Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MrDerpps
King Arthur
Level 128
God Stats
0W - 1L
1,497 SR
Queue Stats
37W - 32L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PapaFrankUwU
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,705 SR
Queue Stats
21W - 15L
1,609 Elo+
Party 1
Zeus
Zeus
WeeabooJones037
Zeus
Level 137
God Stats
1W - 1L
1,787 SR
Queue Stats
37W - 29L
1,596 Elo+
Party 1
Athena
Athena
Xv_Goose_vX
Athena
Level 99
God Stats
1W - 2L
1,607 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 1
Team Averages
Level 113
1,619 SR
1,568 Elo+

VS

Team Averages
Level 119
1,588 SR
1,567 Elo+
Achilles
Achilles
BajaBlowhole
Achilles
Level 121
God Stats
11W - 8L
1,621 SR
Queue Stats
448W - 426L
1,617 Elo+
Party 2
Bakasura
Bakasura
JerryBerry30
Bakasura
Level 129
God Stats
23W - 25L
1,596 SR
Queue Stats
262W - 279L
1,546 Elo+
Solo
Chaac
Chaac
TheRealDDC
Chaac
Level 81
God Stats
19W - 13L
1,667 SR
Queue Stats
177W - 176L
1,536 Elo+
Party 2
Poseidon
Poseidon
Tragikk_Shr0ud
Poseidon
Level 120
God Stats
3W - 4L
1,541 SR
Queue Stats
319W - 366L
1,495 Elo+
Party 2
Olorun
Olorun
Zexlm
Olorun
Level 143
God Stats
2W - 1L
1,515 SR
Queue Stats
183W - 125L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 5 / 3
10,186
536
12,429
16,885
7,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
MrDerpps
King Arthur
14
1 / 4 / 8
9,267
488
8,429
17,639
15,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
PapaFrankUwU
Ah Muzen Cab
14
1 / 5 / 8
8,852
466
10,273
13,301
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 5
9,810
516
14,753
11,783
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
11
0 / 5 / 7
7,083
373
3,292
17,013
14,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BajaBlowhole
Achilles
18
8 / 1 / 4
11,306
595
12,624
17,421
18,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
JerryBerry30
Bakasura
19
7 / 2 / 10
11,923
628
14,443
16,836
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
0 / 3 / 9
9,724
512
7,060
23,670
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
17
4 / 2 / 5
11,187
589
10,008
13,553
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Zexlm
Olorun
18
4 / 3 / 4
11,120
585
12,707
10,620
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
11
Kills
23
23
Deaths
11
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
5
3
1.3
W
Achilles
BajaBlowhole
Achilles
8
1
4
10
W
Bakasura
JerryBerry30
Bakasura
7
2
10
6
L
King Arthur
MrDerpps
King Arthur
1
4
8
1.25
L
Ah Muzen Cab
PapaFrankUwU
Ah Muzen Cab
1
5
8
1
W
Chaac
0
3
9
1.5
W
Poseidon
4
2
5
3.25
L
4
4
5
1.63
L
Athena
0
5
7
0.7
W
Olorun
Zexlm
Olorun
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,176
Damage
56,842
76,621
Taken
82,100
46,242
Mitigated
55,024
11,958
Healing
34,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,429
4,613
0
2,871
16,885
7,398
0
4,875
11,329
0
63,985
W
Achilles
BajaBlowhole
Achilles
12,624
1,224
0
5,622
17,421
18,383
282
3,988
13,339
12,225
46,967
W
Bakasura
JerryBerry30
Bakasura
14,443
9,525
0
4,899
16,836
6,982
0
3,854
12,862
0
85,738
L
King Arthur
MrDerpps
King Arthur
8,429
1,122
0
3,532
17,639
15,402
0
4,742
11,345
0
56,530
L
Ah Muzen Cab
PapaFrankUwU
Ah Muzen Cab
10,273
3,780
0
4,616
13,301
4,662
0
4,071
8,516
0
74,427
W
Chaac
7,060
845
508
10,520
23,670
19,781
488
7,369
16,047
206
44,873
W
Poseidon
10,008
1,130
266
5,858
13,553
4,856
1,917
4,352
8,915
81,318
0
L
14,753
2,094
0
939
11,783
4,352
0
3,894
7,639
58,278
0
L
Athena
3,292
487
0
0
17,013
14,428
0
6,460
9,536
18,214
0
W
Olorun
Zexlm
Olorun
12,707
6,974
976
5,774
10,620
5,022
3,354
1,914
8,632
88,805
11,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
55,260
444
Minions Killed
643
0
Camps Cleared
0
1,852,238
Distance Traveled
1,934,488
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,186
536
105
6
0
393,830
8
W
Achilles
11,306
595
100
5
0
385,245
3
W
Bakasura
11,923
628
167
9
0
462,510
6
L
King Arthur
9,267
488
103
5
0
381,620
8
L
Ah Muzen Cab
8,852
466
112
6
0
322,616
2
W
Chaac
9,724
512
75
4
0
367,227
11
W
Poseidon
11,187
589
142
7
0
383,928
5
L
Zeus
9,810
516
102
5
0
377,316
5
L
Athena
7,083
373
22
1
0
376,856
2
W
Olorun
11,120
585
159
8
0
335,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role