Player Matchup

Hun Batz
Hun Batz
Gulu824
Hun Batz
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 52L
1,647 Elo+
Party 1
Olorun
Olorun
xNGAx MaNy
Olorun
Level 144
God Stats
2W - 1L
1,875 SR
Queue Stats
115W - 65L
1,659 Elo+
Party 1
Kuzenbo
Kuzenbo
xNGAxNoJohns
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,645 Elo+
Party 1
Team Averages
Level 131
1,625 SR
1,650 Elo+

VS

Team Averages
Level 88
1,522 SR
1,286 Elo+
Kumbhakarna
Kumbhakarna
FERDJAMMER
Kumbhakarna
Level 134
God Stats
7W - 14L
1,449 SR
Queue Stats
577W - 649L
1,368 Elo+
Solo
Artemis
Artemis
HingedBead0420
Artemis
Level 24
God Stats
0W - 3L
1,495 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Discordia
Discordia
squidneymarie
Discordia
Level 105
God Stats
2W - 1L
1,622 SR
Queue Stats
71W - 78L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gulu824
Hun Batz
13
12 / 0 / 7
9,011
901
7,243
5,502
1,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
xNGAx MaNy
Olorun
12
5 / 0 / 13
7,931
793
8,805
6,950
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
xNGAxNoJohns
Kuzenbo
12
4 / 0 / 14
8,101
810
7,408
8,956
9,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FERDJAMMER
Kumbhakarna
8
0 / 8 / 0
5,952
595
1,751
13,808
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 10 / 0
5,656
566
3,240
10,199
3,214
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
squidneymarie
Discordia
9
0 / 3 / 0
5,808
581
5,855
6,717
2,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
21
Kills
0
0
Deaths
21
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FERDJAMMER
Kumbhakarna
0
8
0
0
W
Hun Batz
Gulu824
Hun Batz
12
0
7
15.5
L
0
10
0
0
L
Discordia
squidneymarie
Discordia
0
3
0
0
W
Olorun
xNGAx MaNy
Olorun
5
0
13
11.5
W
Kuzenbo
xNGAxNoJohns
Kuzenbo
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
10,846
21,408
Taken
30,724
13,960
Mitigated
15,782
8,012
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FERDJAMMER
Kumbhakarna
1,751
87
197
829
13,808
10,443
128
5,656
8,152
6,733
0
W
Hun Batz
Gulu824
Hun Batz
7,243
2,045
0
772
5,502
1,914
834
3,477
1,835
0
18,299
L
3,240
1,778
0
738
10,199
3,214
540
5,420
4,779
0
15,567
L
Discordia
squidneymarie
Discordia
5,855
266
49
1,136
6,717
2,125
0
4,475
2,242
23,704
0
W
Olorun
xNGAx MaNy
Olorun
8,805
4,199
403
3,121
6,950
2,686
1,260
1,798
5,152
30,671
4,026
W
Kuzenbo
xNGAxNoJohns
Kuzenbo
7,408
2,470
799
2,917
8,956
9,360
32
2,566
6,390
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,043
Gold Earned
17,416
100
Minions Killed
79
5
Camps Cleared
3
565,112
Distance Traveled
437,579
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,952
595
9
1
0
173,037
2
W
Hun Batz
9,011
901
35
4
1
186,117
0
L
Artemis
5,656
566
26
3
1
121,610
0
L
Discordia
5,808
581
44
4
2
142,932
3
W
Olorun
7,931
793
48
5
2
174,090
2
W
Kuzenbo
8,101
810
17
2
2
204,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role