Player Matchup

Xbalanque
Xbalanque
DManiac231
Xbalanque
Level 86
God Stats
2W - 1L
1,760 SR
Queue Stats
155W - 145L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
Fatrio-
Ah Puch
Level 105
God Stats
2W - 2L
1,453 SR
Queue Stats
138W - 152L
1,495 Elo+
Solo
Ganesha
Ganesha
Phil_Swift_FLX
Ganesha
Level 144
God Stats
14W - 16L
1,555 SR
Queue Stats
459W - 434L
1,454 Elo+
Party 1
Fenrir
Fenrir
TacosDeSuadero_8
Fenrir
Level 105
God Stats
62W - 69L
1,494 SR
Queue Stats
706W - 795L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Warriors_CAN
Zhong Kui
Level 143
God Stats
11W - 4L
1,656 SR
Queue Stats
222W - 200L
1,539 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,507 Elo+

VS

Team Averages
Level 114
1,422 SR
1,508 Elo+
Achilles
Achilles
AdamBomb0225
Achilles
Level 148
God Stats
1W - 2L
1,433 SR
Queue Stats
660W - 635L
1,515 Elo+
Solo
Awilix
Awilix
Joshykittenz
Awilix
Level 137
God Stats
0W - 1L
1,268 SR
Queue Stats
323W - 316L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Zero3338032
Sylvanus
Level 84
God Stats
0W - 5L
1,111 SR
Queue Stats
28W - 39L
1,452 Elo+
Solo
Merlin
Merlin
choffa_Boy93
Merlin
Level 96
God Stats
9W - 6L
1,712 SR
Queue Stats
405W - 355L
1,552 Elo+
Solo
Neith
Neith
theone32123
Neith
Level 107
God Stats
10W - 13L
1,588 SR
Queue Stats
382W - 356L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DManiac231
Xbalanque
11
7 / 0 / 1
6,682
607
6,776
3,262
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Fatrio-
Ah Puch
11
0 / 0 / 0
6,186
562
2,229
4,847
1,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 8
5,953
541
3,367
5,477
4,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 2
5,448
495
3,616
6,709
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Warriors_CAN
Zhong Kui
11
4 / 1 / 0
6,574
598
4,633
5,121
2,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AdamBomb0225
Achilles
10
1 / 3 / 0
5,729
521
3,114
7,611
5,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
9
0 / 2 / 0
5,153
468
3,488
7,849
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Zero3338032
Sylvanus
8
0 / 4 / 0
4,998
454
1,383
7,847
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
10
0 / 0 / 0
5,823
529
1,901
4,164
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
5,104
464
2,448
5,463
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AdamBomb0225
Achilles
1
3
0
0.33
W
Xbalanque
DManiac231
Xbalanque
7
0
1
7.5
W
Ah Puch
Fatrio-
Ah Puch
0
0
0
0
L
Awilix
0
2
0
0
W
0
0
8
4
W
1
0
2
2
W
Zhong Kui
Warriors_CAN
Zhong Kui
4
1
0
4
L
Sylvanus
Zero3338032
Sylvanus
0
4
0
0
L
Merlin
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
12,334
25,416
Taken
32,934
11,047
Mitigated
13,829
10,886
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AdamBomb0225
Achilles
3,114
678
0
1,540
7,611
5,221
0
3,611
4,000
0
25,163
W
Xbalanque
DManiac231
Xbalanque
6,776
2,472
0
1,092
3,262
972
812
581
2,681
0
41,546
W
Ah Puch
Fatrio-
Ah Puch
2,229
80
0
2,235
4,847
1,426
43
1,422
3,425
40,058
0
L
Awilix
3,488
1,842
0
3,156
7,849
2,193
0
1,613
6,236
0
32,315
W
3,367
438
245
1,345
5,477
4,158
0
849
4,628
20,156
0
W
3,616
770
0
3,698
6,709
1,906
0
479
6,230
0
24,462
W
Zhong Kui
Warriors_CAN
Zhong Kui
4,633
726
0
2,271
5,121
2,585
748
0
5,121
34,118
0
L
Sylvanus
Zero3338032
Sylvanus
1,383
779
1,018
934
7,847
3,464
0
1,593
6,254
13,963
0
L
Merlin
1,901
0
0
1,200
4,164
1,265
0
1,877
2,287
35,227
0
L
2,448
927
0
456
5,463
1,686
0
1,535
3,928
0
32,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
26,807
332
Minions Killed
325
0
Camps Cleared
0
1,004,736
Distance Traveled
957,701
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,729
521
63
6
0
185,237
0
W
Xbalanque
6,682
607
112
10
0
198,942
2
W
Ah Puch
6,186
562
84
8
0
205,480
4
L
Awilix
5,153
468
64
6
0
227,581
3
W
Ganesha
5,953
541
5
0
0
202,588
0
W
Fenrir
5,448
495
56
5
0
234,202
3
W
Zhong Kui
6,574
598
75
7
0
163,524
0
L
Sylvanus
4,998
454
34
3
0
153,647
2
L
Merlin
5,823
529
93
8
0
210,038
2
L
Neith
5,104
464
71
6
0
181,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role