Player Matchup

Discordia
Discordia
DreamAvenue7761
Discordia
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 51L
1,305 Elo+
Solo
Mulan
Mulan
Kenevich
Mulan
Level 44
God Stats
33W - 45L
1,366 SR
Queue Stats
141W - 191L
1,298 Elo+
Solo
Thanatos
Thanatos
TNE Godly
Thanatos
Level 84
God Stats
10W - 14L
1,502 SR
Queue Stats
335W - 383L
1,323 Elo+
Solo
Ullr
Ullr
lochness_basilis
Ullr
Level 82
God Stats
1W - 1L
1,515 SR
Queue Stats
94W - 108L
1,385 Elo+
Solo
Cerberus
Cerberus
michaeI1003
Cerberus
Level 88
God Stats
18W - 16L
1,510 SR
Queue Stats
120W - 139L
1,287 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,320 Elo+

VS

Team Averages
Level 70
1,393 SR
1,436 Elo+
Khepri
Khepri
Iron_CARP_118
Khepri
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
UndeadHitman420
Sun Wukong
Level 81
God Stats
6W - 12L
1,228 SR
Queue Stats
406W - 639L
1,391 Elo+
Solo
Discordia
Discordia
i12bnu2
Discordia
Level 59
God Stats
6W - 1L
1,253 SR
Queue Stats
143W - 158L
1,335 Elo+
Solo
Cernunnos
Cernunnos
jwmiv19
Cernunnos
Level 68
God Stats
16W - 10L
1,486 SR
Queue Stats
159W - 184L
1,363 Elo+
Solo
Loki
Loki
phskull
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreamAvenue7761
Discordia
13
2 / 3 / 0
9,190
383
6,315
6,682
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Kenevich
Mulan
17
1 / 3 / 2
10,736
447
7,749
22,504
24,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
TNE Godly
Thanatos
15
4 / 9 / 2
10,264
428
11,518
18,226
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
7,564
315
2,076
6,784
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
michaeI1003
Cerberus
13
1 / 5 / 3
9,169
382
6,920
22,435
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 13
11,260
469
4,181
7,326
7,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
UndeadHitman420
Sun Wukong
20
2 / 1 / 3
13,118
547
17,718
15,348
13,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
i12bnu2
Discordia
17
3 / 5 / 11
11,206
467
10,965
11,355
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
jwmiv19
Cernunnos
19
4 / 3 / 10
11,666
486
16,369
15,088
5,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
phskull
Loki
20
12 / 1 / 4
14,461
603
7,628
16,693
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
9
Kills
21
22
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
DreamAvenue7761
Discordia
2
3
0
0.67
W
0
0
13
6.5
L
Mulan
Kenevich
Mulan
1
3
2
0.67
L
Thanatos
TNE Godly
Thanatos
4
9
2
0.56
W
Sun Wukong
UndeadHitman420
Sun Wukong
2
1
3
3.5
W
Discordia
i12bnu2
Discordia
3
5
11
1.7
W
Cernunnos
jwmiv19
Cernunnos
4
3
10
3
L
1
2
0
0.5
L
Cerberus
michaeI1003
Cerberus
1
5
3
0.5
W
Loki
phskull
Loki
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
56,861
76,631
Taken
65,810
54,634
Mitigated
38,083
22,818
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DreamAvenue7761
Discordia
6,315
342
0
1,380
6,682
1,712
266
3,539
2,605
42,403
0
W
4,181
557
527
1,567
7,326
7,999
535
2,378
4,898
35,724
0
L
Mulan
Kenevich
Mulan
7,749
1,847
63
4,826
22,504
24,712
649
3,511
18,871
0
66,638
L
Thanatos
TNE Godly
Thanatos
11,518
2,580
0
10,464
18,226
5,996
0
4,517
13,501
0
48,745
W
Sun Wukong
UndeadHitman420
Sun Wukong
17,718
5,608
213
1,013
15,348
13,848
250
1,187
14,161
15,460
93,969
W
Discordia
i12bnu2
Discordia
10,965
1,316
0
1,311
11,355
3,338
739
5,169
5,608
58,353
0
W
Cernunnos
jwmiv19
Cernunnos
16,369
9,335
0
5,768
15,088
5,439
4,771
3,080
12,008
0
99,496
L
2,076
750
0
996
6,784
1,574
728
1,464
5,280
0
20,324
L
Cerberus
michaeI1003
Cerberus
6,920
588
1,002
4,087
22,435
20,640
312
3,473
18,812
42,937
0
W
Loki
phskull
Loki
7,628
2,511
151
12,409
16,693
7,459
691
857
15,750
0
114,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
61,711
440
Minions Killed
627
0
Camps Cleared
0
1,786,003
Distance Traveled
2,329,144
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,190
383
79
3
0
266,758
2
W
Khepri
11,260
469
61
3
0
505,746
2
L
Mulan
10,736
447
146
6
0
443,032
3
L
Thanatos
10,264
428
74
3
0
445,787
1
W
Sun Wukong
13,118
547
169
7
0
440,155
4
W
Discordia
11,206
467
108
5
0
432,979
0
W
Cernunnos
11,666
486
128
5
0
421,844
2
L
Ullr
7,564
315
38
2
0
294,150
1
L
Cerberus
9,169
382
103
4
0
336,276
6
W
Loki
14,461
603
161
7
0
528,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role