Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Halvene
Aphrodite
Level 85
God Stats
4W - 0L
1,427 SR
Queue Stats
22W - 19L
1,515 Elo+
Solo
Ne Zha
Ne Zha
imRuby
Ne Zha
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,426 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,480 Elo+

VS

Team Averages
Level 114
1,366 SR
1,525 Elo+
Charybdis
Charybdis
Davbob
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Flipp17
Xing Tian
Level 108
God Stats
0W - 1L
1,163 SR
Queue Stats
164W - 119L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Whizzywig
Zhong Kui
Level 115
God Stats
1W - 4L
1,434 SR
Queue Stats
182W - 141L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
9 / 2 / 8
12,811
754
25,837
19,535
8,150
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Halvene
Aphrodite
15
1 / 4 / 10
11,013
648
5,943
15,827
13,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
imRuby
Ne Zha
16
7 / 6 / 8
13,024
766
17,001
21,390
11,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Davbob
Charybdis
14
3 / 7 / 7
10,514
618
16,334
14,118
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Flipp17
Xing Tian
15
3 / 3 / 8
10,686
629
14,230
22,039
31,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Whizzywig
Zhong Kui
14
6 / 7 / 4
11,088
652
16,035
20,484
13,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
12
12
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
8
6.5
L
Charybdis
Davbob
Charybdis
3
7
7
0.93
L
Xing Tian
Flipp17
Xing Tian
3
3
8
2.33
W
Aphrodite
Halvene
Aphrodite
1
4
10
1.5
L
Zhong Kui
Whizzywig
Zhong Kui
6
7
4
1.14
W
Ne Zha
imRuby
Ne Zha
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
46,599
56,752
Taken
56,641
32,246
Mitigated
51,302
30,002
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,837
16,953
0
6,910
19,535
8,150
1,753
10,348
9,187
0
68,475
L
Charybdis
Davbob
Charybdis
16,334
8,122
0
1,596
14,118
5,676
521
969
13,149
0
51,889
L
Xing Tian
Flipp17
Xing Tian
14,230
1,393
0
1,668
22,039
31,853
0
2,955
19,084
30,076
0
W
Aphrodite
Halvene
Aphrodite
5,943
656
8,850
8,846
15,827
13,066
374
9,762
6,065
28,392
0
L
Zhong Kui
Whizzywig
Zhong Kui
16,035
2,493
0
5,776
20,484
13,773
0
2,347
18,137
42,271
0
W
Ne Zha
imRuby
Ne Zha
17,001
6,246
457
4,939
21,390
11,030
1,120
10,781
10,609
0
50,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
32,288
196
Minions Killed
179
6
Camps Cleared
6
918,979
Distance Traveled
823,718
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,811
754
95
6
0
312,177
8
L
Charybdis
10,514
618
87
5
5
244,615
0
L
Xing Tian
10,686
629
19
1
1
331,121
3
W
Aphrodite
11,013
648
55
3
3
306,916
3
L
Zhong Kui
11,088
652
73
4
0
247,982
2
W
Ne Zha
13,024
766
46
3
3
299,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role