Player Matchup

Thor
Thor
NieWkurwiaj
Thor
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
Anhur
Anhur
TakiWrocilSzmato
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,456 Elo+
Party 1
Bastet
Bastet
lokio11gandia
Bastet
Level 157
God Stats
4W - 6L
1,589 SR
Queue Stats
443W - 462L
1,460 Elo+
Solo
Hun Batz
Hun Batz
vividtech
Hun Batz
Level 106
God Stats
9W - 8L
1,367 SR
Queue Stats
814W - 788L
1,425 Elo+
Solo
Raijin
Raijin
xxxVETxxx
Raijin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 124L
1,458 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,451 Elo+

VS

Team Averages
Level 136
1,503 SR
1,473 Elo+
Persephone
Persephone
AngelusAzt3k
Persephone
Level 124
God Stats
4W - 1L
1,847 SR
Queue Stats
239W - 218L
1,513 Elo+
Solo
Freya
Freya
HulioPedreyro
Freya
Level 124
God Stats
0W - 1L
1,260 SR
Queue Stats
15W - 14L
1,538 Elo+
Solo
Merlin
Merlin
JiyuKitora
Merlin
Level 144
God Stats
9W - 7L
1,592 SR
Queue Stats
407W - 433L
1,461 Elo+
Party 2
Anhur
Anhur
alevic01
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,362 Elo+
Solo
Anubis
Anubis
justRaiser
Anubis
Level 140
God Stats
2W - 8L
1,317 SR
Queue Stats
340W - 359L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 17
11,325
871
12,126
10,483
4,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 4 / 15
10,875
837
10,883
15,595
4,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 4 / 21
11,457
881
13,394
12,437
3,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
vividtech
Hun Batz
17
8 / 7 / 9
10,426
802
8,262
12,052
3,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
xxxVETxxx
Raijin
20
9 / 3 / 19
12,605
970
16,576
10,015
3,860
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelusAzt3k
Persephone
16
4 / 9 / 9
10,709
824
9,676
11,399
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 12
9,339
718
9,092
14,169
4,424
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
JiyuKitora
Merlin
15
1 / 6 / 10
8,938
688
6,178
10,264
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
alevic01
Anhur
16
2 / 9 / 10
9,320
717
5,039
13,504
3,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
justRaiser
Anubis
19
14 / 7 / 7
12,258
943
17,159
15,472
5,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
38
Kills
22
22
Deaths
38
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngelusAzt3k
Persephone
4
9
9
0.94
L
1
7
12
1
L
Merlin
JiyuKitora
Merlin
1
6
10
1
W
7
4
17
3.88
W
8
4
15
3.88
L
Anhur
alevic01
Anhur
2
9
10
0.78
L
Anubis
justRaiser
Anubis
14
7
7
2.5
W
6
4
21
4.13
W
Hun Batz
vividtech
Hun Batz
8
7
9
1.79
W
Raijin
xxxVETxxx
Raijin
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
47,144
60,582
Taken
64,808
20,459
Mitigated
18,983
18,474
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngelusAzt3k
Persephone
9,676
105
0
196
11,399
2,730
228
2,597
8,793
26,299
0
L
9,092
3,169
763
3,946
14,169
4,424
159
5,084
9,085
17,940
0
L
Merlin
JiyuKitora
Merlin
6,178
261
235
1,419
10,264
2,608
633
2,783
7,481
15,482
0
W
12,126
926
1,580
983
10,483
4,954
1,110
7,784
2,699
0
27,864
W
10,883
3,140
569
2,798
15,595
4,122
1,389
10,465
5,130
0
21,354
L
Anhur
alevic01
Anhur
5,039
1,948
639
1,126
13,504
3,479
0
4,025
9,479
0
13,643
L
Anubis
justRaiser
Anubis
17,159
908
982
4,712
15,472
5,742
464
2,085
13,387
30,604
0
W
13,394
2,529
1,794
3,659
12,437
3,971
1,184
8,115
4,322
0
28,876
W
Hun Batz
vividtech
Hun Batz
8,262
397
1,605
708
12,052
3,552
52
8,116
3,936
0
17,133
W
Raijin
xxxVETxxx
Raijin
16,576
679
2,312
2,466
10,015
3,860
1,141
7,625
2,390
33,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,688
Gold Earned
50,564
127
Minions Killed
144
0
Camps Cleared
0
1,211,494
Distance Traveled
1,001,415
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,709
824
39
3
0
208,915
0
L
Freya
9,339
718
23
2
0
213,006
1
L
Merlin
8,938
688
23
2
0
211,330
0
W
Thor
11,325
871
30
2
0
247,028
1
W
Anhur
10,875
837
18
1
0
218,295
0
L
Anhur
9,320
717
22
2
0
203,866
1
L
Anubis
12,258
943
37
3
0
164,298
0
W
Bastet
11,457
881
31
2
0
280,779
3
W
Hun Batz
10,426
802
17
1
0
236,952
3
W
Raijin
12,605
970
31
2
0
228,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role