Player Matchup

Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DakHalestorm
Freya
Level 101
God Stats
0W - 6L
1,090 SR
Queue Stats
71W - 62L
1,496 Elo+
Solo
Scylla
Scylla
Jazhon
Scylla
Level 69
God Stats
0W - 4L
1,116 SR
Queue Stats
188W - 185L
1,465 Elo+
Solo
Awilix
Awilix
TFR BLUNT MAN
Awilix
Level 129
God Stats
16W - 9L
1,644 SR
Queue Stats
418W - 440L
1,462 Elo+
Solo
Neith
Neith
jokerbernaldo
Neith
Level 159
God Stats
8W - 9L
1,556 SR
Queue Stats
1,033W - 1,094L
1,452 Elo+
Solo
Team Averages
Level 120
1,381 SR
1,475 Elo+

VS

Team Averages
Level 110
1,393 SR
1,447 Elo+
Cabrakan
Cabrakan
Blaz3n42O
Cabrakan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 142L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Oklah0mie
Danzaburou
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,440 Elo+
Solo
Hera
Hera
halomjmj
Hera
Level 115
God Stats
1W - 0L
1,215 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 1
Medusa
Medusa
nickzong
Medusa
Level 66
God Stats
2W - 1L
1,251 SR
Queue Stats
188W - 198L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
willbattle
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 6
8,265
751
6,947
3,974
1,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 6 / 4
8,239
749
5,093
8,872
2,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
Jazhon
Scylla
13
1 / 5 / 5
7,417
674
3,017
7,378
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 5
8,530
775
4,785
8,840
3,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 3
7,440
676
6,362
7,903
2,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blaz3n42O
Cabrakan
14
4 / 5 / 14
8,877
807
4,736
12,270
15,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Oklah0mie
Danzaburou
15
2 / 3 / 14
9,181
835
3,221
8,375
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
16
6 / 1 / 10
9,724
884
10,355
4,657
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
nickzong
Medusa
17
10 / 0 / 9
10,362
942
9,620
5,509
2,759
Morgan Le Fay
willbattle
Morgan Le Fay
14
1 / 3 / 14
8,444
768
5,224
7,320
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
11
Kills
23
23
Deaths
12
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
6
1.67
W
Cabrakan
Blaz3n42O
Cabrakan
4
5
14
2.2
L
4
6
4
1
L
Scylla
Jazhon
Scylla
1
5
5
0.7
W
Danzaburou
Oklah0mie
Danzaburou
2
3
14
3
L
2
5
5
0.9
W
Hera
6
1
10
11
L
2
4
3
0.88
W
Medusa
nickzong
Medusa
10
0
9
14.5
W
Morgan Le Fay
willbattle
Morgan Le Fay
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
33,156
36,967
Taken
38,131
12,560
Mitigated
27,596
7,202
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,947
165
1,099
324
3,974
1,110
0
1,296
2,678
33,526
0
W
Cabrakan
Blaz3n42O
Cabrakan
4,736
727
1,545
1,373
12,270
15,377
342
4,748
7,522
6,634
0
L
5,093
1,371
62
751
8,872
2,967
0
4,513
4,359
9,574
0
L
Scylla
Jazhon
Scylla
3,017
0
1,099
1,497
7,378
2,432
0
5,547
1,831
11,947
0
W
Danzaburou
Oklah0mie
Danzaburou
3,221
1,093
847
1,904
8,375
4,206
858
3,098
5,277
0
16,698
L
4,785
2,221
60
666
8,840
3,279
0
4,725
4,115
0
12,569
W
Hera
10,355
1,874
770
893
4,657
2,056
976
1,569
3,088
26,492
0
L
6,362
624
0
1,644
7,903
2,772
0
4,234
3,669
0
18,648
W
Medusa
nickzong
Medusa
9,620
1,277
1,812
3,326
5,509
2,759
2,232
1,708
3,801
0
29,271
W
Morgan Le Fay
willbattle
Morgan Le Fay
5,224
127
1,291
789
7,320
3,198
895
3,934
3,386
11,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
46,588
112
Minions Killed
117
0
Camps Cleared
0
866,773
Distance Traveled
1,087,568
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,265
751
30
3
0
178,108
0
W
Cabrakan
8,877
807
1
0
0
191,362
0
L
Freya
8,239
749
19
2
0
144,753
0
L
Scylla
7,417
674
19
2
0
170,504
1
W
Danzaburou
9,181
835
29
3
0
191,064
1
L
Awilix
8,530
775
18
2
0
183,053
2
W
Hera
9,724
884
54
5
0
221,859
1
L
Neith
7,440
676
26
2
0
190,355
0
W
Medusa
10,362
942
24
2
0
275,005
6
W
Morgan Le Fay
8,444
768
9
1
0
208,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role