Player Matchup

Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bourru
Apollo
Level 65
God Stats
24W - 30L
1,484 SR
Queue Stats
288W - 320L
1,488 Elo+
Party 1
Ymir
Ymir
FredFredIBurger
Ymir
Level 132
God Stats
1W - 4L
1,402 SR
Queue Stats
39W - 48L
1,415 Elo+
Solo
Ne Zha
Ne Zha
KN_Thomas
Ne Zha
Level 145
God Stats
8W - 9L
1,528 SR
Queue Stats
215W - 233L
1,418 Elo+
Solo
Fenrir
Fenrir
dbellefontaine
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 121L
1,452 Elo+
Party 1
Team Averages
Level 110
1,483 SR
1,455 Elo+

VS

Team Averages
Level 65
1,519 SR
1,467 Elo+
Hercules
Hercules
Diamondsniffles
Hercules
Level 60
God Stats
2W - 1L
1,769 SR
Queue Stats
101W - 83L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
I got no one576
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 2
Chang'e
Chang'e
Plagu3TTV
Chang'e
Level 66
God Stats
2W - 2L
1,297 SR
Queue Stats
285W - 289L
1,429 Elo+
Party 2
Chaac
Chaac
Racc00nKing2493
Chaac
Level 64
God Stats
9W - 9L
1,477 SR
Queue Stats
211W - 237L
1,376 Elo+
Party 2
Charybdis
Charybdis
xxCentrikxx
Charybdis
Level 129
God Stats
13W - 10L
1,552 SR
Queue Stats
129W - 106L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
4
0 / 3 / 0
4,096
372
549
2,299
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Bourru
Apollo
10
1 / 3 / 1
5,806
528
3,085
4,937
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 4
7,350
668
7,490
8,762
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
KN_Thomas
Ne Zha
11
7 / 2 / 2
6,990
635
8,137
9,030
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 2
5,475
498
2,195
8,640
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
4 / 1 / 1
6,542
595
3,048
9,127
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
11
5 / 3 / 5
7,090
645
6,036
10,656
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Plagu3TTV
Chang'e
11
4 / 3 / 1
6,447
586
5,355
7,353
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 5 / 2
5,508
501
5,945
8,493
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
xxCentrikxx
Charybdis
10
0 / 1 / 4
5,700
518
3,972
4,597
1,018
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
13
Kills
13
13
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Apollo
Bourru
Apollo
1
3
1
0.5
W
Hercules
4
1
1
4.5
L
4
1
4
6
W
Ao Kuang
5
3
5
2.5
L
Ne Zha
KN_Thomas
Ne Zha
7
2
2
4
W
Chang'e
Plagu3TTV
Chang'e
4
3
1
1.5
W
0
5
2
0.2
L
1
4
2
0.5
W
Charybdis
xxCentrikxx
Charybdis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
24,356
33,668
Taken
40,226
11,977
Mitigated
16,348
11,652
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
549
305
0
425
2,299
670
0
1,756
543
5,786
0
L
Apollo
Bourru
Apollo
3,085
1,722
0
460
4,937
1,004
0
601
4,336
0
30,346
W
Hercules
3,048
1,038
1,902
3,035
9,127
5,436
0
1,629
7,498
0
17,566
L
7,490
3,270
0
4,206
8,762
3,413
300
1,457
6,844
33,423
0
W
Ao Kuang
6,036
1,797
0
4,045
10,656
2,894
0
793
9,863
32,517
0
L
Ne Zha
KN_Thomas
Ne Zha
8,137
2,951
0
4,330
9,030
3,423
193
5,061
3,930
0
32,325
W
Chang'e
Plagu3TTV
Chang'e
5,355
265
529
2,204
7,353
1,985
764
724
6,549
36,165
0
W
5,945
1,820
0
2,400
8,493
5,015
0
4,813
3,680
0
25,594
L
2,195
527
0
2,231
8,640
3,467
0
2,516
6,124
0
10,353
W
Charybdis
xxCentrikxx
Charybdis
3,972
1,606
0
834
4,597
1,018
497
0
4,597
0
33,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
31,287
210
Minions Killed
276
0
Camps Cleared
0
862,301
Distance Traveled
1,030,226
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,096
372
10
1
0
53,940
1
L
Apollo
5,806
528
63
6
0
219,768
0
W
Hercules
6,542
595
20
2
0
205,585
1
L
Ymir
7,350
668
67
6
0
193,032
1
W
Ao Kuang
7,090
645
67
6
0
225,101
1
L
Ne Zha
6,990
635
56
5
0
188,045
3
W
Chang'e
6,447
586
64
6
0
201,422
1
W
Chaac
5,508
501
53
5
0
211,251
1
L
Fenrir
5,475
498
14
1
0
207,516
3
W
Charybdis
5,700
518
72
7
0
186,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role