Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Blankpage90
Geb
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 10L
1,304 Elo+
Party 2
Ra
Ra
XlimeSensei
Ra
Level 138
God Stats
8W - 2L
1,487 SR
Queue Stats
29W - 20L
1,614 Elo+
Party 2
Team Averages
Level 97
1,496 SR
1,472 Elo+

VS

Team Averages
Level 35
1,230 SR
1,081 Elo+
Ra
Ra
gambit04291978
Ra
Level 39
God Stats
0W - 3L
1,117 SR
Queue Stats
9W - 39L
1,022 Elo+
Party 1
Izanami
Izanami
spillihp9857
Izanami
Level 49
God Stats
1W - 3L
1,300 SR
Queue Stats
12W - 34L
1,102 Elo+
Party 1
Guan Yu
Guan Yu
superjoshbrains
Guan Yu
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
13W - 38L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
6 / 3 / 11
8,982
898
9,226
8,525
2,365
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
6 / 2 / 9
9,085
909
4,937
11,232
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 5 / 9
9,028
903
10,496
8,278
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,085
709
3,067
9,316
4,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
spillihp9857
Izanami
10
2 / 6 / 5
7,178
718
4,725
9,071
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 5 / 4
8,427
843
6,646
12,636
6,803
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
18
Kills
9
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
3
11
3.83
W
6
2
9
5.25
W
6
5
9
2.1
L
2
7
3
0.5
L
Izanami
spillihp9857
Izanami
2
6
5
0.75
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
14,438
28,035
Taken
31,023
12,543
Mitigated
14,448
12,011
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,226
7,280
0
2,492
8,525
2,365
1,889
1,282
7,243
0
20,291
W
4,937
541
698
4,610
11,232
7,390
555
1,872
9,360
15,961
0
W
10,496
1,041
2,058
2,153
8,278
2,788
292
483
7,795
48,326
0
L
3,067
166
0
398
9,316
4,709
0
5,115
4,201
13,621
0
L
Izanami
spillihp9857
Izanami
4,725
1,643
110
492
9,071
2,936
0
4,447
4,624
0
18,852
L
6,646
1,705
245
1,184
12,636
6,803
0
6,206
6,430
0
17,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
22,690
115
Minions Killed
69
6
Camps Cleared
2
571,371
Distance Traveled
440,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,982
898
24
2
1
190,878
1
W
Geb
9,085
909
24
2
3
207,073
3
W
Ra
9,028
903
67
7
2
173,420
0
L
Ra
7,085
709
15
2
1
128,524
0
L
Izanami
7,178
718
26
3
1
132,085
0
L
Guan Yu
8,427
843
28
3
0
180,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role