Player Matchup

Atlas
Atlas
CrazyPatata
Atlas
Level 91
God Stats
9W - 10L
1,702 SR
Queue Stats
64W - 73L
1,488 Elo+
Solo
Odin
Odin
PapaBearski
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,171 Elo+
Party 1
Mercury
Mercury
Porters Mark 2
Mercury
Level 62
God Stats
0W - 1L
1,329 SR
Queue Stats
187W - 229L
1,337 Elo+
Party 1
Team Averages
Level 55
1,511 SR
1,332 Elo+

VS

Team Averages
Level 68
1,606 SR
1,573 Elo+
Anubis
Anubis
PrimellGroot
Anubis
Level 61
God Stats
6W - 4L
1,663 SR
Queue Stats
12W - 9L
1,529 Elo+
Solo
Serqet
Serqet
TheCrescenzo3
Serqet
Level 80
God Stats
7W - 9L
1,454 SR
Queue Stats
360W - 244L
1,581 Elo+
Party 2
Chang'e
Chang'e
ritrock
Chang'e
Level 64
God Stats
7W - 2L
1,700 SR
Queue Stats
197W - 126L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,187
619
5,228
8,482
5,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 1
5,595
560
1,852
9,001
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 10 / 1
5,698
570
1,870
9,123
2,413
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 1 / 14
8,208
821
7,537
6,987
2,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
9 / 0 / 9
8,310
831
5,518
6,295
3,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
ritrock
Chang'e
13
7 / 0 / 11
8,578
858
9,394
5,665
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
21
21
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
8
1
0.06
L
0
10
1
0.05
W
Anubis
5
1
14
12
W
9
0
9
13.5
W
Chang'e
ritrock
Chang'e
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
22,449
26,606
Taken
18,947
12,626
Mitigated
8,209
1,180
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
1,514
0
820
8,482
5,142
0
5,491
2,601
16,866
0
L
1,852
583
0
0
9,001
5,071
0
6,842
1,779
77
6,226
L
1,870
531
95
265
9,123
2,413
0
4,020
4,827
0
11,771
W
Anubis
7,537
50
146
3,304
6,987
2,862
651
2,673
4,314
30,759
0
W
5,518
853
0
1,129
6,295
3,472
0
1,247
5,048
0
12,620
W
Chang'e
ritrock
Chang'e
9,394
1,326
1,590
4,744
5,665
1,875
1,695
2,586
3,079
32,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,480
Gold Earned
25,096
52
Minions Killed
121
0
Camps Cleared
9
450,787
Distance Traveled
504,514
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,187
619
15
2
0
169,571
2
L
Odin
5,595
560
9
1
0
137,695
0
L
Mercury
5,698
570
28
3
0
143,521
0
W
Anubis
8,208
821
47
5
2
139,795
5
W
Serqet
8,310
831
18
2
3
186,117
0
W
Chang'e
8,578
858
56
6
4
178,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role