Player Matchup

Hel
Hel
Chronicle US
Hel
Level 49
God Stats
0W - 2L
1,136 SR
Queue Stats
42W - 28L
1,495 Elo+
Solo
Cthulhu
Cthulhu
DjRiKaSHEA
Cthulhu
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 34L
1,392 Elo+
Solo
Bellona
Bellona
I PneumoniaHawk
Bellona
Level 66
God Stats
14W - 8L
1,793 SR
Queue Stats
172W - 173L
1,479 Elo+
Solo
Team Averages
Level 71
1,476 SR
1,455 Elo+

VS

Team Averages
Level 89
1,472 SR
1,401 Elo+
Ra
Ra
ArtoriasKnight7
Ra
Level 149
God Stats
6W - 5L
1,438 SR
Queue Stats
510W - 466L
1,553 Elo+
Solo
Hachiman
Hachiman
b2um
Hachiman
Level 31
God Stats
5W - 3L
1,479 SR
Queue Stats
33W - 58L
1,196 Elo+
Party 1
Chaac
Chaac
ookmver
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 12
10,367
648
8,901
19,997
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DjRiKaSHEA
Cthulhu
14
6 / 8 / 7
11,160
698
17,158
31,591
23,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
12 / 7 / 6
12,606
788
18,330
25,454
39,366
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 6 / 2
14,799
925
23,882
19,396
8,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hachiman
b2um
Hachiman
13
1 / 8 / 12
10,532
658
19,471
15,823
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
ookmver
Chaac
15
1 / 6 / 16
11,360
710
17,137
23,557
19,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
50
20
Kills
20
20
Deaths
20
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
18
6
2
3.17
L
2
5
12
1.6
L
Cthulhu
DjRiKaSHEA
Cthulhu
6
8
7
1.19
L
12
7
6
2.14
W
Hachiman
b2um
Hachiman
1
8
12
0.88
W
Chaac
ookmver
Chaac
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
60,490
77,042
Taken
58,776
70,688
Mitigated
33,373
29,710
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,882
2,916
5,913
9,241
19,396
8,357
793
8,926
10,470
65,848
0
L
8,901
993
8,957
9,369
19,997
8,261
232
8,140
11,857
23,685
0
L
Cthulhu
DjRiKaSHEA
Cthulhu
17,158
1,942
1,352
6,595
31,591
23,061
102
9,801
21,790
37,638
0
L
18,330
2,474
1,306
2,131
25,454
39,366
319
6,495
18,959
0
43,911
W
Hachiman
b2um
Hachiman
19,471
10,107
0
1,304
15,823
5,737
1,433
7,270
8,553
0
38,513
W
Chaac
ookmver
Chaac
17,137
2,810
580
8,448
23,557
19,279
451
10,306
13,251
0
33,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
36,691
123
Minions Killed
178
5
Camps Cleared
5
846,823
Distance Traveled
815,631
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,799
925
109
7
3
289,962
4
L
Hel
10,367
648
23
1
2
269,810
0
L
Cthulhu
11,160
698
42
3
1
279,805
2
L
Bellona
12,606
788
58
4
2
297,208
4
W
Hachiman
10,532
658
42
3
1
229,558
0
W
Chaac
11,360
710
27
2
1
296,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role