
2,805
1,214
5,055
3,171
20,107
0
L
Anubis
ROTTWEIL90
Anubis
12,416
180
388
3,280
17,964
8,733
0
13,056
4,539
25,304
0
L
Nu Wa
TheBLEEK
Nu Wa
11,273
3,113
316
839
14,308
4,740
0
8,603
5,528
23,803
0
L
King Arthur
Vovanhik
King Arthur
6,842
716
1,110
1,701
20,248
17,331
0
11,023
8,982
565
10,252
W
Ne Zha
bernyboy84
Ne Zha
12,184
1,812
1,567
4,326
13,799
5,600
412
7,362
6,437
0
26,176
W
Tsukuyomi
farm95
Tsukuyomi
13,129
2,576
1,096
1,067
12,268
4,301
339
7,201
5,067
0
20,049
W
Raijin
12,846
1,107
1,085
2,031
8,809
3,647
2,097
5,998
2,811
36,280
0
W
Hades
rspinky
Hades
28,972
3,389
1,931
15,541
20,724
14,253
535
12,380
8,344
58,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
46,382
175
Minions Killed
104
0
Camps Cleared
0
1,292,764
Distance Traveled
899,477
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,016
644
17
1
0
171,076
0
L
Merlin
8,309
594
24
2
0
188,862
0
W
Discordia
9,534
681
18
1
0
256,902
1
L
Anubis
9,548
682
33
2
0
163,849
0
L
Nu Wa
9,920
709
19
1
0
189,611
0
L
King Arthur
9,589
685
11
1
0
186,079
0
W
Ne Zha
10,546
753
21
2
0
275,583
1
W
Tsukuyomi
10,500
750
17
1
0
260,992
0
W
Raijin
11,551
825
36
3
0
251,688
1
W
Hades
15,208
1,086
83
6
0
247,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role