Player Matchup

Sol
Sol
CHLENExoi
Sol
Level 131
God Stats
25W - 12L
1,676 SR
Queue Stats
440W - 336L
1,634 Elo+
Party 2
Skadi
Skadi
MUFFINMAN999999
Skadi
Level 122
God Stats
11W - 17L
1,375 SR
Queue Stats
450W - 479L
1,455 Elo+
Solo
Atlas
Atlas
Zabifixus
Atlas
Level 144
God Stats
66W - 36L
1,816 SR
Queue Stats
391W - 319L
1,592 Elo+
Party 2
Team Averages
Level 132
1,622 SR
1,561 Elo+

VS

Team Averages
Level 101
1,465 SR
1,395 Elo+
Ares
Ares
Deflecting Palm
Ares
Level 123
God Stats
2W - 1L
1,383 SR
Queue Stats
78W - 126L
1,365 Elo+
Party 1
Sol
Sol
Fightglub
Sol
Level 101
God Stats
2W - 3L
1,354 SR
Queue Stats
32W - 54L
1,330 Elo+
Party 1
Fenrir
Fenrir
Kjay404
Fenrir
Level 78
God Stats
3W - 2L
1,658 SR
Queue Stats
18W - 17L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 4
9,898
900
14,399
7,674
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 2 / 9
8,674
789
13,810
8,281
2,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Zabifixus
Atlas
12
0 / 3 / 18
8,589
781
6,844
11,598
10,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,130
648
2,871
16,947
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 4
7,612
692
9,154
11,534
4,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kjay404
Fenrir
11
3 / 6 / 3
7,862
715
7,725
13,197
5,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
1
8
2
0.25
L
2
5
4
0.8
L
Fenrir
Kjay404
Fenrir
3
6
3
0.75
W
6
2
9
5.25
W
Atlas
Zabifixus
Atlas
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
19,750
27,553
Taken
41,678
17,411
Mitigated
23,374
6,846
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,399
5,625
0
3,860
7,674
3,653
776
4,317
3,357
50,899
4,383
L
2,871
220
0
2,318
16,947
13,901
0
7,866
9,081
9,050
0
L
9,154
3,393
0
5,197
11,534
4,324
0
7,392
4,142
31,779
0
L
Fenrir
Kjay404
Fenrir
7,725
1,403
0
1,123
13,197
5,149
0
4,849
8,348
0
17,319
W
13,810
7,090
0
856
8,281
2,872
1,249
2,323
5,958
0
31,137
W
Atlas
Zabifixus
Atlas
6,844
3,600
478
1,652
11,598
10,886
515
5,804
5,794
12,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
22,604
126
Minions Killed
94
8
Camps Cleared
1
608,240
Distance Traveled
537,951
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,898
900
79
7
5
214,193
4
L
Ares
7,130
648
3
0
0
171,942
1
L
Sol
7,612
692
57
5
1
184,704
4
L
Fenrir
7,862
715
34
3
0
181,305
1
W
Skadi
8,674
789
40
4
3
198,564
4
W
Atlas
8,589
781
7
1
0
195,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role