Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
Fougex
Neith
Gold III
Level 65
God Stats
22W - 19L
1,504 SR
Queue Stats
123W - 137L
1,537 MMR
Solo
Geb
Geb
Gold II
christianPP
Geb
Gold II
Level 106
God Stats
3W - 1L
1,694 SR
Queue Stats
32W - 28L
1,667 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,566 SR
1,568 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,576 SR
1,600 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
GodRulezAUS
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,573 SR
Queue Stats
3W - 5L
1,577 MMR
Party 2
Mulan
Mulan
Gold IV
Sotilla99
Mulan
Gold IV
Level 129
God Stats
3W - 5L
1,655 SR
Queue Stats
40W - 46L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 3 / 10
9,458
728
7,095
7,067
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Fougex
Neith
15
8 / 0 / 7
10,121
779
14,743
6,578
3,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 1 / 12
9,999
769
8,818
17,063
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesThothBastetOdinGilgamesh

VS

Bans
PersephoneMorgan Le FayAphroditeZeusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 6 / 3
7,742
596
7,650
9,292
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
3 / 6 / 1
8,009
616
8,304
9,263
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Sotilla99
Mulan
11
0 / 4 / 4
7,334
564
8,290
15,130
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
4
4
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
10
3.33
L
Ra
 
Ra
1
6
3
0.42
W
Neith
Fougex
Neith
8
0
7
11.5
L
Hou Yi
3
6
1
0.58
L
Mulan
Sotilla99
Mulan
0
4
4
0.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,656
Damage
24,244
30,708
Taken
33,685
25,954
Mitigated
14,248
12,852
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,095
610
0
2,338
7,067
2,575
374
1,450
5,336
25,468
0
L
Ra
 
Ra
7,650
640
928
1,750
9,292
2,345
0
4,039
5,253
29,063
0
W
Neith
Fougex
Neith
14,743
4,818
0
3,893
6,578
3,591
2,349
2,048
4,204
0
53,431
L
Hou Yi
8,304
4,255
0
714
9,263
3,041
15
5,096
4,167
0
23,828
L
Mulan
Sotilla99
Mulan
8,290
541
454
2,698
15,130
8,862
0
7,276
7,854
944
18,398
W
8,818
1,231
426
6,195
17,063
19,788
251
4,191
11,879
22,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
23,085
160
Minions Killed
136
8
Camps Cleared
4
729,807
Distance Traveled
647,479
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,458
728
43
3
2
234,301
5
L
Ra
7,742
596
66
5
1
215,947
3
W
Neith
10,121
779
104
8
5
240,476
4
L
Hou Yi
8,009
616
46
4
1
190,871
1
L
Mulan
7,334
564
24
2
2
240,661
5
W
Geb
9,999
769
13
1
1
255,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role