Player Matchup

Baron Samedi
Baron Samedi
LaDebrouille213
Baron Samedi
Level 109
God Stats
1W - 1L
1,645 SR
Queue Stats
194W - 169L
1,575 Elo+
Party 1
Fenrir
Fenrir
sa31tan
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 1
Medusa
Medusa
xXTRaFaLGaRLaaWX
Medusa
Level 123
God Stats
1W - 0L
1,656 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1
Team Averages
Level 79
1,600 SR
1,507 Elo+

VS

Team Averages
Level 120
1,517 SR
1,505 Elo+
Ra
Ra
Noka47
Ra
Level 129
God Stats
0W - 3L
1,448 SR
Queue Stats
36W - 22L
1,586 Elo+
Party 2
Neith
Neith
brian92m
Neith
Level 106
God Stats
34W - 58L
1,414 SR
Queue Stats
396W - 628L
1,347 Elo+
Solo
Horus
Horus
sapa159
Horus
Level 125
God Stats
0W - 1L
1,689 SR
Queue Stats
26W - 20L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LaDebrouille213
Baron Samedi
17
9 / 3 / 4
11,976
749
17,834
13,820
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sa31tan
Fenrir
16
2 / 3 / 10
11,043
690
2,558
15,246
7,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 9
10,908
682
16,346
13,011
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
9 / 7 / 2
11,190
699
16,760
13,730
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
brian92m
Neith
14
1 / 3 / 10
10,379
649
8,517
12,946
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
sapa159
Horus
13
2 / 4 / 8
10,389
649
10,037
16,734
15,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
14
Kills
12
12
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LaDebrouille213
Baron Samedi
9
3
4
3.67
L
Ra
9
7
2
1.43
L
Neith
brian92m
Neith
1
3
10
2
W
Fenrir
sa31tan
Fenrir
2
3
10
2.33
L
Horus
sapa159
Horus
2
4
8
1.5
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,738
Damage
35,314
42,077
Taken
43,410
17,577
Mitigated
26,575
15,539
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LaDebrouille213
Baron Samedi
17,834
1,239
3,277
5,571
13,820
5,634
116
5,268
8,552
47,389
0
L
Ra
16,760
1,105
1,430
3,272
13,730
5,992
410
5,161
8,569
45,367
0
L
Neith
brian92m
Neith
8,517
2,775
0
3,033
12,946
4,728
753
6,341
6,605
0
33,092
W
Fenrir
sa31tan
Fenrir
2,558
919
0
4,276
15,246
7,714
378
7,110
8,136
0
10,597
L
Horus
sapa159
Horus
10,037
4,139
1,159
4,219
16,734
15,855
48
6,523
10,211
0
19,072
W
16,346
6,056
0
2,415
13,011
4,229
979
4,805
8,206
0
61,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
31,958
181
Minions Killed
167
9
Camps Cleared
5
885,108
Distance Traveled
829,132
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,976
749
87
5
5
271,276
1
L
Ra
11,190
699
71
4
5
264,195
3
L
Neith
10,379
649
68
4
0
290,317
6
W
Fenrir
11,043
690
13
1
1
325,525
0
L
Horus
10,389
649
28
2
0
274,620
2
W
Medusa
10,908
682
81
5
3
288,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role