Player Matchup

Ao Kuang
Ao Kuang
Benignusz
Ao Kuang
Level 60
God Stats
33W - 30L
1,465 SR
Queue Stats
240W - 243L
1,389 Elo+
Party 3
Amaterasu
Amaterasu
Chillum94
Amaterasu
Level 69
God Stats
18W - 38L
1,322 SR
Queue Stats
214W - 241L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
HaZe RaGezZ
Cthulhu
Level 45
God Stats
35W - 31L
1,342 SR
Queue Stats
99W - 114L
1,365 Elo+
Party 1
Nox
Nox
IMxKyube
Nox
Level 68
God Stats
18W - 17L
1,462 SR
Queue Stats
229W - 251L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Syflox
Danzaburou
Level 44
God Stats
2W - 1L
1,492 SR
Queue Stats
110W - 102L
1,394 Elo+
Party 3
Team Averages
Level 57
1,417 SR
1,388 Elo+

VS

Team Averages
Level 79
1,429 SR
1,378 Elo+
Ah Muzen Cab
Ah Muzen Cab
Amnesiiax687
Ah Muzen Cab
Level 67
God Stats
16W - 15L
1,559 SR
Queue Stats
99W - 125L
1,437 Elo+
Solo
Scylla
Scylla
Karst1000
Scylla
Level 63
God Stats
2W - 5L
1,373 SR
Queue Stats
226W - 238L
1,411 Elo+
Party 2
Geb
Geb
Mungo4690
Geb
Level 78
God Stats
54W - 36L
1,396 SR
Queue Stats
522W - 560L
1,388 Elo+
Party 2
Bastet
Bastet
PaperBoi33
Bastet
Level 45
God Stats
68W - 67L
1,488 SR
Queue Stats
135W - 182L
1,317 Elo+
Party 2
Achilles
Achilles
kasettisoitin
Achilles
Level 141
God Stats
6W - 15L
1,329 SR
Queue Stats
239W - 254L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Benignusz
Ao Kuang
20
12 / 4 / 9
13,180
573
20,224
24,855
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Chillum94
Amaterasu
20
3 / 1 / 6
12,895
561
8,282
20,776
16,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
HaZe RaGezZ
Cthulhu
16
2 / 1 / 13
11,617
505
9,651
22,823
25,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 3 / 5
12,578
547
17,151
16,579
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Syflox
Danzaburou
19
6 / 3 / 7
12,575
547
16,583
19,518
7,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amnesiiax687
Ah Muzen Cab
15
3 / 7 / 2
10,173
442
13,788
16,291
5,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Karst1000
Scylla
15
0 / 8 / 3
9,611
418
12,810
12,509
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
1 / 5 / 6
10,179
443
15,756
25,636
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
PaperBoi33
Bastet
17
8 / 5 / 0
11,224
488
12,311
17,863
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
kasettisoitin
Achilles
16
0 / 6 / 2
10,151
441
10,496
18,211
16,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
31
Kills
12
12
Deaths
31
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Amnesiiax687
Ah Muzen Cab
3
7
2
0.57
W
Ao Kuang
Benignusz
Ao Kuang
12
4
9
4.13
W
Amaterasu
Chillum94
Amaterasu
3
1
6
6
W
Cthulhu
HaZe RaGezZ
Cthulhu
2
1
13
8.5
W
8
3
5
3.5
L
Scylla
Karst1000
Scylla
0
8
3
0.19
L
1
5
6
0.8
L
Bastet
PaperBoi33
Bastet
8
5
0
1.6
W
Danzaburou
Syflox
Danzaburou
6
3
7
3.17
L
Achilles
kasettisoitin
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,891
Damage
65,161
104,551
Taken
90,510
67,265
Mitigated
57,127
48,658
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Amnesiiax687
Ah Muzen Cab
13,788
4,122
396
2,441
16,291
5,424
1,822
7,960
8,277
0
66,742
W
Ao Kuang
Benignusz
Ao Kuang
20,224
5,305
0
14,327
24,855
10,478
529
9,882
14,505
82,088
0
W
Amaterasu
Chillum94
Amaterasu
8,282
1,382
0
5,809
20,776
16,546
1,771
3,352
16,689
4,495
78,522
W
Cthulhu
HaZe RaGezZ
Cthulhu
9,651
824
7,546
6,575
22,823
25,529
946
5,574
16,953
49,862
0
W
17,151
1,616
345
5,595
16,579
7,067
516
6,343
9,833
72,852
0
L
Scylla
Karst1000
Scylla
12,810
1,204
0
492
12,509
4,266
324
8,863
3,280
57,361
0
L
15,756
1,726
492
6,551
25,636
23,972
26
13,239
11,925
31,987
0
L
Bastet
PaperBoi33
Bastet
12,311
3,272
0
7,242
17,863
6,593
0
8,118
9,362
0
61,084
W
Danzaburou
Syflox
Danzaburou
16,583
9,656
0
8,461
19,518
7,645
5,496
5,077
14,379
0
97,654
L
Achilles
kasettisoitin
Achilles
10,496
1,264
0
1,814
18,211
16,872
539
8,488
9,014
10,724
56,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,845
Gold Earned
51,338
644
Minions Killed
470
0
Camps Cleared
0
2,230,873
Distance Traveled
2,093,993
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,173
442
124
5
0
392,426
3
W
Ao Kuang
13,180
573
130
6
0
462,709
3
W
Amaterasu
12,895
561
172
7
0
504,441
0
W
Cthulhu
11,617
505
71
3
0
459,195
6
W
Nox
12,578
547
126
5
0
449,216
1
L
Scylla
9,611
418
117
5
0
415,073
6
L
Geb
10,179
443
25
1
0
424,480
7
L
Bastet
11,224
488
88
4
0
468,863
2
W
Danzaburou
12,575
547
145
6
0
355,312
1
L
Achilles
10,151
441
116
5
0
393,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role