Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
GodShermanFury
Odin
Gold IV
Level 142
God Stats
16W - 10L
1,589 SR
Queue Stats
131W - 124L
1,398 MMR
Solo
Bastet
Bastet
Gold III
Nenenzinho
Bastet
Gold III
Level 127
God Stats
6W - 5L
1,377 SR
Queue Stats
122W - 131L
1,461 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,493 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,501 SR
1,546 MMR
Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Akin0 2678
Pele
Bronze III
Level 36
God Stats
2W - 4L
1,544 SR
Queue Stats
35W - 51L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Bittencourt201
Kumbhakarna
Silver I
Level 66
God Stats
2W - 3L
1,557 SR
Queue Stats
13W - 13L
1,513 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Brunico
Aphrodite
Platinum IV
Level 105
God Stats
0W - 2L
1,407 SR
Queue Stats
221W - 211L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 4
6,504
650
4,803
3,105
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
11
1 / 0 / 4
5,941
594
3,128
4,936
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
9
1 / 0 / 6
5,588
559
2,341
7,603
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 3
6,606
661
4,745
5,738
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Nenenzinho
Bastet
11
11 / 0 / 5
7,136
714
7,614
5,960
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouGebCliodhna

VS

Bans
AthenaArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 2 / 0
4,404
440
2,323
4,926
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
 
Hou Yi
4
0 / 5 / 0
3,832
383
1,970
5,857
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 4 / 0
4,243
424
2,999
6,574
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
Bittencourt201
Kumbhakarna
6
0 / 2 / 0
4,422
442
1,569
7,888
2,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Brunico
Aphrodite
7
0 / 5 / 0
4,354
435
1,611
5,641
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
18
Kills
0
0
Deaths
18
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
W
Chiron
 
Chiron
1
0
4
3
W
Ares
 
Ares
1
0
6
4
L
Tyr
 
Tyr
0
2
0
0
L
Hou Yi
 
Hou Yi
0
5
0
0
L
0
4
0
0
L
Kumbhakarna
Bittencourt201
Kumbhakarna
0
2
0
0
L
Aphrodite
Brunico
Aphrodite
0
5
0
0
W
2
0
3
3.5
W
Bastet
Nenenzinho
Bastet
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
10,472
27,342
Taken
30,886
10,685
Mitigated
8,847
14,229
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,803
263
0
484
3,105
1,134
150
108
2,997
36,001
0
W
Chiron
 
Chiron
3,128
1,486
696
2,502
4,936
1,406
916
801
4,135
0
37,922
W
Ares
 
Ares
2,341
218
1,567
2,607
7,603
3,845
46
1,832
5,771
16,252
0
L
Tyr
 
Tyr
2,323
509
0
2,225
4,926
2,107
0
0
4,542
0
16,282
L
Hou Yi
 
Hou Yi
1,970
1,471
0
556
5,857
1,145
0
1,352
4,412
0
9,051
L
2,999
476
0
1,026
6,574
1,330
0
1,533
4,928
0
15,040
L
Kumbhakarna
Bittencourt201
Kumbhakarna
1,569
402
0
1,626
7,888
2,970
0
2,372
5,405
12,805
0
L
Aphrodite
Brunico
Aphrodite
1,611
124
866
1,984
5,641
1,295
0
1,489
3,948
19,016
0
W
4,745
1,577
0
2,875
5,738
2,567
237
0
5,428
0
38,749
W
Bastet
Nenenzinho
Bastet
7,614
1,432
0
3,498
5,960
1,733
339
757
5,203
0
29,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
21,255
344
Minions Killed
150
0
Camps Cleared
0
971,063
Distance Traveled
801,829
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,504
650
88
9
0
187,885
1
W
Chiron
5,941
594
84
8
0
178,575
1
W
Ares
5,588
559
17
2
0
200,058
4
L
Tyr
4,404
440
36
4
0
143,147
2
L
Hou Yi
3,832
383
21
2
0
109,579
0
L
Pele
4,243
424
36
4
0
174,910
0
L
Kumbhakarna
4,422
442
15
2
0
198,550
0
L
Aphrodite
4,354
435
42
4
0
175,643
2
W
Odin
6,606
661
92
9
0
186,461
3
W
Bastet
7,136
714
63
6
0
218,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role