Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
 
Mulan
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Nenenzinho
Thanatos
Gold III
Level 127
God Stats
10W - 10L
1,602 SR
Queue Stats
122W - 131L
1,499 MMR
Solo
Medusa
Medusa
Silver IV
RiotaPk
Medusa
Silver IV
Level 77
God Stats
2W - 5L
1,435 SR
Queue Stats
11W - 26L
955 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,507 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,561 SR
1,246 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Bittencourt201
Hou Yi
Silver I
Level 66
God Stats
4W - 3L
1,442 SR
Queue Stats
13W - 13L
1,475 MMR
Solo
Odin
Odin
Gold IV
GodShermanFury
Odin
Gold IV
Level 142
God Stats
16W - 10L
1,646 SR
Queue Stats
131W - 124L
1,437 MMR
Solo
Mercury
Mercury
Bronze I
xBartualx
Mercury
Bronze I
Level 107
God Stats
5W - 0L
1,717 SR
Queue Stats
135W - 159L
319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 1 / 1
6,262
626
2,759
3,571
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
9
0 / 4 / 0
5,218
522
6,437
9,199
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
 
Cerberus
7
0 / 4 / 0
4,510
451
2,547
9,559
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Nenenzinho
Thanatos
10
3 / 2 / 3
5,945
595
3,666
6,696
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
RiotaPk
Medusa
9
0 / 2 / 1
4,967
497
2,107
4,196
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebNikeAthenaGilgamesh

VS

Bans
CliodhnaBastetSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 9
5,901
590
2,933
6,597
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
9
1 / 1 / 0
5,380
538
1,459
2,469
678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 0
6,441
644
6,637
5,097
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 0
6,353
635
8,034
10,400
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
xBartualx
Mercury
9
0 / 3 / 2
5,175
518
2,541
5,797
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
1
3.5
L
Mulan
 
Mulan
0
4
0
0
L
Cerberus
 
Cerberus
0
4
0
0
W
Bacchus
 
Bacchus
0
1
9
4.5
W
Thoth
 
Thoth
1
1
0
1
W
7
1
0
7
W
5
0
0
5
L
Thanatos
Nenenzinho
Thanatos
3
2
3
2.25
L
Medusa
RiotaPk
Medusa
0
2
1
0.25
W
Mercury
xBartualx
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
21,604
33,221
Taken
30,360
12,062
Mitigated
13,495
14,502
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,759
746
0
1,470
3,571
1,110
0
2,010
1,561
33,341
0
L
Mulan
 
Mulan
6,437
1,253
0
3,035
9,199
4,742
0
222
8,409
0
31,868
L
Cerberus
 
Cerberus
2,547
105
151
2,112
9,559
3,248
0
599
8,844
14,437
0
W
Bacchus
 
Bacchus
2,933
298
1,106
1,667
6,597
4,363
0
1,154
5,373
12,741
0
W
Thoth
 
Thoth
1,459
184
0
430
2,469
678
286
1,185
1,228
31,509
0
W
6,637
3,035
0
2,038
5,097
1,317
0
1,356
3,724
0
39,287
W
8,034
3,915
171
4,801
10,400
5,153
0
642
9,265
0
33,900
L
Thanatos
Nenenzinho
Thanatos
3,666
1,268
0
6,858
6,696
2,046
0
679
5,977
0
26,382
L
Medusa
RiotaPk
Medusa
2,107
1,520
0
876
4,196
916
0
882
3,314
0
22,015
W
Mercury
xBartualx
Mercury
2,541
1,118
0
759
5,797
1,984
0
826
4,971
0
27,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
29,250
297
Minions Killed
278
0
Camps Cleared
0
968,526
Distance Traveled
979,249
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,262
626
73
7
0
200,939
2
L
Mulan
5,218
522
68
7
0
178,512
2
L
Cerberus
4,510
451
47
5
0
191,110
3
W
Bacchus
5,901
590
24
2
0
199,795
3
W
Thoth
5,380
538
57
6
0
176,077
2
W
Hou Yi
6,441
644
70
7
0
195,906
1
W
Odin
6,353
635
67
7
0
191,057
1
L
Thanatos
5,945
595
62
6
0
209,727
2
L
Medusa
4,967
497
47
5
0
188,238
1
W
Mercury
5,175
518
60
6
0
216,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role