Player Matchup

Ne Zha
Ne Zha
HoodiesForDays
Ne Zha
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
92W - 66L
1,631 Elo+
Party 3
Thoth
Thoth
IORDER66I
Thoth
Level 23
God Stats
0W - 2L
1,531 SR
Queue Stats
11W - 11L
1,530 Elo+
Party 2
Geb
Geb
Reposed
Geb
Level 107
God Stats
4W - 3L
1,733 SR
Queue Stats
52W - 42L
1,564 Elo+
Party 3
Hou Yi
Hou Yi
VindeFar
Hou Yi
Level 41
God Stats
27W - 18L
1,554 SR
Queue Stats
80W - 67L
1,581 Elo+
Party 3
King Arthur
King Arthur
temgos
King Arthur
Level 44
God Stats
0W - 2L
1,599 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 2
Team Averages
Level 68
1,541 SR
1,544 Elo+

VS

Team Averages
Level 71
1,551 SR
1,597 Elo+
Heimdallr
Heimdallr
BloodyRevenant
Heimdallr
Level 41
God Stats
1W - 2L
1,289 SR
Queue Stats
113W - 107L
1,492 Elo+
Solo
Ra
Ra
Gedric
Ra
Level 30
God Stats
3W - 0L
1,813 SR
Queue Stats
34W - 12L
1,739 Elo+
Party 1
Pele
Pele
Lixtor23
Pele
Level 94
God Stats
1W - 1L
1,289 SR
Queue Stats
22W - 23L
1,486 Elo+
Solo
Horus
Horus
Nociram
Horus
Level 43
God Stats
2W - 1L
1,567 SR
Queue Stats
195W - 120L
1,597 Elo+
Solo
Athena
Athena
Skycruser
Athena
Level 147
God Stats
5W - 4L
1,797 SR
Queue Stats
267W - 212L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 1
10,205
425
11,689
21,530
8,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
IORDER66I
Thoth
14
2 / 9 / 2
9,819
409
7,901
14,128
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
13
0 / 9 / 4
9,411
392
7,888
30,186
35,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
VindeFar
Hou Yi
18
5 / 5 / 1
12,018
501
15,528
18,771
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
temgos
King Arthur
16
0 / 5 / 1
10,663
444
9,388
17,687
15,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodyRevenant
Heimdallr
18
6 / 2 / 14
12,724
530
13,707
15,727
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
11 / 2 / 18
14,783
616
24,794
18,739
11,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
20
11 / 3 / 15
14,202
592
14,194
21,552
10,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Nociram
Horus
20
8 / 0 / 12
14,031
585
13,654
23,132
24,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Skycruser
Athena
18
3 / 3 / 27
12,689
529
13,684
33,373
51,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
125
10
Kills
39
39
Deaths
10
9
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BloodyRevenant
Heimdallr
6
2
14
6.5
W
Ra
11
2
18
10
L
3
11
1
0.32
L
Thoth
IORDER66I
Thoth
2
9
2
0.33
W
Pele
11
3
15
6.17
W
Horus
Nociram
Horus
8
0
12
14
L
Geb
0
9
4
0.22
W
Athena
Skycruser
Athena
3
3
27
5.5
L
Hou Yi
VindeFar
Hou Yi
5
5
1
1.1
L
King Arthur
temgos
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,394
Damage
80,033
102,302
Taken
112,523
71,454
Mitigated
105,013
17,318
Healing
57,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BloodyRevenant
Heimdallr
13,707
7,973
0
5,681
15,727
6,480
7,173
1,998
13,689
0
76,084
W
Ra
24,794
1,924
10,527
9,348
18,739
11,484
2,135
5,327
13,084
131,177
0
L
11,689
988
0
3,950
21,530
8,689
162
8,213
13,003
0
60,351
L
Thoth
IORDER66I
Thoth
7,901
315
0
1,056
14,128
4,818
0
7,734
6,214
41,234
0
W
Pele
14,194
2,674
0
5,328
21,552
10,185
3,683
4,735
16,688
0
110,838
W
Horus
Nociram
Horus
13,654
5,431
4,419
11,240
23,132
24,998
2,951
2,354
20,764
11,716
67,673
L
Geb
7,888
463
319
2,882
30,186
35,978
0
15,194
14,578
29,740
0
W
Athena
Skycruser
Athena
13,684
4,438
1,943
8,517
33,373
51,866
1,207
6,412
26,384
45,957
0
L
Hou Yi
VindeFar
Hou Yi
15,528
9,252
0
6,230
18,771
6,194
2,254
3,881
14,872
0
93,096
L
King Arthur
temgos
King Arthur
9,388
591
0
2,881
17,687
15,775
342
5,631
11,962
8,282
57,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
68,429
508
Minions Killed
624
0
Camps Cleared
0
2,201,476
Distance Traveled
2,462,837
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,724
530
96
4
0
456,140
1
W
Ra
14,783
616
205
9
0
520,506
7
L
Ne Zha
10,205
425
116
5
0
383,990
3
L
Thoth
9,819
409
74
3
0
415,144
0
W
Pele
14,202
592
136
6
0
522,736
9
W
Horus
14,031
585
126
5
0
492,748
3
L
Geb
9,411
392
35
1
0
464,174
3
W
Athena
12,689
529
61
3
0
470,707
7
L
Hou Yi
12,018
501
133
6
0
477,684
3
L
King Arthur
10,663
444
150
6
0
460,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role