Player Matchup

Hades
Hades
FRANciscoGAMER0
Hades
Level 34
God Stats
17W - 7L
1,615 SR
Queue Stats
20W - 18L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
GOSHKHAN
Gilgamesh
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 105L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_Candy_616
Kuzenbo
Level 72
God Stats
6W - 11L
1,274 SR
Queue Stats
193W - 210L
1,375 Elo+
Solo
Sol
Sol
Noe_395
Sol
Level 64
God Stats
2W - 0L
1,805 SR
Queue Stats
4W - 4L
1,342 Elo+
Solo
Nemesis
Nemesis
oLagrove
Nemesis
Level 121
God Stats
1W - 0L
1,845 SR
Queue Stats
258W - 286L
1,433 Elo+
Solo
Team Averages
Level 75
1,608 SR
1,384 Elo+

VS

Team Averages
Level 83
1,389 SR
1,337 Elo+
Vamana
Vamana
Antique_Serpent
Vamana
Level 87
God Stats
57W - 48L
1,477 SR
Queue Stats
425W - 564L
1,388 Elo+
Party 2
Xbalanque
Xbalanque
GreenSven
Xbalanque
Level 99
God Stats
4W - 8L
1,385 SR
Queue Stats
158W - 236L
1,338 Elo+
Party 1
Mercury
Mercury
JPxradise
Mercury
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 93L
1,344 Elo+
Solo
Nu Wa
Nu Wa
JeonLetii
Nu Wa
Level 59
God Stats
2W - 2L
1,279 SR
Queue Stats
208W - 322L
1,320 Elo+
Party 2
Mulan
Mulan
Sunyboy24
Mulan
Level 83
God Stats
43W - 78L
1,303 SR
Queue Stats
154W - 227L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 1
12,378
589
9,293
18,764
11,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GOSHKHAN
Gilgamesh
16
2 / 4 / 1
10,441
497
11,963
19,131
17,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Mr_Candy_616
Kuzenbo
17
6 / 1 / 9
11,868
565
11,558
18,169
32,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
19
7 / 3 / 4
12,009
572
10,201
18,668
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
oLagrove
Nemesis
16
2 / 3 / 6
10,445
497
7,688
17,023
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,486
452
6,726
12,664
12,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
GreenSven
Xbalanque
15
4 / 9 / 3
10,402
495
12,851
15,069
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
JPxradise
Mercury
15
1 / 6 / 2
8,815
420
6,603
15,009
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
JeonLetii
Nu Wa
15
1 / 7 / 5
9,596
457
14,756
10,884
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sunyboy24
Mulan
19
6 / 3 / 2
10,748
512
17,139
20,076
21,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
27
Kills
15
15
Deaths
27
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
10
4
1
2.63
W
Gilgamesh
GOSHKHAN
Gilgamesh
2
4
1
0.63
L
Xbalanque
GreenSven
Xbalanque
4
9
3
0.61
L
Mercury
JPxradise
Mercury
1
6
2
0.33
L
Nu Wa
JeonLetii
Nu Wa
1
7
5
0.5
W
Kuzenbo
Mr_Candy_616
Kuzenbo
6
1
9
10.5
W
Sol
7
3
4
3
L
Mulan
Sunyboy24
Mulan
6
3
2
2.33
W
Nemesis
oLagrove
Nemesis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,703
Damage
58,075
91,755
Taken
73,702
78,506
Mitigated
47,561
27,883
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,726
2,453
98
5,953
12,664
12,537
38
7,762
4,902
0
43,428
W
9,293
765
480
8,533
18,764
11,318
3,957
6,849
11,915
68,695
0
W
Gilgamesh
GOSHKHAN
Gilgamesh
11,963
3,626
0
1,148
19,131
17,509
269
2,711
16,420
3,948
51,337
L
Xbalanque
GreenSven
Xbalanque
12,851
7,412
0
2,403
15,069
4,879
1,205
10,054
5,015
0
60,314
L
Mercury
JPxradise
Mercury
6,603
1,320
0
4,538
15,009
5,231
586
5,252
9,757
0
57,821
L
Nu Wa
JeonLetii
Nu Wa
14,756
2,943
48
1,869
10,884
3,891
236
5,461
5,423
55,023
0
W
Kuzenbo
Mr_Candy_616
Kuzenbo
11,558
3,082
0
3,395
18,169
32,464
876
2,062
16,107
42,204
0
W
Sol
10,201
4,413
0
10,994
18,668
8,645
2,890
2,483
16,185
88,905
11,394
L
Mulan
Sunyboy24
Mulan
17,139
3,160
0
5,520
20,076
21,023
542
2,523
17,553
8,472
62,115
W
Nemesis
oLagrove
Nemesis
7,688
2,685
0
3,333
17,023
8,570
80
3,216
13,807
0
74,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
49,047
553
Minions Killed
496
0
Camps Cleared
0
1,864,343
Distance Traveled
1,846,863
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,486
452
67
3
0
406,887
1
W
Hades
12,378
589
150
7
0
323,518
0
W
Gilgamesh
10,441
497
93
4
0
356,765
3
L
Xbalanque
10,402
495
103
5
0
328,397
3
L
Mercury
8,815
420
109
5
0
415,779
0
L
Nu Wa
9,596
457
74
4
0
330,118
0
W
Kuzenbo
11,868
565
51
2
0
397,790
2
W
Sol
12,009
572
150
7
0
372,294
1
L
Mulan
10,748
512
143
7
0
365,682
5
W
Nemesis
10,445
497
109
5
0
413,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role