Player Matchup

Odin
Odin
 
Odin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Aplezorah
Medusa
Level 122
God Stats
2W - 4L
1,472 SR
Queue Stats
490W - 438L
1,566 Elo+
Solo
Ne Zha
Ne Zha
osomeloso
Ne Zha
Level 116
God Stats
17W - 16L
1,530 SR
Queue Stats
214W - 210L
1,549 Elo+
Party 2
Janus
Janus
pepitocrak
Janus
Level 16
God Stats
7W - 4L
1,550 SR
Queue Stats
14W - 12L
1,577 Elo+
Party 2
Sobek
Sobek
rodney122
Sobek
Level 30
God Stats
3W - 4L
1,617 SR
Queue Stats
28W - 30L
1,628 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,564 Elo+

VS

Team Averages
Level 96
1,610 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkCommander251
Cu Chulainn
Level 110
God Stats
1W - 0L
1,583 SR
Queue Stats
232W - 217L
1,589 Elo+
Party 1
Bastet
Bastet
Mkroll1
Bastet
Level 38
God Stats
8W - 6L
1,673 SR
Queue Stats
140W - 124L
1,511 Elo+
Solo
Zeus
Zeus
OneXRage
Zeus
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
34W - 34L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
Rheinnard
Jing Wei
Level 160
God Stats
15W - 13L
1,587 SR
Queue Stats
880W - 839L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 3 / 0
7,056
504
5,727
9,872
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Aplezorah
Medusa
14
0 / 1 / 0
7,553
540
5,672
6,939
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
osomeloso
Ne Zha
13
2 / 3 / 4
7,777
556
6,178
13,161
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
3 / 5 / 1
7,315
523
3,240
8,045
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
rodney122
Sobek
8
0 / 6 / 2
5,927
423
4,697
16,727
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 4
7,342
524
4,280
7,673
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
DarkCommander251
Cu Chulainn
15
7 / 1 / 1
8,657
618
10,488
10,989
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Mkroll1
Bastet
14
3 / 2 / 7
8,127
581
7,335
9,962
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
4 / 4 / 2
7,843
560
12,187
6,656
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Rheinnard
Jing Wei
15
2 / 0 / 1
8,147
582
4,933
8,381
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
0
0.67
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Medusa
Aplezorah
Medusa
0
1
0
0
W
Cu Chulainn
DarkCommander251
Cu Chulainn
7
1
1
7.5
W
Bastet
Mkroll1
Bastet
3
2
7
3.25
W
Zeus
4
4
2
1.25
W
Jing Wei
Rheinnard
Jing Wei
2
0
1
2.5
L
Ne Zha
osomeloso
Ne Zha
2
3
4
1.33
L
Janus
3
5
1
0.7
L
Sobek
rodney122
Sobek
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
39,223
54,744
Taken
43,661
25,209
Mitigated
24,182
9,207
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,727
1,057
0
2,168
9,872
7,365
0
2,827
6,419
0
37,459
W
Sylvanus
 
Sylvanus
4,280
814
656
3,177
7,673
6,786
0
1,576
6,059
25,060
0
L
Medusa
Aplezorah
Medusa
5,672
1,904
0
1,138
6,939
2,362
0
663
6,276
0
62,805
W
Cu Chulainn
DarkCommander251
Cu Chulainn
10,488
695
0
3,421
10,989
9,170
0
909
9,388
8,680
46,095
W
Bastet
Mkroll1
Bastet
7,335
1,353
0
4,124
9,962
3,360
0
1,420
8,352
0
45,194
W
Zeus
12,187
1,991
0
839
6,656
2,250
605
2,660
3,870
45,911
0
W
Jing Wei
Rheinnard
Jing Wei
4,933
3,484
0
4,973
8,381
2,616
976
1,092
7,289
0
62,224
L
Ne Zha
osomeloso
Ne Zha
6,178
2,521
0
1,734
13,161
4,129
0
3,415
9,524
0
47,512
L
Janus
3,240
51
0
1,120
8,045
2,360
148
5,258
2,538
33,252
0
L
Sobek
rodney122
Sobek
4,697
846
0
3,047
16,727
8,993
0
5,752
10,712
16,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
40,116
411
Minions Killed
442
0
Camps Cleared
0
1,352,681
Distance Traveled
1,391,841
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,056
504
80
6
0
283,003
2
W
Sylvanus
7,342
524
45
3
0
269,537
3
L
Medusa
7,553
540
127
9
0
277,986
5
W
Cu Chulainn
8,657
618
104
7
0
261,230
1
W
Bastet
8,127
581
80
6
0
319,633
0
W
Zeus
7,843
560
87
6
0
258,027
2
W
Jing Wei
8,147
582
126
9
0
283,414
7
L
Ne Zha
7,777
556
94
7
0
283,941
3
L
Janus
7,315
523
78
6
0
260,416
4
L
Sobek
5,927
423
32
2
0
247,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role