Player Matchup

Chang'e
Chang'e
Darkristal
Chang'e
Level 126
God Stats
2W - 1L
1,764 SR
Queue Stats
118W - 126L
1,507 Elo+
Party 3
Achilles
Achilles
Styx05
Achilles
Level 103
God Stats
5W - 1L
1,529 SR
Queue Stats
284W - 262L
1,525 Elo+
Solo
Chronos
Chronos
Tonytuggs69
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 1
Geb
Geb
WonG_Weaver
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,666 Elo+
Party 1
Ymir
Ymir
iiReSseTzZ
Ymir
Level 139
God Stats
1W - 0L
1,347 SR
Queue Stats
126W - 134L
1,511 Elo+
Party 3
Team Averages
Level 105
1,528 SR
1,542 Elo+

VS

Team Averages
Level 85
1,514 SR
1,479 Elo+
Pele
Pele
AnviThordova
Pele
Level 43
God Stats
2W - 2L
1,516 SR
Queue Stats
75W - 69L
1,479 Elo+
Party 2
Horus
Horus
Fiwry
Horus
Level 128
God Stats
3W - 4L
1,665 SR
Queue Stats
274W - 295L
1,480 Elo+
Party 4
Atlas
Atlas
Hazakii
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Sobek
Sobek
Sully_Il
Sobek
Level 111
God Stats
11W - 9L
1,573 SR
Queue Stats
527W - 522L
1,533 Elo+
Party 4
Cernunnos
Cernunnos
WhippyDeLaWoo
Cernunnos
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
100W - 95L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkristal
Chang'e
19
9 / 4 / 24
11,187
932
21,602
14,745
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Styx05
Achilles
19
14 / 3 / 21
11,375
948
21,424
16,142
23,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Tonytuggs69
Chronos
18
5 / 3 / 29
10,332
861
13,762
15,184
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 4 / 21
9,394
783
9,508
14,490
12,826
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 24
11,259
938
10,831
17,162
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
9,765
814
11,398
19,397
9,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Fiwry
Horus
17
3 / 9 / 12
10,143
845
7,843
16,837
14,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Hazakii
Atlas
15
2 / 8 / 7
8,918
743
7,539
19,722
16,053
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Sully_Il
Sobek
17
2 / 5 / 9
9,553
796
11,677
20,615
27,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WhippyDeLaWoo
Cernunnos
16
5 / 6 / 6
9,981
832
21,554
13,521
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
55
39
Kills
17
18
Deaths
39
119
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
11
4
0.64
W
Chang'e
Darkristal
Chang'e
9
4
24
5.25
L
Horus
Fiwry
Horus
3
9
12
1
L
Atlas
Hazakii
Atlas
2
8
7
0.69
W
Achilles
Styx05
Achilles
14
3
21
8.17
L
Sobek
Sully_Il
Sobek
2
5
9
1.3
W
Chronos
Tonytuggs69
Chronos
5
3
29
6.5
L
Cernunnos
WhippyDeLaWoo
Cernunnos
5
6
6
1.33
W
4
4
21
3.63
W
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,127
Damage
60,011
77,723
Taken
90,092
70,950
Mitigated
74,990
35,321
Healing
25,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,398
1,971
415
3,011
19,397
9,462
581
13,401
5,632
0
23,259
W
Chang'e
Darkristal
Chang'e
21,602
1,625
9,723
7,899
14,745
5,164
1,355
3,623
10,837
35,267
0
L
Horus
Fiwry
Horus
7,843
4,522
2,535
3,454
16,837
14,720
260
10,955
5,435
0
12,213
L
Atlas
Hazakii
Atlas
7,539
1,716
863
902
19,722
16,053
106
13,686
5,552
11,829
0
W
Achilles
Styx05
Achilles
21,424
4,559
1,967
4,743
16,142
23,003
778
3,495
12,209
0
36,946
L
Sobek
Sully_Il
Sobek
11,677
433
2,300
7,811
20,615
27,159
310
9,326
10,454
23,432
0
W
Chronos
Tonytuggs69
Chronos
13,762
4,535
1,818
3,727
15,184
5,850
2,915
4,463
10,389
23,020
0
L
Cernunnos
WhippyDeLaWoo
Cernunnos
21,554
6,778
1,757
2,415
13,521
7,596
828
7,330
5,887
0
39,261
W
9,508
1,302
650
3,007
14,490
12,826
160
5,124
9,137
16,204
0
W
10,831
1,324
206
1,581
17,162
24,107
311
2,511
14,281
22,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
48,360
110
Minions Killed
95
0
Camps Cleared
0
1,174,107
Distance Traveled
1,006,031
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,765
814
23
2
0
191,379
0
W
Chang'e
11,187
932
34
3
0
244,797
0
L
Horus
10,143
845
6
1
0
196,621
0
L
Atlas
8,918
743
15
1
0
199,122
1
W
Achilles
11,375
948
20
2
0
254,393
0
L
Sobek
9,553
796
19
2
0
239,867
1
W
Chronos
10,332
861
13
1
0
231,425
0
L
Cernunnos
9,981
832
32
3
0
179,042
0
W
Geb
9,394
783
21
2
0
245,159
3
W
Ymir
11,259
938
22
2
0
198,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role