Player Matchup

Rama
Rama
Dendimeme
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 1
Khepri
Khepri
Locrest
Khepri
Level 68
God Stats
10W - 3L
1,614 SR
Queue Stats
52W - 31L
1,567 Elo+
Party 1
King Arthur
King Arthur
SchadeBruder
King Arthur
Level 18
God Stats
2W - 0L
1,560 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 2
Hachiman
Hachiman
Ullier
Hachiman
Level 134
God Stats
6W - 3L
1,635 SR
Queue Stats
179W - 120L
1,602 Elo+
Party 1
Hera
Hera
xScratchyTwitch
Hera
Level 109
God Stats
2W - 2L
1,461 SR
Queue Stats
47W - 29L
1,576 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,603 Elo+

VS

Team Averages
Level 70
1,565 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
Kemilk
Hel
Level 29
God Stats
9W - 12L
1,474 SR
Queue Stats
118W - 120L
1,550 Elo+
Party 3
Zeus
Zeus
exodevice
Zeus
Level 27
God Stats
0W - 1L
1,800 SR
Queue Stats
8W - 7L
1,604 Elo+
Party 4
Arachne
Arachne
xkaraszkax
Arachne
Level 82
God Stats
46W - 49L
1,551 SR
Queue Stats
423W - 414L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 1 / 5
7,535
580
8,049
7,780
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
Locrest
Khepri
12
3 / 1 / 6
7,226
556
4,369
7,268
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SchadeBruder
King Arthur
13
2 / 1 / 2
7,609
585
8,453
10,541
5,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Ullier
Hachiman
14
5 / 3 / 1
7,832
602
4,598
10,320
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 2
8,277
637
5,889
5,915
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 4 / 0
6,550
504
4,075
9,374
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
11
1 / 3 / 0
6,500
500
5,664
10,082
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Kemilk
Hel
12
2 / 4 / 1
6,878
529
6,717
8,344
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
11
2 / 5 / 2
6,801
523
4,147
6,655
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xkaraszkax
Arachne
11
1 / 4 / 3
6,782
522
5,360
10,556
3,684
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
7
7
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
L
Apollo
 
Apollo
1
3
0
0.33
W
Rama
4
1
5
6.5
L
Hel
Kemilk
Hel
2
4
1
0.63
W
Khepri
Locrest
Khepri
3
1
6
6
W
King Arthur
SchadeBruder
King Arthur
2
1
2
3
W
Hachiman
Ullier
Hachiman
5
3
1
1.83
L
Zeus
2
5
2
0.6
W
6
1
2
7
L
Arachne
xkaraszkax
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,358
Damage
25,963
41,824
Taken
45,011
18,537
Mitigated
13,718
12,938
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,075
1,982
0
3,408
9,374
2,657
0
1,804
7,570
0
40,023
L
Apollo
 
Apollo
5,664
4,001
0
3,266
10,082
3,121
0
1,546
8,536
0
39,098
W
Rama
8,049
5,607
0
2,165
7,780
2,914
0
2,445
4,998
0
49,880
L
Hel
Kemilk
Hel
6,717
550
693
2,811
8,344
2,403
468
2,756
5,588
36,660
0
W
Khepri
Locrest
Khepri
4,369
1,132
0
1,251
7,268
5,470
0
2,255
4,747
20,153
0
W
King Arthur
SchadeBruder
King Arthur
8,453
1,304
0
3,470
10,541
5,241
130
418
10,099
3,397
42,651
W
Hachiman
Ullier
Hachiman
4,598
1,906
0
4,854
10,320
3,169
0
2,572
7,570
0
50,929
L
Zeus
4,147
1,266
0
879
6,655
1,853
641
2,044
4,611
32,196
0
W
5,889
2,287
0
1,198
5,915
1,743
396
2,145
3,546
55,329
0
L
Arachne
xkaraszkax
Arachne
5,360
3,966
0
2,915
10,556
3,684
0
2,577
7,979
0
43,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
33,511
431
Minions Killed
413
0
Camps Cleared
0
1,345,101
Distance Traveled
1,270,370
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,550
504
83
6
0
240,451
5
L
Apollo
6,500
500
82
6
0
244,920
3
W
Rama
7,535
580
118
9
0
250,488
5
L
Hel
6,878
529
87
7
0
266,460
3
W
Khepri
7,226
556
23
2
0
271,417
5
W
King Arthur
7,609
585
92
7
0
285,497
3
W
Hachiman
7,832
602
96
7
0
279,411
4
L
Zeus
6,801
523
82
6
0
229,493
2
W
Hera
8,277
637
102
8
0
258,288
3
L
Arachne
6,782
522
79
6
0
289,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role