Player Matchup

Sol
Sol
OGRustler
Sol
Level 77
God Stats
9W - 8L
1,553 SR
Queue Stats
61W - 51L
1,503 Elo+
Party 2
Rama
Rama
PUNKAK301
Rama
Level 117
God Stats
1W - 0L
1,334 SR
Queue Stats
105W - 71L
1,552 Elo+
Party 2
Bastet
Bastet
Solorio27
Bastet
Level 67
God Stats
3W - 2L
1,517 SR
Queue Stats
17W - 23L
1,402 Elo+
Solo
Discordia
Discordia
TeflonDon361
Discordia
Level 88
God Stats
1W - 2L
1,179 SR
Queue Stats
135W - 156L
1,395 Elo+
Solo
Osiris
Osiris
hobo741
Osiris
Level 88
God Stats
4W - 0L
1,501 SR
Queue Stats
86W - 81L
1,481 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,466 Elo+

VS

Team Averages
Level 92
1,538 SR
1,441 Elo+
Hades
Hades
CitrineBark7387
Hades
Level 107
God Stats
30W - 11L
1,682 SR
Queue Stats
1,046W - 1,071L
1,466 Elo+
Solo
Thanatos
Thanatos
Harbontin
Thanatos
Level 27
God Stats
3W - 5L
1,544 SR
Queue Stats
4W - 6L
1,495 Elo+
Party 1
Anhur
Anhur
KingClutch2319
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lozyl_Ozyl
Morgan Le Fay
Level 160
God Stats
86W - 101L
1,432 SR
Queue Stats
1,889W - 1,959L
1,404 Elo+
Solo
King Arthur
King Arthur
Primzor
King Arthur
Level 82
God Stats
1W - 3L
1,534 SR
Queue Stats
52W - 45L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,519
1,052
14,865
9,711
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
3 / 4 / 8
10,343
1,034
9,469
10,289
3,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Solorio27
Bastet
17
2 / 2 / 9
10,034
1,003
8,023
13,043
7,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
TeflonDon361
Discordia
16
1 / 2 / 5
9,603
960
7,320
6,477
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
hobo741
Osiris
17
3 / 2 / 7
9,808
981
10,337
10,789
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

242

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,914
991
10,022
13,656
8,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Harbontin
Thanatos
16
5 / 2 / 3
10,116
1,012
10,088
9,646
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 6
10,174
1,017
2,856
6,361
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Lozyl_Ozyl
Morgan Le Fay
17
1 / 1 / 9
10,084
1,008
12,223
6,874
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Primzor
King Arthur
16
2 / 6 / 7
9,851
985
11,341
20,306
18,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
15
Kills
13
13
Deaths
15
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Thanatos
Harbontin
Thanatos
5
2
3
3.25
L
2
0
6
5
L
Morgan Le Fay
Lozyl_Ozyl
Morgan Le Fay
1
1
9
5.5
W
6
3
6
3
W
Rama
3
4
8
1.75
L
King Arthur
Primzor
King Arthur
2
6
7
0.92
W
Bastet
Solorio27
Bastet
2
2
9
3.25
W
Discordia
TeflonDon361
Discordia
1
2
5
1.75
W
Osiris
hobo741
Osiris
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,014
Damage
46,530
50,309
Taken
56,843
28,320
Mitigated
37,570
6,618
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,022
308
101
1,874
13,656
8,937
0
6,534
6,965
21,621
0
L
Thanatos
Harbontin
Thanatos
10,088
1,720
0
5,250
9,646
4,178
0
4,841
4,582
0
13,374
L
2,856
976
0
0
6,361
2,656
0
3,025
3,141
0
22,518
L
Morgan Le Fay
Lozyl_Ozyl
Morgan Le Fay
12,223
1,259
0
731
6,874
2,986
0
2,177
4,576
32,651
0
W
14,865
5,611
0
1,500
9,711
3,087
0
3,720
5,763
25,861
2,457
W
Rama
9,469
7,541
0
834
10,289
3,126
0
3,670
6,473
0
35,485
L
King Arthur
Primzor
King Arthur
11,341
1,670
0
250
20,306
18,813
0
7,104
12,788
0
29,595
W
Bastet
Solorio27
Bastet
8,023
1,276
698
1,962
13,043
7,930
0
6,490
6,345
1,632
23,765
W
Discordia
TeflonDon361
Discordia
7,320
337
0
212
6,477
1,561
0
3,623
2,754
28,687
0
W
Osiris
hobo741
Osiris
10,337
2,073
81
1,331
10,789
12,616
0
3,914
6,729
5,355
19,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,307
Gold Earned
50,139
211
Minions Killed
185
10
Camps Cleared
5
940,463
Distance Traveled
975,080
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,914
991
25
3
3
200,854
1
L
Thanatos
10,116
1,012
10
1
0
181,079
0
L
Anhur
10,174
1,017
63
6
1
190,141
0
L
Morgan Le Fay
10,084
1,008
44
4
0
186,123
0
W
Sol
10,519
1,052
32
3
1
168,864
0
W
Rama
10,343
1,034
66
7
3
174,494
1
L
King Arthur
9,851
985
43
4
1
216,883
0
W
Bastet
10,034
1,003
49
5
2
211,367
3
W
Discordia
9,603
960
36
4
2
175,649
0
W
Osiris
9,808
981
28
3
2
210,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role