Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Al514ex
Izanami
Level 67
God Stats
15W - 9L
1,551 SR
Queue Stats
29W - 24L
1,396 Elo+
Solo
Medusa
Medusa
Crumptonitis
Medusa
Level 65
God Stats
51W - 41L
1,529 SR
Queue Stats
143W - 175L
1,284 Elo+
Party 2
Olorun
Olorun
DoinURfuglyMOM
Olorun
Level 126
God Stats
472W - 592L
1,392 SR
Queue Stats
856W - 1,088L
1,368 Elo+
Solo
Fafnir
Fafnir
unique-hideaway2
Fafnir
Level 65
God Stats
4W - 4L
1,510 SR
Queue Stats
142W - 162L
1,435 Elo+
Solo
Team Averages
Level 88
1,497 SR
1,396 Elo+

VS

Team Averages
Level 65
1,495 SR
1,346 Elo+
Sol
Sol
Freyasol
Sol
Level 61
God Stats
4W - 10L
1,459 SR
Queue Stats
120W - 161L
1,299 Elo+
Solo
Tiamat
Tiamat
Tchno_Bunny
Tiamat
Level 64
God Stats
16W - 26L
1,342 SR
Queue Stats
112W - 158L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
denzelyouknow
Jing Wei
Level 115
God Stats
3W - 3L
1,464 SR
Queue Stats
123W - 116L
1,363 Elo+
Solo
Athena
Athena
dman_bills
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,332 Elo+
Party 1
Arachne
Arachne
upwards21
Arachne
Level 67
God Stats
1W - 2L
1,709 SR
Queue Stats
59W - 58L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
1 / 1 / 0
3,536
707
1,455
1,916
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Al514ex
Izanami
6
0 / 2 / 0
3,452
690
1,529
3,275
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
6
2 / 0 / 1
3,684
737
1,259
1,754
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 1
3,743
749
825
2,727
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
2 / 1 / 1
4,006
801
924
3,411
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,080
816
2,312
3,030
873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
5
1 / 2 / 2
3,674
735
1,488
2,438
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
denzelyouknow
Jing Wei
2
0 / 1 / 0
2,574
515
124
758
68
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
dman_bills
Athena
4
0 / 2 / 1
3,261
652
836
2,607
895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
upwards21
Arachne
5
3 / 1 / 1
3,887
777
1,579
2,586
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
6
6
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
0
1
W
Izanami
Al514ex
Izanami
0
2
0
0
W
Medusa
2
0
1
2.5
W
1
2
1
0.75
L
2
0
0
2
L
Tiamat
1
2
2
1
L
Jing Wei
denzelyouknow
Jing Wei
0
1
0
0
L
Athena
dman_bills
Athena
0
2
1
0.25
W
2
1
1
2.5
L
Arachne
upwards21
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,992
Damage
6,339
13,083
Taken
11,419
4,571
Mitigated
3,760
4,189
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,455
324
0
500
1,916
473
844
764
994
8,657
0
W
Izanami
Al514ex
Izanami
1,529
1,029
0
880
3,275
942
0
2,029
1,246
0
13,086
W
Medusa
1,259
932
0
658
1,754
381
634
354
1,400
0
13,206
W
825
357
144
915
2,727
647
0
484
2,161
11,070
0
L
2,312
999
0
1,133
3,030
873
345
247
2,741
13,914
2,873
L
Tiamat
1,488
0
0
416
2,438
1,080
0
1,155
1,228
8,960
0
L
Jing Wei
denzelyouknow
Jing Wei
124
124
0
99
758
68
0
132
626
0
1,313
L
Athena
dman_bills
Athena
836
368
0
36
2,607
895
0
609
1,998
6,870
0
W
924
451
0
1,092
3,411
2,128
354
482
2,929
7,959
0
L
Arachne
upwards21
Arachne
1,579
961
0
933
2,586
844
0
964
1,622
0
10,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
17,476
118
Minions Killed
106
0
Camps Cleared
0
433,837
Distance Traveled
391,961
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,536
707
19
4
0
90,691
1
W
Izanami
3,452
690
28
6
0
78,400
0
W
Medusa
3,684
737
21
4
0
72,078
0
W
Olorun
3,743
749
32
6
0
106,341
1
L
Sol
4,080
816
40
8
0
88,631
1
L
Tiamat
3,674
735
27
5
0
98,571
0
L
Jing Wei
2,574
515
2
0
0
20,224
0
L
Athena
3,261
652
12
2
0
72,585
0
W
Fafnir
4,006
801
18
4
0
86,327
0
L
Arachne
3,887
777
25
5
0
111,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role